Player Matchup

Sobek
Sobek
Chris9564
Sobek
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,627 Elo+
Party 3
Fenrir
Fenrir
GlowKatz
Fenrir
Level 120
God Stats
1W - 3L
1,829 SR
Queue Stats
13W - 16L
1,522 Elo+
Party 3
Artemis
Artemis
Nickthepirate93
Artemis
Level 32
God Stats
0W - 7L
1,158 SR
Queue Stats
0W - 7L
1,099 Elo+
Party 1
Nemesis
Nemesis
Twoyears
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,242 Elo+
Party 1
Hou Yi
Hou Yi
Yoshino108
Hou Yi
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,630 Elo+
Party 3
Team Averages
Level 62
1,497 SR
1,424 Elo+

VS

Team Averages
Level 102
1,484 SR
1,475 Elo+
Poseidon
Poseidon
BOOMStickYa
Poseidon
Level 132
God Stats
4W - 4L
1,440 SR
Queue Stats
61W - 75L
1,411 Elo+
Solo
Thanatos
Thanatos
Hogrider352
Thanatos
Level 29
God Stats
3W - 4L
1,302 SR
Queue Stats
42W - 33L
1,511 Elo+
Party 2
Cthulhu
Cthulhu
LilZennie
Cthulhu
Level 100
God Stats
29W - 33L
1,574 SR
Queue Stats
212W - 193L
1,517 Elo+
Party 2
Bakasura
Bakasura
Lil_Reaper407
Bakasura
Level 121
God Stats
2W - 2L
1,372 SR
Queue Stats
162W - 199L
1,388 Elo+
Solo
Jing Wei
Jing Wei
looooooool789
Jing Wei
Level 126
God Stats
17W - 6L
1,731 SR
Queue Stats
164W - 137L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Chris9564
Sobek
13
0 / 2 / 4
9,005
429
3,171
17,643
17,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
GlowKatz
Fenrir
17
13 / 4 / 0
11,282
537
21,208
21,592
9,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
0 / 5 / 1
7,987
380
6,257
15,969
5,714
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
Twoyears
Nemesis
13
1 / 5 / 0
8,492
404
3,921
14,752
5,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
Yoshino108
Hou Yi
14
2 / 3 / 2
8,872
422
10,890
13,304
4,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BOOMStickYa
Poseidon
18
3 / 6 / 1
11,937
568
12,482
12,888
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
Hogrider352
Thanatos
18
5 / 6 / 6
11,581
551
10,913
20,975
8,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
LilZennie
Cthulhu
17
2 / 1 / 6
9,815
467
9,009
12,291
14,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
Lil_Reaper407
Bakasura
18
6 / 5 / 6
12,114
577
12,737
21,861
10,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
looooooool789
Jing Wei
17
2 / 0 / 7
10,723
511
13,409
12,676
5,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
16
Kills
18
19
Deaths
18
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BOOMStickYa
Poseidon
3
6
1
0.58
L
Sobek
Chris9564
Sobek
0
2
4
1
L
Fenrir
GlowKatz
Fenrir
13
4
0
3.25
W
Thanatos
Hogrider352
Thanatos
5
6
6
1.33
W
Cthulhu
LilZennie
Cthulhu
2
1
6
5
W
Bakasura
Lil_Reaper407
Bakasura
6
5
6
1.8
L
0
5
1
0.1
L
Nemesis
Twoyears
Nemesis
1
5
0
0.2
L
Hou Yi
Yoshino108
Hou Yi
2
3
2
1
W
Jing Wei
looooooool789
Jing Wei
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,447
Damage
58,550
83,260
Taken
80,691
42,958
Mitigated
43,258
22,600
Healing
29,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BOOMStickYa
Poseidon
12,482
1,594
0
1,509
12,888
3,692
2,430
262
12,626
92,719
0
L
Sobek
Chris9564
Sobek
3,171
354
24
6,046
17,643
17,428
56
5,732
11,631
15,606
874
L
Fenrir
GlowKatz
Fenrir
21,208
6,234
0
5,304
21,592
9,507
0
4,496
16,315
0
84,245
W
Thanatos
Hogrider352
Thanatos
10,913
3,825
0
12,699
20,975
8,698
0
478
20,497
0
102,381
W
Cthulhu
LilZennie
Cthulhu
9,009
668
1,433
648
12,291
14,388
765
1,578
10,364
42,539
1,793
W
Bakasura
Lil_Reaper407
Bakasura
12,737
8,945
0
7,585
21,861
10,845
1,710
181
21,680
0
84,830
L
6,257
4,073
0
4,761
15,969
5,714
1,282
3,743
11,126
0
54,342
L
Nemesis
Twoyears
Nemesis
3,921
1,534
0
1,170
14,752
5,329
596
4,340
9,985
0
49,828
L
Hou Yi
Yoshino108
Hou Yi
10,890
5,269
0
5,295
13,304
4,980
900
3,886
9,418
0
79,515
W
Jing Wei
looooooool789
Jing Wei
13,409
10,984
0
5,190
12,676
5,635
3,216
459
12,217
0
92,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,638
Gold Earned
56,170
429
Minions Killed
700
0
Camps Cleared
0
1,877,143
Distance Traveled
2,173,975
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,937
568
159
8
0
396,543
3
L
Sobek
9,005
429
18
1
0
364,974
2
L
Fenrir
11,282
537
108
5
0
409,581
0
W
Thanatos
11,581
551
157
7
0
421,187
0
W
Cthulhu
9,815
467
69
3
0
452,229
5
W
Bakasura
12,114
577
168
8
0
460,303
2
L
Artemis
7,987
380
77
4
0
353,385
2
L
Nemesis
8,492
404
85
4
0
411,150
4
L
Hou Yi
8,872
422
141
7
0
338,053
4
W
Jing Wei
10,723
511
147
7
0
443,713
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role