Player Matchup

Bacchus
Bacchus
MaxKnight91
Bacchus
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
Chaac
Chaac
OSB Bear Paw
Chaac
Level 106
God Stats
4W - 7L
1,336 SR
Queue Stats
5W - 10L
1,287 Elo+
Party 2
Izanami
Izanami
OSB Lonsalot
Izanami
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 25L
1,331 Elo+
Party 2
Team Averages
Level 92
1,445 SR
1,373 Elo+

VS

Team Averages
Level 106
1,455 SR
1,335 Elo+
Thor
Thor
Crazy K Customs
Thor
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 104L
1,271 Elo+
Party 1
Fenrir
Fenrir
IOU-NUTHING
Fenrir
Level 137
God Stats
8W - 12L
1,488 SR
Queue Stats
186W - 305L
1,355 Elo+
Party 1
Loki
Loki
LacyRook4189157
Loki
Level 127
God Stats
2W - 5L
1,377 SR
Queue Stats
113W - 133L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MaxKnight91
Bacchus
16
3 / 1 / 9
10,883
777
11,113
13,079
17,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 3 / 8
9,934
710
9,225
19,115
16,586
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
OSB Lonsalot
Izanami
17
6 / 0 / 5
10,703
765
13,119
10,838
4,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
8,949
639
4,871
13,195
5,995
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
13
1 / 4 / 2
8,425
602
8,437
16,274
7,753
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 4 / 1
9,103
650
10,486
13,686
5,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
12
Kills
3
4
Deaths
12
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Fenrir
1
4
2
0.5
L
1
4
1
0.38
W
Bacchus
MaxKnight91
Bacchus
3
1
9
7.5
W
3
3
8
2.33
W
Izanami
OSB Lonsalot
Izanami
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,457
Damage
23,794
43,032
Taken
43,155
38,818
Mitigated
19,507
13,436
Healing
8,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,871
1,149
0
3,497
13,195
5,995
175
3,712
9,483
0
30,138
L
Fenrir
8,437
2,107
0
2,704
16,274
7,753
255
4,766
11,508
0
23,053
L
10,486
1,580
0
2,581
13,686
5,759
0
2,704
10,982
0
49,068
W
Bacchus
MaxKnight91
Bacchus
11,113
1,027
2,577
2,460
13,079
17,295
331
0
13,079
24,639
0
W
9,225
1,254
0
5,005
19,115
16,586
695
14
19,101
0
30,494
W
Izanami
OSB Lonsalot
Izanami
13,119
8,596
0
3,394
10,838
4,937
2,089
18
10,820
0
58,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,520
Gold Earned
26,477
142
Minions Killed
135
0
Camps Cleared
0
825,505
Distance Traveled
741,082
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,949
639
34
2
0
231,987
0
L
Fenrir
8,425
602
32
2
0
261,088
1
L
Loki
9,103
650
69
5
0
248,007
1
W
Bacchus
10,883
777
26
2
0
263,799
4
W
Chaac
9,934
710
39
3
0
283,296
2
W
Izanami
10,703
765
77
6
0
278,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role