Player Matchup

Merlin
Merlin
Pablusties
Merlin
Level 69
God Stats
3W - 1L
1,549 SR
Queue Stats
12W - 22L
1,259 Elo+
Party 1
Anubis
Anubis
XtianSniper07
Anubis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,134 Elo+
Party 1
Bacchus
Bacchus
simrepe07
Bacchus
Level 67
God Stats
1W - 2L
1,191 SR
Queue Stats
19W - 22L
1,357 Elo+
Party 1
Team Averages
Level 46
1,413 SR
1,250 Elo+

VS

Team Averages
Level 48
1,266 SR
1,175 Elo+
Persephone
Persephone
UnformedDrip4
Persephone
Level 55
God Stats
2W - 4L
1,430 SR
Queue Stats
29W - 54L
1,291 Elo+
Party 2
Medusa
Medusa
hellsing619
Medusa
Level 83
God Stats
2W - 8L
1,250 SR
Queue Stats
144W - 230L
1,283 Elo+
Solo
Amaterasu
Amaterasu
taxidyrmy
Amaterasu
Level 5
God Stats
0W - 2L
1,117 SR
Queue Stats
0W - 2L
952 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Pablusties
Merlin
20
10 / 1 / 3
13,995
823
21,185
13,629
7,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 6
9,406
553
1,586
8,622
4,238
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
simrepe07
Bacchus
18
4 / 3 / 9
13,231
778
11,801
22,270
43,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
UnformedDrip4
Persephone
16
1 / 5 / 5
11,632
684
13,183
15,370
6,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
19
8 / 4 / 0
12,625
743
18,699
17,263
7,584
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
taxidyrmy
Amaterasu
16
0 / 5 / 6
11,355
668
2,461
16,243
13,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
14
Kills
9
9
Deaths
14
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
Pablusties
Merlin
10
1
3
11.5
L
Persephone
UnformedDrip4
Persephone
1
5
5
0.7
W
0
5
6
0.6
L
Medusa
8
4
0
2
W
Bacchus
simrepe07
Bacchus
4
3
9
2.83
L
Amaterasu
taxidyrmy
Amaterasu
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,572
Damage
34,343
44,521
Taken
48,876
55,545
Mitigated
27,606
3,590
Healing
11,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Pablusties
Merlin
21,185
780
0
252
13,629
7,575
946
4,819
8,810
76,690
0
L
Persephone
UnformedDrip4
Persephone
13,183
695
425
2,208
15,370
6,163
505
9,829
5,536
73,613
0
W
1,586
36
0
787
8,622
4,238
175
1,637
6,985
12,499
0
L
Medusa
18,699
10,791
382
2,846
17,263
7,584
817
13,301
3,962
0
63,110
W
Bacchus
simrepe07
Bacchus
11,801
1,814
313
2,238
22,270
43,732
0
6,794
15,476
38,159
0
L
Amaterasu
taxidyrmy
Amaterasu
2,461
1,351
2,252
3,803
16,243
13,859
0
11,471
4,772
0
12,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,632
Gold Earned
35,612
174
Minions Killed
192
0
Camps Cleared
0
789,324
Distance Traveled
918,400
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,995
823
110
6
0
305,413
0
L
Persephone
11,632
684
102
6
0
316,357
2
W
Anubis
9,406
553
25
1
0
166,499
0
L
Medusa
12,625
743
74
4
0
277,376
1
W
Bacchus
13,231
778
39
2
0
317,412
2
L
Amaterasu
11,355
668
16
1
0
324,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role