Player Matchup

Mercury
Mercury
Himiko_x69x_RED
Mercury
Level 154
God Stats
7W - 9L
1,453 SR
Queue Stats
608W - 601L
1,470 Elo+
Party 1
Rama
Rama
KawaiiasHeckk
Rama
Level 154
God Stats
15W - 5L
1,636 SR
Queue Stats
407W - 402L
1,564 Elo+
Solo
Amaterasu
Amaterasu
WubWub Tunes
Amaterasu
Level 156
God Stats
8W - 10L
1,554 SR
Queue Stats
367W - 328L
1,534 Elo+
Solo
Anubis
Anubis
chris17idgt
Anubis
Level 102
God Stats
8W - 16L
1,321 SR
Queue Stats
518W - 487L
1,488 Elo+
Party 1
Ganesha
Ganesha
xCxBeAsT
Ganesha
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 93L
1,583 Elo+
Solo
Team Averages
Level 135
1,493 SR
1,528 Elo+

VS

Team Averages
Level 114
1,580 SR
1,459 Elo+
Vulcan
Vulcan
Conchito8a
Vulcan
Level 139
God Stats
3W - 2L
1,503 SR
Queue Stats
148W - 129L
1,559 Elo+
Solo
Izanami
Izanami
DEATHZUCKER
Izanami
Level 108
God Stats
0W - 1L
1,621 SR
Queue Stats
7W - 5L
1,554 Elo+
Solo
Chaac
Chaac
MbILagged
Chaac
Level 89
God Stats
0W - 2L
1,424 SR
Queue Stats
1W - 6L
1,264 Elo+
Solo
Jormungandr
Jormungandr
buhmshlapper
Jormungandr
Level 153
God Stats
2W - 4L
1,580 SR
Queue Stats
51W - 70L
1,468 Elo+
Solo
Susano
Susano
goat-2-A-goblin
Susano
Level 79
God Stats
17W - 6L
1,773 SR
Queue Stats
477W - 513L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 6
12,763
1,160
13,053
11,894
5,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
2 / 0 / 11
11,538
1,049
25,705
12,209
6,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Amaterasu
WubWub Tunes
Amaterasu
18
7 / 0 / 6
12,666
1,151
9,677
17,953
15,585
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
17
1 / 0 / 8
11,105
1,010
9,688
5,417
2,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ganesha
xCxBeAsT
Ganesha
17
0 / 0 / 12
11,735
1,067
4,922
11,058
11,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

269

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Conchito8a
Vulcan
16
1 / 6 / 0
10,833
985
16,207
14,919
6,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
DEATHZUCKER
Izanami
16
0 / 6 / 0
10,492
954
14,180
17,281
8,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
MbILagged
Chaac
16
0 / 2 / 1
10,531
957
6,857
14,718
12,647
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
buhmshlapper
Jormungandr
16
0 / 3 / 1
10,655
969
10,774
18,768
24,478
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 0 / 0
7,777
707
0
0
0

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
3
17
Kills
1
1
Deaths
17
43
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Conchito8a
Vulcan
1
6
0
0.17
L
Izanami
DEATHZUCKER
Izanami
0
6
0
0
W
7
1
6
10
W
2
0
11
7.5
L
Chaac
MbILagged
Chaac
0
2
1
0.25
W
Amaterasu
WubWub Tunes
Amaterasu
7
0
6
10
L
Jormungandr
buhmshlapper
Jormungandr
0
3
1
0.17
W
Anubis
1
0
8
5
L
0
0
0
0
W
Ganesha
xCxBeAsT
Ganesha
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,045
Damage
48,018
58,531
Taken
65,686
42,577
Mitigated
52,060
13,803
Healing
7,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Conchito8a
Vulcan
16,207
10,495
0
514
14,919
6,885
0
3,344
11,575
41,295
0
L
Izanami
DEATHZUCKER
Izanami
14,180
10,552
0
1,983
17,281
8,050
0
2,623
14,658
0
43,623
W
13,053
5,210
0
13
11,894
5,992
0
6,179
5,715
0
38,661
W
25,705
18,641
328
2,572
12,209
6,603
0
5,649
6,436
0
54,510
L
Chaac
MbILagged
Chaac
6,857
768
449
3,973
14,718
12,647
0
5,806
8,912
0
22,160
W
Amaterasu
WubWub Tunes
Amaterasu
9,677
3,864
1,965
6,147
17,953
15,585
0
5,205
11,348
0
24,995
L
Jormungandr
buhmshlapper
Jormungandr
10,774
1,627
456
392
18,768
24,478
0
2,837
15,931
25,471
0
W
Anubis
9,688
130
0
1,118
5,417
2,514
0
3,314
2,103
36,693
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
xCxBeAsT
Ganesha
4,922
190
0
1,660
11,058
11,883
0
6,510
4,548
13,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,807
Gold Earned
50,288
228
Minions Killed
206
10
Camps Cleared
5
1,183,115
Distance Traveled
856,235
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,833
985
58
5
1
253,020
0
L
Izanami
10,492
954
82
7
3
195,695
2
W
Mercury
12,763
1,160
59
5
0
285,065
0
W
Rama
11,538
1,049
76
7
6
206,731
0
L
Chaac
10,531
957
35
3
1
179,535
1
W
Amaterasu
12,666
1,151
26
2
3
268,108
0
L
Jormungandr
10,655
969
31
3
0
227,985
1
W
Anubis
11,105
1,010
67
6
1
222,238
0
L
Susano
7,777
707
0
0
0
0
0
W
Ganesha
11,735
1,067
0
0
0
200,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role