Player Matchup

Ao Kuang
Ao Kuang
BonBeited
Ao Kuang
Level 60
God Stats
3W - 2L
1,466 SR
Queue Stats
104W - 122L
1,457 Elo+
Party 3
Bacchus
Bacchus
Volfguard
Bacchus
Level 39
God Stats
3W - 1L
1,600 SR
Queue Stats
23W - 25L
1,489 Elo+
Party 2
Artemis
Artemis
moonsigngemini
Artemis
Level 87
God Stats
6W - 2L
1,690 SR
Queue Stats
271W - 201L
1,594 Elo+
Party 2
Baron Samedi
Baron Samedi
pacbittycray
Baron Samedi
Level 32
God Stats
8W - 3L
1,538 SR
Queue Stats
21W - 33L
1,327 Elo+
Party 3
Mulan
Mulan
valhalska
Mulan
Level 84
God Stats
15W - 7L
1,694 SR
Queue Stats
248W - 209L
1,579 Elo+
Party 2
Team Averages
Level 60
1,597 SR
1,489 Elo+

VS

Team Averages
Level 87
1,543 SR
1,426 Elo+
Baron Samedi
Baron Samedi
Earthscar1738
Baron Samedi
Level 92
God Stats
5W - 7L
1,415 SR
Queue Stats
83W - 80L
1,468 Elo+
Party 1
Merlin
Merlin
Gameboy104
Merlin
Level 37
God Stats
2W - 4L
1,721 SR
Queue Stats
47W - 58L
1,434 Elo+
Party 1
Thor
Thor
MinusMicrobe3
Thor
Level 140
God Stats
9W - 11L
1,516 SR
Queue Stats
130W - 134L
1,474 Elo+
Party 1
Heimdallr
Heimdallr
ReCT v RusH
Heimdallr
Level 158
God Stats
26W - 24L
1,571 SR
Queue Stats
294W - 331L
1,399 Elo+
Solo
Fenrir
Fenrir
WolfHeart81
Fenrir
Level 10
God Stats
3W - 2L
1,491 SR
Queue Stats
3W - 5L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BonBeited
Ao Kuang
20
15 / 1 / 7
14,424
601
20,813
28,297
14,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Volfguard
Bacchus
19
6 / 0 / 20
13,860
578
10,349
17,103
29,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
7 / 2 / 7
14,754
615
25,794
17,637
8,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
pacbittycray
Baron Samedi
19
8 / 3 / 9
13,568
565
12,897
15,396
9,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
valhalska
Mulan
19
4 / 5 / 13
14,175
591
17,135
29,381
23,734
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Earthscar1738
Baron Samedi
16
1 / 10 / 4
9,887
412
12,526
23,597
11,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Gameboy104
Merlin
17
2 / 9 / 4
11,059
461
9,874
19,844
7,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 7 / 4
11,360
473
22,858
30,988
30,681
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heimdallr
ReCT v RusH
Heimdallr
11
0 / 2 / 0
8,123
338
1,996
11,232
4,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
18
2 / 12 / 3
11,655
486
9,861
24,844
11,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
24
40
Kills
9
11
Deaths
40
56
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BonBeited
Ao Kuang
15
1
7
18.5
L
Baron Samedi
Earthscar1738
Baron Samedi
1
10
4
0.3
L
Merlin
Gameboy104
Merlin
2
9
4
0.44
L
4
7
4
0.86
L
Heimdallr
ReCT v RusH
Heimdallr
0
2
0
0
W
Bacchus
Volfguard
Bacchus
6
0
20
16
L
Fenrir
2
12
3
0.29
W
7
2
7
5.25
W
Baron Samedi
pacbittycray
Baron Samedi
8
3
9
4.17
W
Mulan
valhalska
Mulan
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,988
Damage
57,115
107,814
Taken
110,505
85,870
Mitigated
65,203
50,424
Healing
14,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BonBeited
Ao Kuang
20,813
7,481
0
14,540
28,297
14,302
3,803
7,814
20,483
122,246
0
L
Baron Samedi
Earthscar1738
Baron Samedi
12,526
721
627
3,400
23,597
11,306
0
8,540
15,057
62,541
0
L
Merlin
Gameboy104
Merlin
9,874
915
133
1,526
19,844
7,797
0
8,507
11,337
61,242
0
L
22,858
4,871
0
2,228
30,988
30,681
0
14,086
16,902
206
78,275
L
Heimdallr
ReCT v RusH
Heimdallr
1,996
1,399
0
3,328
11,232
4,047
0
1,593
9,639
0
37,004
W
Bacchus
Volfguard
Bacchus
10,349
1,171
0
6,173
17,103
29,201
1,156
5,072
12,031
37,947
4,034
L
Fenrir
9,861
3,610
0
2,899
24,844
11,372
1,180
10,795
14,049
0
78,282
W
25,794
14,513
0
10,299
17,637
8,990
7,667
5,255
12,382
0
155,091
W
Baron Samedi
pacbittycray
Baron Samedi
12,897
1,280
1,762
5,697
15,396
9,643
3,275
5,661
9,735
87,483
0
W
Mulan
valhalska
Mulan
17,135
3,094
0
11,953
29,381
23,734
2,188
5,636
23,745
0
118,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,781
Gold Earned
52,084
716
Minions Killed
517
0
Camps Cleared
0
2,273,956
Distance Traveled
1,831,167
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
14,424
601
125
5
0
488,990
5
L
Baron Samedi
9,887
412
88
4
0
396,930
2
L
Merlin
11,059
461
118
5
0
386,654
0
L
Thor
11,360
473
125
5
0
424,512
2
L
Heimdallr
8,123
338
67
3
0
219,944
2
W
Bacchus
13,860
578
62
3
0
497,129
0
L
Fenrir
11,655
486
119
5
0
403,127
0
W
Artemis
14,754
615
211
9
0
407,119
2
W
Baron Samedi
13,568
565
133
6
0
437,536
5
W
Mulan
14,175
591
185
8
0
443,182
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role