Player Matchup

Xing Tian
Xing Tian
DeathStroke__07
Xing Tian
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 20L
1,649 Elo+
Party 3
Serqet
Serqet
GloRawd
Serqet
Level 123
God Stats
9W - 3L
1,792 SR
Queue Stats
35W - 21L
1,637 Elo+
Party 1
Mulan
Mulan
Sumo628
Mulan
Level 139
God Stats
5W - 4L
1,585 SR
Queue Stats
189W - 162L
1,509 Elo+
Solo
Tiamat
Tiamat
Truly I Suffer
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,434 Elo+
Party 1
Cernunnos
Cernunnos
jucs02
Cernunnos
Level 146
God Stats
3W - 1L
1,649 SR
Queue Stats
257W - 189L
1,600 Elo+
Party 3
Team Averages
Level 92
1,605 SR
1,566 Elo+

VS

Team Averages
Level 83
1,533 SR
1,532 Elo+
Athena
Athena
CavsGotBanned-_-
Athena
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 37L
1,522 Elo+
Party 2
Hachiman
Hachiman
SsouJa
Hachiman
Level 86
God Stats
0W - 1L
1,432 SR
Queue Stats
89W - 76L
1,579 Elo+
Party 2
Ymir
Ymir
XURKIIN
Ymir
Level 87
God Stats
13W - 20L
1,588 SR
Queue Stats
30W - 38L
1,473 Elo+
Party 2
Loki
Loki
notmikeoochie
Loki
Level 109
God Stats
0W - 2L
1,594 SR
Queue Stats
66W - 65L
1,568 Elo+
Party 2
Nu Wa
Nu Wa
totallyconfused
Nu Wa
Level 86
God Stats
4W - 2L
1,553 SR
Queue Stats
48W - 43L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DeathStroke__07
Xing Tian
14
5 / 0 / 7
9,297
620
8,583
12,529
13,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
GloRawd
Serqet
15
6 / 1 / 2
9,105
607
5,264
12,759
6,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
Sumo628
Mulan
15
4 / 3 / 4
9,271
618
11,646
15,903
10,391
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
0 / 1 / 2
7,959
531
2,591
14,317
16,804
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
jucs02
Cernunnos
14
8 / 2 / 4
8,953
597
18,265
16,560
6,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
7,498
500
4,991
15,600
12,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
SsouJa
Hachiman
10
0 / 6 / 2
5,889
393
6,633
11,963
2,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
XURKIIN
Ymir
11
1 / 6 / 1
7,088
473
4,191
16,562
12,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 5 / 3
8,100
540
6,896
11,440
4,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 1 / 0
8,231
549
13,140
7,005
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
23
Kills
7
7
Deaths
23
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Xing Tian
DeathStroke__07
Xing Tian
5
0
7
8.5
W
Serqet
GloRawd
Serqet
6
1
2
7
L
Hachiman
SsouJa
Hachiman
0
6
2
0.17
W
Mulan
Sumo628
Mulan
4
3
4
2
W
0
1
2
1
L
Ymir
XURKIIN
Ymir
1
6
1
0.25
W
Cernunnos
jucs02
Cernunnos
8
2
4
5
L
2
5
3
0.7
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,349
Damage
35,851
72,068
Taken
62,570
53,627
Mitigated
34,406
27,703
Healing
15,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,991
683
0
3,049
15,600
12,640
0
1,030
14,320
39,275
0
W
Xing Tian
DeathStroke__07
Xing Tian
8,583
869
0
2,561
12,529
13,443
282
3,102
9,231
23,871
4,480
W
Serqet
GloRawd
Serqet
5,264
1,143
0
4,365
12,759
6,026
267
3,995
8,526
0
66,781
L
Hachiman
SsouJa
Hachiman
6,633
3,620
0
2,984
11,963
2,772
0
1,478
10,292
0
25,697
W
Mulan
Sumo628
Mulan
11,646
1,859
0
5,376
15,903
10,391
906
4,949
10,412
189
67,042
W
2,591
276
193
4,621
14,317
16,804
187
4,970
8,784
51,028
0
L
Ymir
XURKIIN
Ymir
4,191
1,164
0
4,168
16,562
12,239
0
3,083
13,344
28,840
0
W
Cernunnos
jucs02
Cernunnos
18,265
9,636
0
10,587
16,560
6,963
2,900
3,613
12,793
0
77,612
L
6,896
1,993
0
3,264
11,440
4,042
0
2,381
8,847
0
57,954
L
13,140
4,157
0
2,143
7,005
2,713
0
2,920
3,485
68,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,585
Gold Earned
36,806
459
Minions Killed
381
0
Camps Cleared
0
1,425,416
Distance Traveled
1,359,882
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,498
500
86
6
0
284,200
4
W
Xing Tian
9,297
620
35
2
0
320,539
4
W
Serqet
9,105
607
108
7
0
339,905
1
L
Hachiman
5,889
393
39
3
0
231,233
2
W
Mulan
9,271
618
126
8
0
267,146
3
W
Tiamat
7,959
531
79
5
0
251,932
2
L
Ymir
7,088
473
26
2
0
259,983
0
W
Cernunnos
8,953
597
111
7
0
245,894
1
L
Loki
8,100
540
98
7
0
315,732
0
L
Nu Wa
8,231
549
132
9
0
268,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role