Player Matchup

Horus
Horus
Fattyplayz
Horus
Level 67
God Stats
0W - 2L
1,647 SR
Queue Stats
14W - 22L
1,432 Elo+
Party 1
Loki
Loki
Marluxia513
Loki
Level 97
God Stats
5W - 7L
1,454 SR
Queue Stats
23W - 29L
1,453 Elo+
Party 1
Hachiman
Hachiman
SimpleOne616
Hachiman
Level 125
God Stats
8W - 8L
1,497 SR
Queue Stats
60W - 49L
1,547 Elo+
Party 1
Bellona
Bellona
UncleShanks
Bellona
Level 110
God Stats
2W - 4L
1,453 SR
Queue Stats
295W - 298L
1,450 Elo+
Party 2
Hel
Hel
yoits2k12
Hel
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
623W - 623L
1,461 Elo+
Party 2
Team Averages
Level 103
1,510 SR
1,469 Elo+

VS

Team Averages
Level 68
1,583 SR
1,447 Elo+
Kukulkan
Kukulkan
Jaykup
Kukulkan
Level 86
God Stats
9W - 7L
1,606 SR
Queue Stats
351W - 415L
1,418 Elo+
Party 3
Atlas
Atlas
MattieMorgana
Atlas
Level 12
God Stats
2W - 1L
1,523 SR
Queue Stats
7W - 6L
1,476 Elo+
Party 4
Heimdallr
Heimdallr
Starlight123
Heimdallr
Level 129
God Stats
17W - 5L
1,793 SR
Queue Stats
189W - 205L
1,465 Elo+
Party 4
Cu Chulainn
Cu Chulainn
TheManOutOfTime
Cu Chulainn
Level 79
God Stats
13W - 15L
1,491 SR
Queue Stats
299W - 346L
1,463 Elo+
Party 3
Ne Zha
Ne Zha
pelux
Ne Zha
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
4 / 5 / 3
9,168
483
6,353
23,270
23,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
2 / 5 / 2
9,210
485
7,005
16,004
6,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hachiman
SimpleOne616
Hachiman
17
3 / 2 / 3
10,211
537
9,521
14,111
5,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
UncleShanks
Bellona
16
2 / 3 / 0
9,643
508
11,545
20,237
22,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 5 / 4
9,004
474
8,866
16,670
7,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jaykup
Kukulkan
18
5 / 2 / 5
10,677
562
18,614
10,747
4,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 3 / 4
8,358
440
5,981
13,390
11,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Starlight123
Heimdallr
16
5 / 4 / 1
10,235
539
13,641
14,596
6,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cu Chulainn
TheManOutOfTime
Cu Chulainn
18
6 / 0 / 2
10,843
571
16,521
16,290
22,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
pelux
Ne Zha
16
3 / 2 / 7
9,361
493
10,384
17,184
7,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
11
Kills
20
20
Deaths
11
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Horus
4
5
3
1.1
W
Kukulkan
Jaykup
Kukulkan
5
2
5
3.75
L
2
5
2
0.6
W
1
3
4
1
L
Hachiman
SimpleOne616
Hachiman
3
2
3
2.25
W
Heimdallr
Starlight123
Heimdallr
5
4
1
1.38
W
Cu Chulainn
TheManOutOfTime
Cu Chulainn
6
0
2
7
L
Bellona
UncleShanks
Bellona
2
3
0
0.67
W
Ne Zha
pelux
Ne Zha
3
2
7
3.25
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,290
Damage
65,141
90,292
Taken
72,207
65,140
Mitigated
51,969
36,316
Healing
15,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
6,353
2,796
5,215
7,094
23,270
23,325
346
8,970
14,299
0
23,905
W
Kukulkan
Jaykup
Kukulkan
18,614
1,779
0
2,395
10,747
4,994
0
2,218
8,529
106,159
0
L
7,005
1,336
0
586
16,004
6,193
0
5,133
10,871
0
75,149
W
5,981
2,084
0
1,482
13,390
11,292
363
1,700
11,690
12,891
0
L
Hachiman
SimpleOne616
Hachiman
9,521
5,835
0
6,817
14,111
5,774
1,601
3,144
10,967
0
84,998
W
Heimdallr
Starlight123
Heimdallr
13,641
4,939
0
3,350
14,596
6,061
1,485
0
14,596
0
100,463
W
Cu Chulainn
TheManOutOfTime
Cu Chulainn
16,521
4,315
0
3,688
16,290
22,513
0
1,319
14,971
0
92,609
L
Bellona
UncleShanks
Bellona
11,545
4,733
0
6,394
20,237
22,494
0
1,811
18,426
0
75,595
W
Ne Zha
pelux
Ne Zha
10,384
2,696
0
4,285
17,184
7,109
0
3,629
13,555
0
74,655
L
8,866
856
3,877
6,333
16,670
7,354
140
5,537
11,133
77,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,236
Gold Earned
49,474
552
Minions Killed
587
0
Camps Cleared
0
1,982,730
Distance Traveled
1,969,560
12
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,168
483
26
1
0
457,681
4
W
Kukulkan
10,677
562
170
9
0
386,528
3
L
Loki
9,210
485
106
6
0
402,982
0
W
Atlas
8,358
440
8
0
0
394,270
12
L
Hachiman
10,211
537
146
8
0
376,608
5
W
Heimdallr
10,235
539
147
8
0
372,770
3
W
Cu Chulainn
10,843
571
157
8
0
397,031
7
L
Bellona
9,643
508
131
7
0
387,008
3
W
Ne Zha
9,361
493
105
6
0
418,961
7
L
Hel
9,004
474
143
8
0
358,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role