Player Matchup

Lancelot
Lancelot
Honebamii
Lancelot
Level 65
God Stats
1W - 2L
1,331 SR
Queue Stats
80W - 99L
1,420 Elo+
Party 2
Artemis
Artemis
Nickthepirate93
Artemis
Level 32
God Stats
1W - 7L
1,189 SR
Queue Stats
1W - 7L
1,310 Elo+
Solo
Maui
Maui
iRikuReplica
Maui
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 284L
1,455 Elo+
Party 2
Team Averages
Level 82
1,340 SR
1,395 Elo+

VS

Team Averages
Level 91
1,594 SR
1,428 Elo+
Sol
Sol
AxelNight
Sol
Level 128
God Stats
1W - 1L
1,583 SR
Queue Stats
8W - 15L
1,367 Elo+
Solo
Horus
Horus
ayeTragiiKz
Horus
Level 65
God Stats
5W - 2L
1,614 SR
Queue Stats
151W - 200L
1,425 Elo+
Party 1
Arachne
Arachne
jay741jay
Arachne
Level 81
God Stats
4W - 2L
1,584 SR
Queue Stats
124W - 166L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Honebamii
Lancelot
15
4 / 5 / 4
10,430
695
13,518
15,339
8,190
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 6 / 3
9,294
620
8,284
15,455
7,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 5
10,656
710
8,869
16,507
24,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 3
11,196
746
18,348
13,491
5,236
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 2 / 9
11,667
778
9,415
15,997
16,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
jay741jay
Arachne
16
2 / 4 / 9
10,289
686
13,498
14,479
9,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
8
Kills
13
13
Deaths
8
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
2
3
4.25
L
Lancelot
Honebamii
Lancelot
4
5
4
1.2
L
1
6
3
0.42
W
4
2
9
4.25
L
3
2
5
2.75
W
Arachne
jay741jay
Arachne
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,671
Damage
41,261
47,301
Taken
43,967
40,296
Mitigated
31,028
4,638
Healing
19,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,348
6,642
686
6,437
13,491
5,236
1,598
2,202
11,289
64,751
0
L
Lancelot
Honebamii
Lancelot
13,518
2,379
0
0
15,339
8,190
0
6,030
9,309
0
28,628
L
8,284
3,870
0
3,094
15,455
7,243
0
5,140
10,315
0
33,297
W
9,415
5,097
3,745
5,578
15,997
16,173
721
2,677
13,320
0
33,614
L
8,869
1,841
0
1,544
16,507
24,863
0
7,208
9,299
36,746
0
W
Arachne
jay741jay
Arachne
13,498
10,619
39
2,571
14,479
9,619
0
4,068
10,411
0
35,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,380
Gold Earned
33,152
154
Minions Killed
167
0
Camps Cleared
0
717,145
Distance Traveled
840,616
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,196
746
74
5
0
263,621
0
L
Lancelot
10,430
695
51
3
0
273,680
1
L
Artemis
9,294
620
62
4
0
197,994
0
W
Horus
11,667
778
41
3
0
294,860
3
L
Maui
10,656
710
41
3
0
245,471
2
W
Arachne
10,289
686
52
3
0
282,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role