Player Matchup

Sol
Sol
Infinity02KL
Sol
Level 46
God Stats
9W - 13L
1,400 SR
Queue Stats
97W - 109L
1,439 Elo+
Party 1
Scylla
Scylla
TINNONthePHENON
Scylla
Level 49
God Stats
4W - 3L
1,441 SR
Queue Stats
99W - 106L
1,447 Elo+
Party 1
Hachiman
Hachiman
coco12_cjs
Hachiman
Level 93
God Stats
2W - 2L
1,341 SR
Queue Stats
180W - 226L
1,434 Elo+
Party 2
Cerberus
Cerberus
gonzalofiguer002
Cerberus
Level 49
God Stats
51W - 48L
1,449 SR
Queue Stats
144W - 200L
1,280 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xSleightOfMindx
Tsukuyomi
Level 155
God Stats
2W - 0L
1,645 SR
Queue Stats
8W - 5L
1,543 Elo+
Solo
Team Averages
Level 78
1,455 SR
1,429 Elo+

VS

Team Averages
Level 53
1,460 SR
1,456 Elo+
Janus
Janus
HxneyCore
Janus
Level 103
God Stats
0W - 1L
1,511 SR
Queue Stats
36W - 31L
1,470 Elo+
Party 3
Jing Wei
Jing Wei
MoiraMainXOX
Jing Wei
Level 7
God Stats
2W - 1L
1,504 SR
Queue Stats
2W - 5L
1,325 Elo+
Party 3
Nemesis
Nemesis
Mommy Ie fay
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,509 Elo+
Party 3
Artemis
Artemis
llAstrolabosll
Artemis
Level 80
God Stats
9W - 10L
1,496 SR
Queue Stats
527W - 542L
1,508 Elo+
Solo
Kuzenbo
Kuzenbo
mushroom1507
Kuzenbo
Level 64
God Stats
0W - 1L
1,289 SR
Queue Stats
77W - 78L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 12
12,187
1,108
20,898
17,124
8,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
4 / 2 / 12
12,000
1,091
20,863
11,118
5,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
coco12_cjs
Hachiman
17
4 / 4 / 8
11,364
1,033
11,942
12,728
5,664
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 0 / 14
12,419
1,129
7,788
10,928
16,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
xSleightOfMindx
Tsukuyomi
18
6 / 0 / 10
11,770
1,070
15,600
11,232
5,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

250

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
HxneyCore
Janus
16
3 / 4 / 2
11,255
1,023
20,712
13,943
6,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
MoiraMainXOX
Jing Wei
16
1 / 4 / 3
10,458
951
9,187
17,527
7,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Mommy Ie fay
Nemesis
16
3 / 1 / 3
11,383
1,035
13,046
12,370
6,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 8 / 3
10,326
939
9,415
16,966
6,716
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
mushroom1507
Kuzenbo
16
0 / 4 / 5
11,140
1,013
7,778
22,432
37,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
23
21
Kills
7
7
Deaths
21
56
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
HxneyCore
Janus
3
4
2
1
W
5
1
12
11
L
Jing Wei
MoiraMainXOX
Jing Wei
1
4
3
0.63
L
Nemesis
Mommy Ie fay
Nemesis
3
1
3
4.5
W
4
2
12
5
W
Hachiman
coco12_cjs
Hachiman
4
4
8
2
W
2
0
14
9
L
0
8
3
0.19
L
Kuzenbo
mushroom1507
Kuzenbo
0
4
5
0.63
W
Tsukuyomi
xSleightOfMindx
Tsukuyomi
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,091
Damage
60,138
63,130
Taken
83,238
40,949
Mitigated
64,919
12,036
Healing
8,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
HxneyCore
Janus
20,712
737
0
1,095
13,943
6,484
0
8,268
5,675
49,438
0
W
20,898
7,838
0
6,590
17,124
8,456
0
7,363
9,761
42,513
2,195
L
Jing Wei
MoiraMainXOX
Jing Wei
9,187
7,998
0
1,708
17,527
7,706
0
9,373
8,154
0
17,926
L
Nemesis
Mommy Ie fay
Nemesis
13,046
4,666
0
1,670
12,370
6,374
0
6,829
5,541
0
29,461
W
20,863
841
0
534
11,118
5,114
0
4,436
6,682
34,625
0
W
Hachiman
coco12_cjs
Hachiman
11,942
6,349
0
2,093
12,728
5,664
0
6,821
5,907
0
33,815
W
7,788
455
0
2,633
10,928
16,690
0
6,189
4,739
20,224
0
L
9,415
2,714
842
1,965
16,966
6,716
0
11,276
5,690
0
32,012
L
Kuzenbo
mushroom1507
Kuzenbo
7,778
3,470
0
1,136
22,432
37,639
0
12,871
9,561
17,222
0
W
Tsukuyomi
xSleightOfMindx
Tsukuyomi
15,600
3,775
0
186
11,232
5,025
0
3,681
7,551
0
39,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,740
Gold Earned
54,562
246
Minions Killed
196
4
Camps Cleared
7
1,135,434
Distance Traveled
1,072,965
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,255
1,023
84
8
0
219,860
0
W
Sol
12,187
1,108
61
6
1
226,514
0
L
Jing Wei
10,458
951
17
2
1
214,206
0
L
Nemesis
11,383
1,035
26
2
6
244,593
0
W
Scylla
12,000
1,091
48
4
0
231,847
0
W
Hachiman
11,364
1,033
50
5
2
189,809
0
W
Cerberus
12,419
1,129
36
3
0
227,339
0
L
Artemis
10,326
939
59
5
0
190,052
0
L
Kuzenbo
11,140
1,013
10
1
0
204,254
0
W
Tsukuyomi
11,770
1,070
51
5
1
259,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role