Player Matchup

Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Dirath
Hel
Level 89
God Stats
2W - 1L
1,418 SR
Queue Stats
173W - 139L
1,517 Elo+
Solo
Zeus
Zeus
V00D00MAN
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,480 Elo+
Solo
Jormungandr
Jormungandr
Yayowulf
Jormungandr
Level 141
God Stats
26W - 19L
1,519 SR
Queue Stats
713W - 706L
1,459 Elo+
Solo
Neith
Neith
mohawkjeff
Neith
Level 138
God Stats
3W - 1L
1,657 SR
Queue Stats
214W - 217L
1,471 Elo+
Party 1
Team Averages
Level 109
1,519 SR
1,486 Elo+

VS

Team Averages
Level 100
1,556 SR
1,530 Elo+
Eset
Eset
ExplicitGreens
Eset
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,441 Elo+
Solo
Chronos
Chronos
Ganjsta
Chronos
Level 105
God Stats
1W - 3L
1,443 SR
Queue Stats
165W - 177L
1,516 Elo+
Solo
Yemoja
Yemoja
LiquidLetti
Yemoja
Level 18
God Stats
0W - 1L
1,753 SR
Queue Stats
4W - 3L
1,506 Elo+
Party 2
Nox
Nox
SaintSulla
Nox
Level 147
God Stats
1W - 1L
1,680 SR
Queue Stats
10W - 4L
1,672 Elo+
Party 2
Hachiman
Hachiman
x-Paira7
Hachiman
Level 115
God Stats
0W - 2L
1,403 SR
Queue Stats
52W - 51L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
0 / 2 / 7
8,040
804
9,999
8,999
4,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hel
Dirath
Hel
14
2 / 1 / 6
8,007
801
9,324
10,545
4,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zeus
16
6 / 2 / 4
9,137
914
19,208
12,026
5,739
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Yayowulf
Jormungandr
14
2 / 2 / 5
8,033
803
7,513
16,297
12,997
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
13
0 / 1 / 4
7,689
769
3,949
7,522
3,671
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,335
634
4,707
8,506
4,190
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
Ganjsta
Chronos
14
1 / 2 / 3
6,892
689
11,056
14,774
7,656
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
13
0 / 1 / 6
6,929
693
4,303
9,146
9,907
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
7 / 2 / 0
8,433
843
11,623
11,319
7,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
x-Paira7
Hachiman
11
0 / 3 / 2
6,351
635
5,972
10,202
6,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
10
Kills
8
8
Deaths
11
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
2
7
1.75
W
Hel
Dirath
Hel
2
1
6
5
L
0
3
1
0.17
L
Chronos
Ganjsta
Chronos
1
2
3
1.25
L
Yemoja
0
1
6
3
L
7
2
0
3.5
W
Zeus
6
2
4
4
W
Jormungandr
Yayowulf
Jormungandr
2
2
5
2.25
W
Neith
0
1
4
2
L
Hachiman
x-Paira7
Hachiman
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,993
Damage
37,661
55,389
Taken
53,947
31,574
Mitigated
34,932
32,249
Healing
24,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
9,999
2,342
0
2,324
8,999
4,422
1,837
3,857
5,142
0
26,726
W
Hel
Dirath
Hel
9,324
1,114
7,699
7,111
10,545
4,745
289
6,844
3,701
11,654
0
L
4,707
49
702
1,292
8,506
4,190
0
5,279
3,227
12,690
0
L
Chronos
Ganjsta
Chronos
11,056
2,019
1,529
5,335
14,774
7,656
0
10,635
4,139
19,433
0
L
Yemoja
4,303
499
3,704
1,511
9,146
9,907
0
5,222
3,924
8,452
0
L
11,623
797
3,003
2,805
11,319
7,038
0
7,105
4,214
23,370
0
W
Zeus
19,208
3,210
2,981
4,517
12,026
5,739
1,294
8,488
3,538
31,409
0
W
Jormungandr
Yayowulf
Jormungandr
7,513
1,147
521
4,990
16,297
12,997
201
7,612
8,685
19,100
0
W
Neith
3,949
592
0
2,106
7,522
3,671
1,188
4,888
2,634
0
8,825
L
Hachiman
x-Paira7
Hachiman
5,972
2,559
1,813
2,493
10,202
6,141
0
7,804
2,398
0
9,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,906
Gold Earned
34,940
116
Minions Killed
81
0
Camps Cleared
0
913,400
Distance Traveled
911,193
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,040
804
36
4
0
147,339
1
W
Hel
8,007
801
7
1
0
218,445
0
L
Eset
6,335
634
17
2
0
184,142
5
L
Chronos
6,892
689
10
1
0
184,577
1
L
Yemoja
6,929
693
6
1
0
181,443
1
L
Nox
8,433
843
30
3
0
182,027
0
W
Zeus
9,137
914
33
3
0
190,802
0
W
Jormungandr
8,033
803
30
3
0
170,880
0
W
Neith
7,689
769
10
1
0
185,934
0
L
Hachiman
6,351
635
18
2
0
179,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role