Player Matchup

Ishtar
Ishtar
Aidyn7980
Ishtar
Level 108
God Stats
9W - 1L
1,628 SR
Queue Stats
89W - 88L
1,491 Elo+
Party 1
Scylla
Scylla
Chowgio
Scylla
Level 109
God Stats
2W - 3L
1,487 SR
Queue Stats
68W - 64L
1,539 Elo+
Party 1
Amaterasu
Amaterasu
Gibby1694
Amaterasu
Level 119
God Stats
5W - 1L
1,831 SR
Queue Stats
112W - 118L
1,463 Elo+
Party 1
Kali
Kali
ISwearImLagging
Kali
Level 85
God Stats
1W - 2L
1,291 SR
Queue Stats
24W - 23L
1,525 Elo+
Party 2
Atlas
Atlas
NoDrugsJustMeth
Atlas
Level 145
God Stats
9W - 7L
1,537 SR
Queue Stats
21W - 21L
1,517 Elo+
Party 2
Team Averages
Level 113
1,555 SR
1,507 Elo+

VS

Team Averages
Level 150
1,466 SR
1,513 Elo+
Zhong Kui
Zhong Kui
CR20 Christian
Zhong Kui
Level 158
God Stats
0W - 1L
1,414 SR
Queue Stats
264W - 352L
1,521 Elo+
Party 3
Izanami
Izanami
lonehunter8909
Izanami
Level 112
God Stats
0W - 1L
1,173 SR
Queue Stats
77W - 80L
1,465 Elo+
Solo
Artio
Artio
nadamasxbox
Artio
Level 160
God Stats
2W - 3L
1,662 SR
Queue Stats
247W - 337L
1,513 Elo+
Party 3
Zeus
Zeus
pFc Titan 79
Zeus
Level 160
God Stats
29W - 22L
1,536 SR
Queue Stats
241W - 308L
1,550 Elo+
Party 3
Fenrir
Fenrir
papiilag13
Fenrir
Level 158
God Stats
37W - 40L
1,545 SR
Queue Stats
219W - 277L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Aidyn7980
Ishtar
14
4 / 1 / 3
8,241
515
10,904
11,574
4,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Chowgio
Scylla
15
6 / 0 / 3
9,229
577
9,248
7,832
3,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Gibby1694
Amaterasu
15
1 / 2 / 1
9,301
581
6,854
18,015
11,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 1 / 5
8,506
532
7,457
14,290
7,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 6
8,089
506
6,691
10,450
9,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CR20 Christian
Zhong Kui
14
1 / 0 / 1
7,983
499
10,322
12,058
18,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
1 / 3 / 1
7,030
439
6,562
10,046
3,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
1 / 2 / 1
6,156
385
5,500
15,007
9,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 6 / 0
7,067
442
8,404
9,554
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
papiilag13
Fenrir
12
2 / 5 / 2
7,259
454
9,259
13,856
6,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
16
Kills
5
5
Deaths
16
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Aidyn7980
Ishtar
4
1
3
5.5
L
Zhong Kui
CR20 Christian
Zhong Kui
1
0
1
1.5
W
Scylla
Chowgio
Scylla
6
0
3
7.5
W
Amaterasu
Gibby1694
Amaterasu
1
2
1
0.75
W
3
1
5
5.5
W
2
1
6
5
L
1
3
1
0.5
L
1
2
1
0.75
L
0
6
0
0
L
Fenrir
papiilag13
Fenrir
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,154
Damage
40,047
62,161
Taken
60,521
35,775
Mitigated
40,929
24,927
Healing
16,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Aidyn7980
Ishtar
10,904
5,804
0
5,834
11,574
4,470
1,934
2,907
8,667
0
64,434
L
Zhong Kui
CR20 Christian
Zhong Kui
10,322
1,541
0
5,638
12,058
18,014
0
559
11,499
61,483
0
W
Scylla
Chowgio
Scylla
9,248
1,188
0
2,042
7,832
3,393
1,139
4,540
3,292
77,262
0
W
Amaterasu
Gibby1694
Amaterasu
6,854
2,651
0
10,014
18,015
11,781
0
8,431
8,332
0
78,150
W
7,457
4,998
0
3,404
14,290
7,005
0
3,493
10,657
0
70,274
W
6,691
2,638
732
2,901
10,450
9,126
148
2,065
8,334
29,186
0
L
6,562
3,830
0
3,793
10,046
3,453
215
1,947
8,099
0
55,707
L
5,500
401
295
4,277
15,007
9,531
50
5,306
9,701
21,405
7,358
L
8,404
597
0
340
9,554
3,618
87
4,560
4,994
50,423
0
L
Fenrir
papiilag13
Fenrir
9,259
2,516
0
2,363
13,856
6,313
0
3,567
10,289
0
50,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,366
Gold Earned
35,495
538
Minions Killed
409
0
Camps Cleared
0
1,593,775
Distance Traveled
1,378,359
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,241
515
104
7
0
276,511
1
L
Zhong Kui
7,983
499
103
6
0
248,891
3
W
Scylla
9,229
577
140
9
0
305,036
3
W
Amaterasu
9,301
581
154
10
0
335,256
3
W
Kali
8,506
532
106
7
0
354,648
1
W
Atlas
8,089
506
34
2
0
322,324
9
L
Izanami
7,030
439
90
6
0
261,704
4
L
Artio
6,156
385
48
3
0
294,113
4
L
Zeus
7,067
442
92
6
0
266,382
4
L
Fenrir
7,259
454
76
5
0
307,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role