Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
SpiritingFall63
Cupid
Level 105
God Stats
2W - 3L
1,623 SR
Queue Stats
177W - 171L
1,531 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
breadbaker
Ah Muzen Cab
Level 38
God Stats
1W - 2L
1,545 SR
Queue Stats
103W - 55L
1,705 Elo+
Party 2
Team Averages
Level 110
1,533 SR
1,547 Elo+

VS

Team Averages
Level 114
1,557 SR
1,618 Elo+
Sol
Sol
Branler
Sol
Level 118
God Stats
5W - 1L
1,544 SR
Queue Stats
180W - 172L
1,530 Elo+
Solo
Da Ji
Da Ji
LordOfTheHobbits
Da Ji
Level 68
God Stats
2W - 0L
1,725 SR
Queue Stats
75W - 64L
1,629 Elo+
Party 1
Athena
Athena
PolarEdge
Athena
Level 88
God Stats
4W - 2L
1,565 SR
Queue Stats
164W - 142L
1,653 Elo+
Party 1
Baron Samedi
Baron Samedi
PryingSafe2
Baron Samedi
Level 136
God Stats
1W - 3L
1,184 SR
Queue Stats
91W - 83L
1,642 Elo+
Party 1
Izanami
Izanami
eVo Jayy
Izanami
Level 158
God Stats
1W - 0L
1,768 SR
Queue Stats
58W - 30L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
4 / 6 / 7
10,035
836
15,162
18,389
19,741
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
 
Sun Wukong
16
4 / 6 / 6
9,491
791
12,045
20,442
16,974
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
 
Freya
15
5 / 7 / 5
8,907
742
17,209
17,495
7,586
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 9
8,204
684
10,630
11,167
4,512
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Muzen Cab
breadbaker
Ah Muzen Cab
16
1 / 7 / 10
9,233
769
17,408
15,904
6,605
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
4 / 2 / 19
10,447
871
17,292
21,198
11,620
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
9 / 5 / 16
10,464
872
15,691
14,817
8,983
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Athena
PolarEdge
Athena
17
2 / 3 / 23
10,633
886
6,732
23,490
34,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
PryingSafe2
Baron Samedi
17
8 / 2 / 16
10,572
881
14,007
14,655
10,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
eVo Jayy
Izanami
18
7 / 3 / 18
10,703
892
19,254
15,328
9,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
122
15
Kills
30
31
Deaths
15
37
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
4
6
7
1.25
L
Sun Wukong
 
Sun Wukong
4
6
6
1.17
L
Freya
 
Freya
5
7
5
1.07
W
Sol
4
2
19
6.75
W
9
5
16
3.4
W
Athena
PolarEdge
Athena
2
3
23
4.5
W
Baron Samedi
PryingSafe2
Baron Samedi
8
2
16
8
L
1
5
9
1.1
L
Ah Muzen Cab
breadbaker
Ah Muzen Cab
1
7
10
0.86
W
Izanami
eVo Jayy
Izanami
7
3
18
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,454
Damage
72,976
83,397
Taken
89,488
55,418
Mitigated
75,065
27,443
Healing
38,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
15,162
1,357
1,141
3,045
18,389
19,741
755
9,354
8,771
0
20,507
L
Sun Wukong
 
Sun Wukong
12,045
2,546
763
5,365
20,442
16,974
226
8,899
11,339
0
27,649
L
Freya
 
Freya
17,209
5,165
846
4,788
17,495
7,586
328
7,906
9,457
26,775
0
W
Sol
17,292
5,850
3,362
10,849
21,198
11,620
3,236
4,716
16,482
41,603
0
W
15,691
4,625
1,154
1,042
14,817
8,983
244
3,058
11,759
0
18,860
W
Athena
PolarEdge
Athena
6,732
1,912
1,310
4,012
23,490
34,844
508
3,005
20,485
12,522
0
W
Baron Samedi
PryingSafe2
Baron Samedi
14,007
1,564
5,373
4,222
14,655
10,390
844
3,403
11,252
22,701
0
L
10,630
5,279
5,011
1,950
11,167
4,512
0
4,878
6,225
0
20,002
L
Ah Muzen Cab
breadbaker
Ah Muzen Cab
17,408
3,396
246
4,288
15,904
6,605
1,485
6,176
9,574
0
32,424
W
Izanami
eVo Jayy
Izanami
19,254
12,480
2,337
5,261
15,328
9,228
4,734
3,027
12,301
0
48,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,870
Gold Earned
52,819
102
Minions Killed
163
0
Camps Cleared
0
1,079,308
Distance Traveled
1,120,269
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,035
836
12
1
0
248,115
0
L
Sun Wukong
9,491
791
21
2
0
213,549
1
L
Freya
8,907
742
19
2
0
174,943
0
W
Sol
10,447
871
50
4
0
226,787
0
W
Da Ji
10,464
872
1
0
0
207,223
1
W
Athena
10,633
886
5
0
0
254,732
0
W
Baron Samedi
10,572
881
36
3
0
227,044
1
L
Cupid
8,204
684
18
2
0
227,653
0
L
Ah Muzen Cab
9,233
769
32
3
0
215,048
0
W
Izanami
10,703
892
71
6
0
204,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role