Player Matchup

Terra
Terra
 
Terra
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
AYOJO42
Chiron
Level 33
God Stats
6W - 3L
1,643 SR
Queue Stats
29W - 29L
1,420 Elo+
Party 1
Sol
Sol
Dnew27
Sol
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 34L
1,416 Elo+
Party 1
Team Averages
Level 54
1,548 SR
1,445 Elo+

VS

Team Averages
Level 50
1,260 SR
1,234 Elo+
Jormungandr
Jormungandr
Equizu Ocha
Jormungandr
Level 75
God Stats
0W - 1L
1,146 SR
Queue Stats
0W - 2L
1,227 Elo+
Party 2
Zeus
Zeus
Legit x Garbage
Zeus
Level 61
God Stats
0W - 2L
1,336 SR
Queue Stats
0W - 3L
1,248 Elo+
Party 2
Neith
Neith
is_she_level_18
Neith
Level 14
God Stats
0W - 1L
1,299 SR
Queue Stats
0W - 2L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
2 / 0 / 5
9,402
723
4,882
14,960
15,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chiron
AYOJO42
Chiron
14
2 / 0 / 5
9,328
718
7,203
4,995
2,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
Dnew27
Sol
14
3 / 0 / 4
8,942
688
11,857
9,110
4,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Equizu Ocha
Jormungandr
13
0 / 1 / 0
8,245
634
7,185
11,683
10,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 0
7,420
571
8,380
7,838
3,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
0 / 2 / 0
7,555
581
4,982
7,616
3,627
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
7
Kills
0
0
Deaths
7
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
0
5
4.5
W
Chiron
AYOJO42
Chiron
2
0
5
4.5
W
Sol
Dnew27
Sol
3
0
4
5
L
Jormungandr
Equizu Ocha
Jormungandr
0
1
0
0
L
0
4
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,942
Damage
20,547
29,065
Taken
27,137
22,089
Mitigated
17,553
14,945
Healing
3,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
4,882
828
3,806
4,376
14,960
15,123
15
7,159
7,801
17,070
0
W
Chiron
AYOJO42
Chiron
7,203
2,584
1,717
1,616
4,995
2,329
802
2,513
2,482
0
44,576
W
Sol
Dnew27
Sol
11,857
3,995
0
3,430
9,110
4,637
2,327
5,954
3,156
35,860
2,834
L
Jormungandr
Equizu Ocha
Jormungandr
7,185
890
0
2,315
11,683
10,690
0
5,927
5,756
34,501
0
L
8,380
1,439
126
520
7,838
3,236
0
5,040
2,798
29,614
0
L
4,982
1,985
0
658
7,616
3,627
0
5,269
2,347
0
20,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,672
Gold Earned
23,220
146
Minions Killed
122
0
Camps Cleared
0
680,805
Distance Traveled
684,485
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,402
723
25
2
0
249,192
1
W
Chiron
9,328
718
59
5
0
215,165
1
W
Sol
8,942
688
62
5
0
216,448
0
L
Jormungandr
8,245
634
50
4
0
259,994
0
L
Zeus
7,420
571
40
3
0
201,800
0
L
Neith
7,555
581
32
2
0
222,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role