Player Matchup

Fenrir
Fenrir
MarineWand2420
Fenrir
Level 126
God Stats
2W - 0L
1,842 SR
Queue Stats
28W - 26L
1,571 Elo+
Party 1
Ah Puch
Ah Puch
NepOnSwitch
Ah Puch
Level 117
God Stats
3W - 0L
1,914 SR
Queue Stats
73W - 51L
1,672 Elo+
Party 1
Shiva
Shiva
Ram of Dawn
Shiva
Level 125
God Stats
3W - 0L
1,697 SR
Queue Stats
73W - 50L
1,673 Elo+
Party 1
Team Averages
Level 123
1,818 SR
1,639 Elo+

VS

Team Averages
Level 95
1,526 SR
1,344 Elo+
Chaac
Chaac
DatBoi_Jon
Chaac
Level 106
God Stats
7W - 7L
1,507 SR
Queue Stats
159W - 193L
1,406 Elo+
Party 2
Scylla
Scylla
DeathFrmAslugz
Scylla
Level 133
God Stats
1W - 1L
1,640 SR
Queue Stats
102W - 94L
1,522 Elo+
Party 2
Neith
Neith
Toasty96
Neith
Level 46
God Stats
5W - 13L
1,430 SR
Queue Stats
31W - 114L
1,105 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 4
14,886
709
10,774
25,791
28,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
NepOnSwitch
Ah Puch
20
5 / 6 / 3
15,617
744
23,247
26,262
9,732
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 5 / 4
13,118
625
7,969
23,097
18,645
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
7 / 5 / 5
15,649
745
29,517
31,865
29,311
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 5 / 6
15,546
740
27,190
17,851
7,544
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Toasty96
Neith
7
0 / 1 / 0
9,772
465
1,510
2,338
770
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
11
Kills
14
14
Deaths
11
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
7
5
5
1.9
L
7
5
6
2
W
5
3
4
2.33
W
Ah Puch
NepOnSwitch
Ah Puch
5
6
3
1.08
W
1
5
4
0.6
L
Neith
Toasty96
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,990
Damage
58,217
75,150
Taken
52,054
56,754
Mitigated
37,625
19,474
Healing
15,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
29,517
6,172
45
14,435
31,865
29,311
1,122
13,647
17,771
0
73,497
L
27,190
1,055
0
480
17,851
7,544
492
8,703
8,637
82,474
0
W
10,774
2,990
0
4,362
25,791
28,377
1,889
8,552
17,239
0
38,494
W
Ah Puch
NepOnSwitch
Ah Puch
23,247
1,816
0
11,939
26,262
9,732
963
10,276
15,986
78,393
0
W
7,969
421
979
2,194
23,097
18,645
989
8,499
14,598
0
41,916
L
Neith
Toasty96
Neith
1,510
614
160
415
2,338
770
0
938
1,323
0
3,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,621
Gold Earned
40,967
217
Minions Killed
196
0
Camps Cleared
0
1,098,513
Distance Traveled
835,763
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
15,649
745
76
4
0
403,553
0
L
Scylla
15,546
740
111
5
0
365,766
1
W
Fenrir
14,886
709
33
2
0
409,968
0
W
Ah Puch
15,617
744
129
6
0
337,845
1
W
Shiva
13,118
625
55
3
0
350,700
3
L
Neith
9,772
465
9
0
0
66,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role