Player Matchup

Janus
Janus
BigPam
Janus
Level 67
God Stats
1W - 3L
1,433 SR
Queue Stats
18W - 23L
1,468 Elo+
Party 2
King Arthur
King Arthur
carrico69
King Arthur
Level 8
God Stats
0W - 2L
1,321 SR
Queue Stats
0W - 2L
1,310 Elo+
Party 2
Jormungandr
Jormungandr
imtheir
Jormungandr
Level 147
God Stats
1W - 1L
1,574 SR
Queue Stats
72W - 60L
1,540 Elo+
Party 2
Team Averages
Level 74
1,443 SR
1,439 Elo+

VS

Team Averages
Level 63
1,715 SR
1,641 Elo+
Sun Wukong
Sun Wukong
FrancosCo123
Sun Wukong
Level 28
God Stats
6W - 5L
1,567 SR
Queue Stats
90W - 77L
1,617 Elo+
Party 1
Hel
Hel
daniellml15
Hel
Level 17
God Stats
6W - 2L
1,677 SR
Queue Stats
26W - 11L
1,664 Elo+
Party 1
Bakasura
Bakasura
gugoz
Bakasura
Level 143
God Stats
4W - 0L
1,901 SR
Queue Stats
284W - 217L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BigPam
Janus
11
0 / 3 / 1
6,159
616
3,809
5,907
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
carrico69
King Arthur
10
1 / 3 / 0
6,336
634
2,256
8,216
5,402
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
imtheir
Jormungandr
11
0 / 2 / 1
6,053
605
6,983
9,226
7,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FrancosCo123
Sun Wukong
13
5 / 0 / 3
7,950
795
8,059
10,256
9,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 0 / 7
7,262
726
6,479
4,588
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
gugoz
Bakasura
13
3 / 1 / 5
8,365
837
5,499
8,385
4,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
8
8
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Janus
BigPam
Janus
0
3
1
0.17
W
Sun Wukong
FrancosCo123
Sun Wukong
5
0
3
6.5
L
King Arthur
carrico69
King Arthur
1
3
0
0.33
W
0
0
7
3.5
W
Bakasura
gugoz
Bakasura
3
1
5
5.5
L
Jormungandr
imtheir
Jormungandr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,048
Damage
20,037
23,349
Taken
23,229
14,717
Mitigated
16,441
934
Healing
9,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BigPam
Janus
3,809
276
0
0
5,907
2,249
58
1,027
4,413
18,811
0
W
Sun Wukong
FrancosCo123
Sun Wukong
8,059
1,321
0
1,450
10,256
9,563
0
4,484
5,772
0
28,932
L
King Arthur
carrico69
King Arthur
2,256
12
0
0
8,216
5,402
0
2,834
4,711
0
8,480
W
6,479
1,081
1,387
1,871
4,588
2,262
343
2,363
2,225
26,057
0
W
Bakasura
gugoz
Bakasura
5,499
3,909
1,321
3,638
8,385
4,616
421
4,198
4,187
0
25,265
L
Jormungandr
imtheir
Jormungandr
6,983
1,697
0
934
9,226
7,066
0
2,630
5,875
27,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,548
Gold Earned
23,577
90
Minions Killed
149
0
Camps Cleared
0
518,598
Distance Traveled
619,885
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,159
616
33
3
0
164,428
0
W
Sun Wukong
7,950
795
39
4
0
187,999
0
L
King Arthur
6,336
634
19
2
0
171,396
0
W
Hel
7,262
726
58
6
0
220,576
2
W
Bakasura
8,365
837
52
5
0
211,310
1
L
Jormungandr
6,053
605
38
4
0
182,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role