Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
ElJoKeer97
Ishtar
Level 149
God Stats
1W - 0L
1,776 SR
Queue Stats
195W - 185L
1,586 Elo+
Party 2
Neith
Neith
GK875
Neith
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,183 Elo+
Party 3
Thanatos
Thanatos
LHM0313
Thanatos
Level 28
God Stats
2W - 0L
1,745 SR
Queue Stats
24W - 13L
1,657 Elo+
Party 2
Mulan
Mulan
xchaoticsxx
Mulan
Level 152
God Stats
18W - 11L
1,655 SR
Queue Stats
168W - 170L
1,446 Elo+
Party 3
Team Averages
Level 92
1,635 SR
1,474 Elo+

VS

Team Averages
Level 54
1,534 SR
1,396 Elo+
Scylla
Scylla
BigFeeed
Scylla
Level 121
God Stats
3W - 6L
1,518 SR
Queue Stats
232W - 236L
1,521 Elo+
Party 4
Cernunnos
Cernunnos
Ihitanimals
Cernunnos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,354 Elo+
Party 1
Fenrir
Fenrir
ItzJugginSeason
Fenrir
Level 85
God Stats
1W - 3L
1,559 SR
Queue Stats
213W - 247L
1,530 Elo+
Party 1
Khepri
Khepri
mezzomurphy
Khepri
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,057 Elo+
Solo
Nike
Nike
torapu
Nike
Level 26
God Stats
2W - 3L
1,594 SR
Queue Stats
13W - 16L
1,522 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
1 / 0 / 1
8,357
522
4,702
12,525
11,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
ElJoKeer97
Ishtar
17
7 / 1 / 1
10,450
653
10,757
14,275
6,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
GK875
Neith
10
2 / 5 / 3
7,130
446
4,759
8,985
3,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
LHM0313
Thanatos
15
7 / 2 / 3
9,668
604
14,263
19,338
7,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 3 / 2
8,386
524
8,315
13,735
11,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BigFeeed
Scylla
15
2 / 3 / 2
8,617
539
7,132
8,314
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Ihitanimals
Cernunnos
12
1 / 5 / 2
7,493
468
11,109
15,877
5,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 5 / 3
7,998
500
7,206
15,199
5,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
11
1 / 2 / 1
7,355
460
2,488
10,881
12,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nike
torapu
Nike
14
4 / 5 / 1
8,829
552
11,922
17,855
10,847
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
20
Kills
11
11
Deaths
20
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
1
1.5
L
Scylla
BigFeeed
Scylla
2
3
2
1
W
Ishtar
ElJoKeer97
Ishtar
7
1
1
7.5
W
Neith
GK875
Neith
2
5
3
0.7
L
Cernunnos
Ihitanimals
Cernunnos
1
5
2
0.4
L
3
5
3
0.9
W
Thanatos
LHM0313
Thanatos
7
2
3
4.25
L
Khepri
1
2
1
0.75
L
Nike
torapu
Nike
4
5
1
0.9
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,796
Damage
39,857
68,858
Taken
68,126
40,389
Mitigated
36,817
38,743
Healing
19,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,702
2,406
327
5,241
12,525
11,789
714
1,915
10,610
48,599
0
L
Scylla
BigFeeed
Scylla
7,132
2,013
0
600
8,314
2,644
0
0
8,314
67,964
0
W
Ishtar
ElJoKeer97
Ishtar
10,757
7,033
0
8,476
14,275
6,091
252
5,385
8,657
0
95,925
W
Neith
GK875
Neith
4,759
2,680
0
955
8,985
3,522
693
334
8,651
0
21,771
L
Cernunnos
Ihitanimals
Cernunnos
11,109
5,919
0
6,036
15,877
5,141
558
1,701
14,176
0
65,536
L
7,206
2,251
0
5,578
15,199
5,193
0
227
14,875
0
47,394
W
Thanatos
LHM0313
Thanatos
14,263
4,701
0
20,944
19,338
7,393
0
1,986
17,352
0
75,645
L
Khepri
2,488
1,015
0
1,163
10,881
12,992
930
3,001
7,880
27,831
0
L
Nike
torapu
Nike
11,922
2,309
0
6,242
17,855
10,847
0
895
16,193
0
68,926
W
8,315
731
0
2,800
13,735
11,594
572
0
13,735
6,999
37,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,991
Gold Earned
40,292
452
Minions Killed
440
0
Camps Cleared
0
1,432,784
Distance Traveled
1,508,420
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,357
522
67
4
0
236,270
2
L
Scylla
8,617
539
118
7
0
285,969
1
W
Ishtar
10,450
653
149
9
0
300,680
6
W
Neith
7,130
446
38
2
0
244,202
0
L
Cernunnos
7,493
468
100
6
0
286,122
1
L
Fenrir
7,998
500
78
5
0
331,469
2
W
Thanatos
9,668
604
127
8
0
374,897
1
L
Khepri
7,355
460
31
2
0
306,601
2
L
Nike
8,829
552
113
7
0
298,259
1
W
Mulan
8,386
524
71
4
0
276,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role