Player Matchup

Bakasura
Bakasura
Krusty08
Bakasura
Level 155
God Stats
1W - 2L
1,187 SR
Queue Stats
183W - 191L
1,637 Elo+
Party 1
Sobek
Sobek
Miskell 3
Sobek
Level 61
God Stats
4W - 5L
1,583 SR
Queue Stats
4W - 5L
1,559 Elo+
Party 1
Anubis
Anubis
Oaulu
Anubis
Level 160
God Stats
1W - 4L
1,403 SR
Queue Stats
171W - 159L
1,597 Elo+
Party 1
Danzaburou
Danzaburou
iBeter
Danzaburou
Level 126
God Stats
2W - 0L
1,940 SR
Queue Stats
277W - 268L
1,602 Elo+
Party 1
Amaterasu
Amaterasu
itstherealpooch
Amaterasu
Level 143
God Stats
2W - 0L
1,792 SR
Queue Stats
60W - 67L
1,616 Elo+
Party 1
Team Averages
Level 129
1,581 SR
1,602 Elo+

VS

Team Averages
Level 137
1,507 SR
1,562 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
 
Vulcan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
InductedKarma
Chiron
Level 119
God Stats
1W - 5L
1,578 SR
Queue Stats
71W - 54L
1,608 Elo+
Party 2
Osiris
Osiris
S0MA6255
Osiris
Level 157
God Stats
1W - 2L
1,451 SR
Queue Stats
104W - 72L
1,600 Elo+
Party 2
Thanatos
Thanatos
Thlin93
Thanatos
Level 137
God Stats
0W - 1L
1,506 SR
Queue Stats
116W - 83L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Krusty08
Bakasura
16
4 / 0 / 6
8,963
598
11,148
12,730
6,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Miskell 3
Sobek
10
1 / 2 / 4
7,019
468
1,503
8,198
8,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
Oaulu
Anubis
15
5 / 0 / 3
8,963
598
9,833
9,169
5,068
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
iBeter
Danzaburou
16
6 / 1 / 0
9,742
649
13,350
12,173
4,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
itstherealpooch
Amaterasu
16
4 / 3 / 0
9,843
656
11,348
20,602
18,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 3 / 2
6,760
451
5,706
13,557
11,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
 
Vulcan
11
0 / 5 / 1
6,644
443
3,985
8,992
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 4 / 0
6,587
439
4,608
13,284
4,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Osiris
S0MA6255
Osiris
14
2 / 2 / 1
8,570
571
12,746
16,151
17,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Thlin93
Thanatos
11
2 / 6 / 2
7,097
473
6,874
13,733
6,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
20
Kills
6
6
Deaths
20
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
3
2
0.67
L
Vulcan
 
Vulcan
0
5
1
0.1
L
1
4
0
0.25
W
Bakasura
Krusty08
Bakasura
4
0
6
7
W
Sobek
Miskell 3
Sobek
1
2
4
1.5
W
Anubis
Oaulu
Anubis
5
0
3
6.5
L
Osiris
S0MA6255
Osiris
2
2
1
1.25
L
Thanatos
Thlin93
Thanatos
2
6
2
0.5
W
Danzaburou
iBeter
Danzaburou
6
1
0
6
W
Amaterasu
itstherealpooch
Amaterasu
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,182
Damage
33,919
62,872
Taken
65,717
42,579
Mitigated
43,506
33,686
Healing
20,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,706
385
0
1,143
13,557
11,671
0
6,093
5,952
26,431
2,881
L
Vulcan
 
Vulcan
3,985
1,058
0
560
8,992
3,577
0
3,133
4,709
51,929
0
L
4,608
1,615
157
1,952
13,284
4,408
0
60
13,142
0
44,082
W
Bakasura
Krusty08
Bakasura
11,148
6,814
0
3,991
12,730
6,139
35
880
11,850
0
81,126
W
Sobek
Miskell 3
Sobek
1,503
0
290
1,738
8,198
8,153
0
2,695
5,503
8,893
0
W
Anubis
Oaulu
Anubis
9,833
936
0
7,462
9,169
5,068
1
4,220
4,949
86,372
0
L
Osiris
S0MA6255
Osiris
12,746
6,484
0
8,087
16,151
17,567
0
0
16,151
0
74,612
L
Thanatos
Thlin93
Thanatos
6,874
1,828
0
8,499
13,733
6,283
0
2,050
11,130
0
43,489
W
Danzaburou
iBeter
Danzaburou
13,350
6,016
0
8,236
12,173
4,812
282
1,422
10,751
0
86,577
W
Amaterasu
itstherealpooch
Amaterasu
11,348
6,402
0
11,969
20,602
18,407
0
0
20,602
0
82,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,530
Gold Earned
35,658
596
Minions Killed
427
0
Camps Cleared
0
1,434,186
Distance Traveled
1,395,423
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,760
451
33
2
0
281,278
7
L
Vulcan
6,644
443
101
7
0
269,244
0
L
Chiron
6,587
439
93
6
0
269,595
4
W
Bakasura
8,963
598
153
10
0
367,296
4
W
Sobek
7,019
468
7
0
0
223,408
0
W
Anubis
8,963
598
154
10
0
264,695
1
L
Osiris
8,570
571
122
8
0
272,972
1
L
Thanatos
7,097
473
78
5
0
302,334
3
W
Danzaburou
9,742
649
141
9
0
289,323
1
W
Amaterasu
9,843
656
141
9
0
289,464
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role