Player Matchup

Hou Yi
Hou Yi
Chops1909
Hou Yi
Level 98
God Stats
2W - 2L
1,714 SR
Queue Stats
91W - 116L
1,370 Elo+
Party 3
Lancelot
Lancelot
Crookedmind55
Lancelot
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 168L
1,384 Elo+
Party 1
Danzaburou
Danzaburou
Didgeridoo_oink
Danzaburou
Level 36
God Stats
9W - 8L
1,566 SR
Queue Stats
32W - 45L
1,352 Elo+
Party 1
Cerberus
Cerberus
NeoTheSilent
Cerberus
Level 26
God Stats
4W - 8L
1,405 SR
Queue Stats
22W - 43L
1,294 Elo+
Party 3
King Arthur
King Arthur
Skaterkid307
King Arthur
Level 28
God Stats
0W - 2L
1,273 SR
Queue Stats
21W - 41L
1,263 Elo+
Party 1
Team Averages
Level 55
1,492 SR
1,333 Elo+

VS

Team Averages
Level 75
1,519 SR
1,431 Elo+
Ymir
Ymir
Earthscar1738
Ymir
Level 92
God Stats
5W - 2L
1,539 SR
Queue Stats
83W - 80L
1,470 Elo+
Party 2
Merlin
Merlin
Gameboy104
Merlin
Level 36
God Stats
2W - 4L
1,500 SR
Queue Stats
47W - 58L
1,434 Elo+
Party 2
Erlang Shen
Erlang Shen
MinusMicrobe3
Erlang Shen
Level 140
God Stats
2W - 4L
1,628 SR
Queue Stats
130W - 134L
1,476 Elo+
Party 2
Nox
Nox
VIICVIII
Nox
Level 98
God Stats
14W - 15L
1,513 SR
Queue Stats
232W - 248L
1,444 Elo+
Solo
Fenrir
Fenrir
WolfHeart81
Fenrir
Level 8
God Stats
3W - 2L
1,415 SR
Queue Stats
3W - 5L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Chops1909
Hou Yi
17
7 / 1 / 3
10,787
514
13,482
16,615
7,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
Crookedmind55
Lancelot
14
1 / 4 / 4
8,831
421
5,700
18,989
8,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Didgeridoo_oink
Danzaburou
14
5 / 6 / 2
9,316
444
12,487
17,084
7,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
NeoTheSilent
Cerberus
12
0 / 5 / 4
8,196
390
6,109
22,638
25,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
Skaterkid307
King Arthur
14
1 / 10 / 2
9,280
442
8,881
22,353
16,542
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 12
10,762
512
10,866
19,107
27,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
Gameboy104
Merlin
15
4 / 4 / 4
9,497
452
9,188
9,426
4,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
MinusMicrobe3
Erlang Shen
18
12 / 1 / 6
11,847
564
26,594
22,312
32,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 5 / 4
10,140
483
11,269
12,362
6,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
17
2 / 3 / 4
10,307
491
8,618
17,311
9,010
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
56
14
Kills
26
26
Deaths
14
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Chops1909
Hou Yi
7
1
3
8.5
L
Lancelot
Crookedmind55
Lancelot
1
4
4
0.75
L
Danzaburou
Didgeridoo_oink
Danzaburou
5
6
2
1
W
3
1
12
9
W
Merlin
Gameboy104
Merlin
4
4
4
1.5
W
Erlang Shen
MinusMicrobe3
Erlang Shen
12
1
6
15
L
Cerberus
NeoTheSilent
Cerberus
0
5
4
0.4
L
King Arthur
Skaterkid307
King Arthur
1
10
2
0.2
W
5
5
4
1.4
W
Fenrir
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,659
Damage
66,535
97,679
Taken
80,518
66,147
Mitigated
79,730
23,762
Healing
20,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Chops1909
Hou Yi
13,482
7,705
0
8,005
16,615
7,799
1,212
5,986
10,629
0
77,216
L
Lancelot
Crookedmind55
Lancelot
5,700
1,127
0
5,149
18,989
8,932
0
3,966
15,023
0
65,126
L
Danzaburou
Didgeridoo_oink
Danzaburou
12,487
5,344
0
5,145
17,084
7,617
0
7,450
9,634
0
59,550
W
10,866
2,908
437
2,315
19,107
27,612
31
3,136
15,971
46,676
1,625
W
Merlin
Gameboy104
Merlin
9,188
1,015
0
1,358
9,426
4,369
920
265
9,161
53,367
0
W
Erlang Shen
MinusMicrobe3
Erlang Shen
26,594
16,809
0
12,111
22,312
32,477
0
1,364
20,948
0
93,716
L
Cerberus
NeoTheSilent
Cerberus
6,109
1,546
0
3,858
22,638
25,257
210
10,689
11,949
38,893
5,404
L
King Arthur
Skaterkid307
King Arthur
8,881
2,526
0
1,605
22,353
16,542
60
2,802
19,551
0
54,180
W
11,269
1,270
0
1,438
12,362
6,262
648
739
11,623
74,797
0
W
Fenrir
8,618
3,099
0
3,251
17,311
9,010
523
78
17,233
0
93,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,410
Gold Earned
52,553
509
Minions Killed
545
0
Camps Cleared
0
1,844,461
Distance Traveled
1,939,896
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,787
514
107
5
0
390,901
3
L
Lancelot
8,831
421
106
5
0
450,154
0
L
Danzaburou
9,316
444
91
4
0
346,059
1
W
Ymir
10,762
512
56
3
0
400,934
1
W
Merlin
9,497
452
94
4
0
362,004
0
W
Erlang Shen
11,847
564
142
7
0
406,566
3
L
Cerberus
8,196
390
110
5
0
315,169
0
L
King Arthur
9,280
442
95
5
0
342,178
1
W
Nox
10,140
483
121
6
0
403,849
14
W
Fenrir
10,307
491
132
6
0
366,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role