Player Matchup

Achilles
Achilles
CLG Anthony
Achilles
Level 160
God Stats
2W - 2L
1,562 SR
Queue Stats
565W - 235L
1,784 Elo+
Party 2
Bastet
Bastet
Elbopper01
Bastet
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 4L
1,690 Elo+
Party 2
Aphrodite
Aphrodite
Yaresy
Aphrodite
Level 68
God Stats
17W - 7L
1,518 SR
Queue Stats
31W - 14L
1,680 Elo+
Party 2
Team Averages
Level 78
1,527 SR
1,718 Elo+

VS

Team Averages
Level 56
1,560 SR
1,447 Elo+
Chaac
Chaac
Dannybarz
Chaac
Level 28
God Stats
21W - 14L
1,589 SR
Queue Stats
65W - 39L
1,558 Elo+
Party 1
Anubis
Anubis
OneWing3dAngel
Anubis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,232 Elo+
Party 1
Medusa
Medusa
dabigmdawg
Medusa
Level 129
God Stats
1W - 2L
1,592 SR
Queue Stats
123W - 110L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CLG Anthony
Achilles
19
6 / 1 / 10
12,412
776
15,962
22,671
32,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
Elbopper01
Bastet
17
12 / 6 / 8
12,698
794
21,413
20,621
9,465
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Yaresy
Aphrodite
19
4 / 1 / 15
12,641
790
11,731
12,806
7,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dannybarz
Chaac
16
0 / 5 / 8
10,957
685
12,233
22,497
24,060
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
0 / 10 / 6
9,730
608
5,194
15,926
6,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
dabigmdawg
Medusa
18
8 / 7 / 0
13,651
853
20,275
19,075
8,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
22
Kills
8
8
Deaths
22
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
CLG Anthony
Achilles
6
1
10
11
L
Chaac
Dannybarz
Chaac
0
5
8
0.8
W
Bastet
Elbopper01
Bastet
12
6
8
2.67
L
0
10
6
0.3
W
Aphrodite
Yaresy
Aphrodite
4
1
15
11.5
L
Medusa
dabigmdawg
Medusa
8
7
0
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,106
Damage
37,702
56,098
Taken
57,498
48,935
Mitigated
38,379
28,699
Healing
4,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CLG Anthony
Achilles
15,962
3,807
0
6,796
22,671
32,143
834
2,446
20,225
0
55,345
L
Chaac
Dannybarz
Chaac
12,233
1,395
389
3,630
22,497
24,060
0
4,929
16,834
6,737
37,462
W
Bastet
Elbopper01
Bastet
21,413
5,571
0
2,981
20,621
9,465
1,134
3,435
17,186
0
53,921
L
5,194
264
0
749
15,926
6,221
0
3,204
12,466
13,010
0
W
Aphrodite
Yaresy
Aphrodite
11,731
943
9,786
9,136
12,806
7,327
879
1,472
11,334
65,364
0
L
Medusa
dabigmdawg
Medusa
20,275
6,371
0
0
19,075
8,098
0
3,622
14,922
18
68,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,751
Gold Earned
34,338
203
Minions Killed
158
0
Camps Cleared
0
971,737
Distance Traveled
818,270
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,412
776
41
3
0
337,703
6
L
Chaac
10,957
685
63
4
0
333,334
2
W
Bastet
12,698
794
48
3
0
305,221
1
L
Anubis
9,730
608
26
2
0
228,272
0
W
Aphrodite
12,641
790
114
7
0
328,813
0
L
Medusa
13,651
853
69
4
0
256,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role