Player Matchup

He Bo
He Bo
Darth_Jar_Jar456
He Bo
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,466 Elo+
Party 1
Serqet
Serqet
Dometherty1
Serqet
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,537 Elo+
Party 1
Fafnir
Fafnir
GEChangeling
Fafnir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,304 Elo+
Solo
Geb
Geb
SirDandy
Geb
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,670 Elo+
Party 1
Scylla
Scylla
havocreaper99
Scylla
Level 66
God Stats
0W - 1L
1,147 SR
Queue Stats
4W - 3L
1,636 Elo+
Party 1
Team Averages
Level 64
1,429 SR
1,523 Elo+

VS

Team Averages
Level 85
1,449 SR
1,423 Elo+
Cu Chulainn
Cu Chulainn
BigDaveOney
Cu Chulainn
Level 68
God Stats
1W - 0L
1,212 SR
Queue Stats
27W - 45L
1,358 Elo+
Solo
Bastet
Bastet
Blo0d
Bastet
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 162L
1,425 Elo+
Party 2
Sol
Sol
HOLDUPLMAO
Sol
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,422 Elo+
Party 2
Athena
Athena
XluvMidnightX
Athena
Level 99
God Stats
2W - 2L
1,263 SR
Queue Stats
64W - 42L
1,471 Elo+
Solo
Nox
Nox
johndotsdisease
Nox
Level 41
God Stats
2W - 0L
1,768 SR
Queue Stats
105W - 110L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 4
6,659
666
11,452
12,336
7,437
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
11
2 / 5 / 2
6,835
684
6,645
9,240
7,429
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fafnir
12
1 / 4 / 4
6,853
685
4,552
11,818
15,595
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 2 / 4
6,902
690
9,559
12,441
14,157
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 5 / 3
7,220
722
15,173
10,641
5,811
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BigDaveOney
Cu Chulainn
14
3 / 2 / 13
8,084
808
9,836
14,339
11,337
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Blo0d
Bastet
16
7 / 0 / 9
9,347
935
13,057
9,822
5,814
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

14
5 / 2 / 9
8,245
825
13,673
11,460
6,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 1 / 14
8,880
888
4,719
15,371
17,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 1 / 11
7,523
752
8,426
7,068
4,252
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
76
6
Kills
20
20
Deaths
6
17
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BigDaveOney
Cu Chulainn
3
2
13
4.75
W
Bastet
Blo0d
Bastet
7
0
9
11.5
L
0
4
4
0.5
L
Serqet
2
5
2
0.6
L
Fafnir
1
4
4
0.75
W
5
2
9
4.75
L
1
2
4
1.5
W
4
1
14
11
L
2
5
3
0.7
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,381
Damage
49,711
56,476
Taken
58,060
50,429
Mitigated
45,780
15,168
Healing
27,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BigDaveOney
Cu Chulainn
9,836
1,680
1,345
1,031
14,339
11,337
590
10,723
3,589
0
20,278
W
Bastet
Blo0d
Bastet
13,057
2,680
4,162
5,408
9,822
5,814
270
7,275
2,160
0
24,270
L
11,452
1,540
485
3,132
12,336
7,437
68
7,285
5,051
22,403
0
L
Serqet
6,645
1,901
607
824
9,240
7,429
711
4,103
5,137
0
9,947
L
Fafnir
4,552
1,372
1,029
1,646
11,818
15,595
0
5,883
5,935
6,151
0
W
13,673
6,657
2,399
5,073
11,460
6,736
1,391
7,756
3,576
20,580
0
L
9,559
897
2,057
2,266
12,441
14,157
0
5,121
7,320
17,668
0
W
4,719
2,010
2,431
4,264
15,371
17,641
119
9,418
5,953
10,993
0
L
15,173
3,023
677
2,445
10,641
5,811
0
4,426
6,215
25,434
0
W
8,426
1,184
1,208
651
7,068
4,252
256
5,564
1,504
18,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,469
Gold Earned
42,079
85
Minions Killed
110
0
Camps Cleared
0
844,045
Distance Traveled
901,505
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,084
808
22
2
0
180,864
0
W
Bastet
9,347
935
30
3
0
214,699
0
L
He Bo
6,659
666
29
3
0
168,364
1
L
Serqet
6,835
684
11
1
0
179,590
0
L
Fafnir
6,853
685
4
0
0
164,159
0
W
Sol
8,245
825
20
2
0
149,319
1
L
Geb
6,902
690
14
1
0
198,511
1
W
Athena
8,880
888
13
1
0
180,410
0
L
Scylla
7,220
722
27
3
0
133,421
0
W
Nox
7,523
752
25
3
0
176,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role