Player Matchup

Hades
Hades
Ballzendroff
Hades
Level 128
God Stats
57W - 63L
1,622 SR
Queue Stats
57W - 64L
1,465 Elo+
Party 1
Horus
Horus
Boktus
Horus
Level 121
God Stats
6W - 6L
1,648 SR
Queue Stats
57W - 62L
1,473 Elo+
Party 1
Danzaburou
Danzaburou
FRIITOO
Danzaburou
Level 9
God Stats
5W - 4L
1,626 SR
Queue Stats
5W - 4L
1,339 Elo+
Party 1
Chaac
Chaac
MOORE973HAWK
Chaac
Level 104
God Stats
9W - 13L
1,543 SR
Queue Stats
52W - 56L
1,487 Elo+
Party 1
Mulan
Mulan
Slatherss
Mulan
Level 127
God Stats
11W - 9L
1,700 SR
Queue Stats
56W - 62L
1,466 Elo+
Party 1
Team Averages
Level 98
1,628 SR
1,446 Elo+

VS

Team Averages
Level 87
1,502 SR
1,422 Elo+
Sol
Sol
ColtsFan8517
Sol
Level 28
God Stats
22W - 23L
1,505 SR
Queue Stats
26W - 30L
1,390 Elo+
Party 2
Danzaburou
Danzaburou
KOOL-AID11
Danzaburou
Level 90
God Stats
266W - 273L
1,522 SR
Queue Stats
284W - 305L
1,432 Elo+
Party 2
Geb
Geb
Scoobay_Doo
Geb
Level 127
God Stats
2W - 1L
1,667 SR
Queue Stats
307W - 331L
1,452 Elo+
Party 2
Ra
Ra
SocialLion
Ra
Level 92
God Stats
1W - 4L
1,323 SR
Queue Stats
198W - 225L
1,432 Elo+
Party 2
Izanami
Izanami
VIRUS_GSG
Izanami
Level 99
God Stats
8W - 9L
1,492 SR
Queue Stats
144W - 169L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 2
8,501
708
8,086
13,841
7,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Horus
Boktus
Horus
10
4 / 2 / 5
6,500
542
5,622
9,062
3,628
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
FRIITOO
Danzaburou
10
0 / 2 / 4
5,741
478
1,608
6,769
2,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 2
7,447
621
7,453
10,189
7,967
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mulan
Slatherss
Mulan
9
0 / 1 / 5
5,658
472
5,746
6,504
4,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,358
530
3,150
2,726
639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
KOOL-AID11
Danzaburou
9
0 / 1 / 3
5,702
475
3,960
10,532
6,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 3 / 1
5,922
494
3,385
8,806
5,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 8 / 0
5,491
458
3,870
10,536
4,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
VIRUS_GSG
Izanami
10
2 / 3 / 0
6,155
513
4,484
11,098
3,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
15
Kills
7
8
Deaths
15
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
2
2
4.5
W
Horus
Boktus
Horus
4
2
5
3.25
L
2
0
0
2
W
Danzaburou
FRIITOO
Danzaburou
0
2
4
1
L
Danzaburou
KOOL-AID11
Danzaburou
0
1
3
1.5
W
3
1
2
4
L
1
3
1
0.5
W
Mulan
Slatherss
Mulan
0
1
5
2.5
L
2
8
0
0.25
L
Izanami
VIRUS_GSG
Izanami
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,515
Damage
18,849
46,365
Taken
43,698
25,762
Mitigated
20,373
19,571
Healing
9,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,086
1,062
959
9,280
13,841
7,127
1,284
2,166
11,675
62,812
0
W
Horus
Boktus
Horus
5,622
2,617
539
1,764
9,062
3,628
840
1,344
7,497
0
29,716
L
3,150
697
0
1,924
2,726
639
0
0
2,690
38,258
0
W
Danzaburou
FRIITOO
Danzaburou
1,608
380
0
2,150
6,769
2,733
57
2,221
4,548
0
29,585
L
Danzaburou
KOOL-AID11
Danzaburou
3,960
791
97
2,559
10,532
6,143
0
1,197
9,043
0
29,480
W
7,453
2,634
0
3,227
10,189
7,967
338
2,828
7,361
0
47,046
L
3,385
379
0
713
8,806
5,601
0
515
8,291
29,449
0
W
Mulan
Slatherss
Mulan
5,746
1,189
0
1,652
6,504
4,307
718
1,846
4,658
0
20,126
L
3,870
278
46
1,776
10,536
4,132
0
4,781
5,675
31,099
0
L
Izanami
VIRUS_GSG
Izanami
4,484
3,350
0
2,403
11,098
3,858
0
1,593
9,463
0
41,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,847
Gold Earned
29,628
335
Minions Killed
274
0
Camps Cleared
0
1,149,076
Distance Traveled
1,074,441
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,501
708
109
9
0
237,480
0
W
Horus
6,500
542
48
4
0
244,842
4
L
Sol
6,358
530
74
6
0
227,983
1
W
Danzaburou
5,741
478
48
4
0
182,520
0
L
Danzaburou
5,702
475
42
4
0
212,283
4
W
Chaac
7,447
621
89
7
0
227,393
1
L
Geb
5,922
494
50
4
0
204,238
1
W
Mulan
5,658
472
41
3
0
256,841
3
L
Ra
5,491
458
42
4
0
197,629
0
L
Izanami
6,155
513
66
6
0
232,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role