Player Matchup

Scylla
Scylla
Earthscar1738
Scylla
Level 92
God Stats
3W - 3L
1,583 SR
Queue Stats
83W - 80L
1,484 Elo+
Party 2
Odin
Odin
FireRise23
Odin
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 62L
1,499 Elo+
Solo
Bellona
Bellona
Gameboy104
Bellona
Level 36
God Stats
8W - 7L
1,572 SR
Queue Stats
47W - 58L
1,448 Elo+
Party 2
Maui
Maui
MinusMicrobe3
Maui
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 134L
1,490 Elo+
Party 2
Heimdallr
Heimdallr
WolfHeart81
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,408 Elo+
Party 2
Team Averages
Level 78
1,531 SR
1,466 Elo+

VS

Team Averages
Level 79
1,417 SR
1,381 Elo+
Arachne
Arachne
ADRMaster94
Arachne
Level 69
God Stats
44W - 36L
1,486 SR
Queue Stats
174W - 213L
1,387 Elo+
Party 1
Sol
Sol
Ashlynn0616
Sol
Level 146
God Stats
42W - 40L
1,517 SR
Queue Stats
291W - 291L
1,411 Elo+
Solo
Odin
Odin
Happybabydog
Odin
Level 68
God Stats
3W - 2L
1,541 SR
Queue Stats
199W - 245L
1,395 Elo+
Party 1
Izanami
Izanami
Shurafull
Izanami
Level 69
God Stats
2W - 6L
1,168 SR
Queue Stats
174W - 219L
1,391 Elo+
Party 1
Ymir
Ymir
lucasmh8
Ymir
Level 43
God Stats
34W - 55L
1,374 SR
Queue Stats
64W - 111L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
3,771
629
209
2,952
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

1
0 / 0 / 0
1,137
190
0
0
0
Bellona
Gameboy104
Bellona
6
0 / 0 / 0
3,866
644
2,051
3,462
2,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

5
0 / 1 / 0
3,552
592
999
5,560
2,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
WolfHeart81
Heimdallr
5
0 / 3 / 0
2,966
494
1,664
3,392
915
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ADRMaster94
Arachne
6
2 / 0 / 1
3,868
645
1,305
2,562
894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
1 / 0 / 0
4,369
728
961
1,782
501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
0 / 0 / 0
3,848
641
835
3,107
1,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Shurafull
Izanami
6
2 / 1 / 2
4,036
673
3,940
3,633
1,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
5
0 / 0 / 2
3,820
637
845
2,429
1,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
5
6
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
ADRMaster94
Arachne
2
0
1
2.5
W
1
0
0
1
L
0
2
0
0
L
0
0
0
0
L
Bellona
Gameboy104
Bellona
0
0
0
0
W
0
0
0
0
L
0
1
0
0
W
Izanami
Shurafull
Izanami
2
1
2
3
L
Heimdallr
WolfHeart81
Heimdallr
0
3
0
0
W
Ymir
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,923
Damage
7,886
15,366
Taken
13,513
6,593
Mitigated
5,176
4,296
Healing
5,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ADRMaster94
Arachne
1,305
882
0
1,352
2,562
894
90
29
2,533
0
12,283
W
961
156
0
1,282
1,782
501
0
209
1,573
27,231
0
L
209
33
0
148
2,952
878
0
961
1,991
18,006
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
Gameboy104
Bellona
2,051
1,052
0
2,068
3,462
2,236
0
0
3,349
0
21,745
W
835
311
0
968
3,107
1,470
415
0
3,107
0
19,816
L
999
402
0
1,775
5,560
2,564
0
375
5,185
11,328
0
W
Izanami
Shurafull
Izanami
3,940
2,867
0
1,090
3,633
1,000
757
376
3,257
0
23,020
L
Heimdallr
WolfHeart81
Heimdallr
1,664
747
0
305
3,392
915
0
171
3,221
0
8,479
W
Ymir
845
168
156
704
2,429
1,311
0
594
1,835
4,473
1,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,292
Gold Earned
19,941
117
Minions Killed
181
0
Camps Cleared
0
418,307
Distance Traveled
568,520
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,868
645
36
6
0
143,157
3
W
Sol
4,369
728
58
10
0
97,289
0
L
Scylla
3,771
629
38
6
0
114,506
2
L
Odin
1,137
190
0
0
0
0
0
L
Bellona
3,866
644
50
8
0
116,732
0
W
Odin
3,848
641
43
7
0
117,904
2
L
Maui
3,552
592
18
3
0
101,628
0
W
Izanami
4,036
673
32
5
0
96,304
1
L
Heimdallr
2,966
494
11
2
0
85,441
0
W
Ymir
3,820
637
12
2
0
113,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role