Player Matchup

Nike
Nike
CPT Platano NYC
Nike
Level 143
God Stats
10W - 15L
1,466 SR
Queue Stats
596W - 615L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
MORGUL65
Kuzenbo
Level 115
God Stats
0W - 4L
1,258 SR
Queue Stats
88W - 93L
1,532 Elo+
Party 1
Sol
Sol
Super Confy
Sol
Level 105
God Stats
2W - 2L
1,655 SR
Queue Stats
80W - 83L
1,533 Elo+
Party 1
Osiris
Osiris
iTz chefo
Osiris
Level 118
God Stats
1W - 2L
1,547 SR
Queue Stats
53W - 41L
1,580 Elo+
Party 1
Artemis
Artemis
llDrCooperll
Artemis
Level 59
God Stats
0W - 1L
1,441 SR
Queue Stats
4W - 6L
1,504 Elo+
Party 1
Team Averages
Level 108
1,473 SR
1,530 Elo+

VS

Team Averages
Level 120
1,385 SR
1,514 Elo+
Erlang Shen
Erlang Shen
DrBolt
Erlang Shen
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,462 Elo+
Party 2
Medusa
Medusa
JunkdeJunk
Medusa
Level 68
God Stats
1W - 0L
1,345 SR
Queue Stats
2W - 0L
1,706 Elo+
Party 2
Hun Batz
Hun Batz
K1LLING4FUN
Hun Batz
Level 160
God Stats
1W - 1L
1,296 SR
Queue Stats
351W - 358L
1,489 Elo+
Solo
Nox
Nox
Max_Goodey
Nox
Level 107
God Stats
5W - 6L
1,405 SR
Queue Stats
491W - 529L
1,440 Elo+
Solo
Sun Wukong
Sun Wukong
SCchampiUuU
Sun Wukong
Level 156
God Stats
8W - 10L
1,377 SR
Queue Stats
536W - 584L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 8
11,591
773
13,215
22,127
25,795
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
MORGUL65
Kuzenbo
20
5 / 3 / 17
12,639
843
14,763
29,064
44,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
7 / 5 / 14
11,348
757
29,484
17,815
9,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
iTz chefo
Osiris
15
1 / 8 / 18
10,574
705
9,034
23,753
30,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
llDrCooperll
Artemis
16
5 / 7 / 13
11,003
734
9,029
18,123
10,647
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DrBolt
Erlang Shen
19
6 / 7 / 15
11,533
769
18,336
21,119
17,438
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
JunkdeJunk
Medusa
19
7 / 4 / 17
11,728
782
23,913
15,034
7,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
K1LLING4FUN
Hun Batz
19
4 / 6 / 14
11,662
777
17,403
16,075
7,125
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 4 / 15
11,389
759
17,216
15,689
7,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
SCchampiUuU
Sun Wukong
20
7 / 4 / 16
12,934
862
23,168
22,353
26,345
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
106
25
Kills
29
29
Deaths
25
70
Assists
77
Player
Kills
Deaths
Assists
KDA
L
7
6
8
1.83
W
Erlang Shen
DrBolt
Erlang Shen
6
7
15
1.93
W
Medusa
JunkdeJunk
Medusa
7
4
17
3.88
W
Hun Batz
K1LLING4FUN
Hun Batz
4
6
14
1.83
L
Kuzenbo
MORGUL65
Kuzenbo
5
3
17
4.5
W
5
4
15
3.13
W
Sun Wukong
SCchampiUuU
Sun Wukong
7
4
16
3.75
L
7
5
14
2.8
L
Osiris
iTz chefo
Osiris
1
8
18
1.25
L
Artemis
llDrCooperll
Artemis
5
7
13
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,525
Damage
100,036
110,882
Taken
90,270
120,701
Mitigated
66,507
31,102
Healing
29,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,215
1,910
2,606
1,954
22,127
25,795
962
3,557
18,570
0
22,975
W
Erlang Shen
DrBolt
Erlang Shen
18,336
8,115
1,220
4,366
21,119
17,438
774
10,516
10,603
0
27,115
W
Medusa
JunkdeJunk
Medusa
23,913
13,074
341
3,097
15,034
7,794
1,894
8,050
6,984
0
46,654
W
Hun Batz
K1LLING4FUN
Hun Batz
17,403
1,402
2,055
1,220
16,075
7,125
2,090
8,838
7,237
0
46,815
L
Kuzenbo
MORGUL65
Kuzenbo
14,763
4,924
2,293
9,180
29,064
44,410
126
5,852
23,212
31,742
0
W
17,216
396
2,006
3,627
15,689
7,805
1,963
6,348
9,341
27,408
0
W
Sun Wukong
SCchampiUuU
Sun Wukong
23,168
3,090
3,500
8,095
22,353
26,345
847
10,495
11,858
0
41,721
L
29,484
9,564
1,394
4,057
17,815
9,650
2,253
1,710
16,105
53,542
0
L
Osiris
iTz chefo
Osiris
9,034
4,089
2,711
2,899
23,753
30,199
611
3,650
20,103
0
14,362
L
Artemis
llDrCooperll
Artemis
9,029
3,424
742
3,266
18,123
10,647
1,084
2,447
15,676
0
20,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,155
Gold Earned
59,246
149
Minions Killed
166
0
Camps Cleared
0
1,255,752
Distance Traveled
1,396,593
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,591
773
22
1
0
261,243
2
W
Erlang Shen
11,533
769
14
1
0
265,944
0
W
Medusa
11,728
782
55
4
0
279,865
0
W
Hun Batz
11,662
777
50
3
0
276,658
2
L
Kuzenbo
12,639
843
31
2
0
283,085
0
W
Nox
11,389
759
28
2
0
279,197
4
W
Sun Wukong
12,934
862
19
1
0
294,929
0
L
Sol
11,348
757
60
4
0
250,359
3
L
Osiris
10,574
705
12
1
0
253,723
0
L
Artemis
11,003
734
24
2
0
207,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role