Player Matchup

Danzaburou
Danzaburou
ChadFunkySlaps
Danzaburou
Level 125
God Stats
2W - 2L
1,359 SR
Queue Stats
56W - 67L
1,442 Elo+
Party 1
Pele
Pele
Cheese-Hotpot
Pele
Level 160
God Stats
19W - 19L
1,548 SR
Queue Stats
901W - 871L
1,484 Elo+
Solo
Fenrir
Fenrir
ComeDemon
Fenrir
Level 127
God Stats
3W - 1L
1,741 SR
Queue Stats
175W - 157L
1,531 Elo+
Party 1
Kuzenbo
Kuzenbo
Thats_A_Wing
Kuzenbo
Level 129
God Stats
4W - 1L
1,680 SR
Queue Stats
93W - 94L
1,513 Elo+
Party 1
Jormungandr
Jormungandr
side-kicker2000
Jormungandr
Level 148
God Stats
2W - 1L
1,371 SR
Queue Stats
157W - 151L
1,492 Elo+
Party 1
Team Averages
Level 138
1,540 SR
1,492 Elo+

VS

Team Averages
Level 126
1,518 SR
1,510 Elo+
Cu Chulainn
Cu Chulainn
Halloqweenn
Cu Chulainn
Level 29
God Stats
2W - 1L
1,728 SR
Queue Stats
48W - 29L
1,560 Elo+
Party 3
Janus
Janus
Sleekki
Janus
Level 159
God Stats
0W - 1L
1,563 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
ThatBlackGai
Jing Wei
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 86L
1,559 Elo+
Party 3
Awilix
Awilix
TrashPigeons
Awilix
Level 157
God Stats
1W - 2L
1,316 SR
Queue Stats
4W - 4L
1,490 Elo+
Party 2
Ares
Ares
prolapsednussy
Ares
Level 159
God Stats
1W - 1L
1,484 SR
Queue Stats
87W - 88L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChadFunkySlaps
Danzaburou
20
6 / 1 / 10
14,871
572
14,603
14,002
7,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
9 / 1 / 12
15,191
584
21,660
18,686
9,819
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
ComeDemon
Fenrir
19
4 / 2 / 8
13,294
511
16,922
26,773
25,372
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Thats_A_Wing
Kuzenbo
18
6 / 4 / 12
12,420
478
12,648
27,936
38,976
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jormungandr
side-kicker2000
Jormungandr
18
5 / 4 / 8
12,597
485
20,600
21,184
13,255
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Halloqweenn
Cu Chulainn
19
1 / 5 / 3
12,450
479
19,278
29,528
33,218
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
Sleekki
Janus
18
2 / 4 / 3
11,948
460
11,987
15,282
8,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
ThatBlackGai
Jing Wei
19
1 / 6 / 2
12,419
478
6,700
21,860
10,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
20
7 / 6 / 4
13,173
507
13,598
24,206
14,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

15
1 / 9 / 2
10,641
409
12,224
29,499
33,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
26
30
Kills
12
12
Deaths
30
50
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ChadFunkySlaps
Danzaburou
6
1
10
11
W
9
1
12
15
W
Fenrir
ComeDemon
Fenrir
4
2
8
4
L
Cu Chulainn
Halloqweenn
Cu Chulainn
1
5
3
0.5
L
Janus
Sleekki
Janus
2
4
3
0.88
L
Jing Wei
ThatBlackGai
Jing Wei
1
6
2
0.33
W
Kuzenbo
Thats_A_Wing
Kuzenbo
6
4
12
3
L
Awilix
7
6
4
1.5
L
1
9
2
0.22
W
Jormungandr
side-kicker2000
Jormungandr
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,433
Damage
63,787
108,581
Taken
120,375
95,027
Mitigated
100,323
46,643
Healing
26,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ChadFunkySlaps
Danzaburou
14,603
7,658
0
9,502
14,002
7,605
1,672
4,299
9,703
0
127,533
W
21,660
3,394
0
13,109
18,686
9,819
1,747
2,129
16,557
0
146,329
W
Fenrir
ComeDemon
Fenrir
16,922
4,138
0
13,010
26,773
25,372
909
4,870
21,903
264
96,412
L
Cu Chulainn
Halloqweenn
Cu Chulainn
19,278
3,209
0
4,406
29,528
33,218
14
4,731
24,797
13,576
96,515
L
Janus
Sleekki
Janus
11,987
278
0
1,406
15,282
8,023
738
5,606
9,676
114,758
0
L
Jing Wei
ThatBlackGai
Jing Wei
6,700
4,503
0
7,987
21,860
10,690
1,831
4,654
17,206
0
122,680
W
Kuzenbo
Thats_A_Wing
Kuzenbo
12,648
4,192
837
3,718
27,936
38,976
221
8,340
19,596
43,029
3,194
L
Awilix
13,598
4,837
0
4,436
24,206
14,699
871
6,744
17,462
0
106,311
L
12,224
227
4,714
3,738
29,499
33,693
492
11,641
17,858
42,770
0
W
Jormungandr
side-kicker2000
Jormungandr
20,600
3,484
0
6,467
21,184
13,255
323
8,446
12,738
125,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,373
Gold Earned
60,631
760
Minions Killed
758
0
Camps Cleared
0
2,579,194
Distance Traveled
2,372,761
29
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,871
572
190
7
0
482,224
1
W
Pele
15,191
584
188
7
0
609,189
8
W
Fenrir
13,294
511
156
6
0
473,112
13
L
Cu Chulainn
12,450
479
181
7
0
427,691
8
L
Janus
11,948
460
194
7
0
486,138
12
L
Jing Wei
12,419
478
186
7
0
461,753
8
W
Kuzenbo
12,420
478
48
2
0
518,148
4
L
Awilix
13,173
507
142
5
0
525,184
4
L
Ares
10,641
409
55
2
0
471,995
0
W
Jormungandr
12,597
485
178
7
0
496,521
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role