Player Matchup

Bellona
Bellona
 
Bellona
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Bewdl
Bacchus
Level 8
God Stats
4W - 2L
1,722 SR
Queue Stats
5W - 2L
1,555 Elo+
Party 3
Baron Samedi
Baron Samedi
SgtBabyBlaster
Baron Samedi
Level 24
God Stats
1W - 0L
1,769 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
TakingAMeanOne
Cupid
Level 122
God Stats
5W - 0L
1,740 SR
Queue Stats
21W - 21L
1,506 Elo+
Party 3
Thanatos
Thanatos
dartamis
Thanatos
Level 47
God Stats
8W - 2L
1,665 SR
Queue Stats
81W - 27L
1,713 Elo+
Party 2
Team Averages
Level 43
1,679 SR
1,555 Elo+

VS

Team Averages
Level 67
1,527 SR
1,490 Elo+
Artio
Artio
Dwendalian
Artio
Level 48
God Stats
1W - 2L
1,761 SR
Queue Stats
26W - 27L
1,489 Elo+
Party 1
Heimdallr
Heimdallr
Klyva
Heimdallr
Level 107
God Stats
8W - 2L
1,709 SR
Queue Stats
39W - 31L
1,529 Elo+
Party 1
Zeus
Zeus
LCutright
Zeus
Level 106
God Stats
0W - 2L
1,318 SR
Queue Stats
54W - 52L
1,494 Elo+
Party 1
Loki
Loki
Ludwig171
Loki
Level 46
God Stats
1W - 3L
1,345 SR
Queue Stats
12W - 16L
1,451 Elo+
Solo
Gilgamesh
Gilgamesh
xKingArthur1999
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
1 / 0 / 3
5,729
573
4,472
6,472
5,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Bewdl
Bacchus
8
1 / 1 / 2
5,371
537
2,559
4,811
3,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
SgtBabyBlaster
Baron Samedi
11
1 / 3 / 4
6,213
621
3,552
4,925
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 0 / 1
5,669
567
5,329
6,937
2,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
dartamis
Thanatos
11
8 / 0 / 0
6,575
658
5,417
8,257
3,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
8
1 / 1 / 0
5,145
515
1,473
7,176
4,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heimdallr
Klyva
Heimdallr
9
0 / 2 / 1
4,809
481
5,441
6,743
2,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
8
2 / 3 / 1
5,591
559
4,043
4,471
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
8
1 / 4 / 0
5,126
513
3,508
8,228
2,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
xKingArthur1999
Gilgamesh
9
0 / 3 / 0
5,117
512
3,998
7,472
4,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
13
Kills
4
4
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
3
2.5
W
Bacchus
Bewdl
Bacchus
1
1
2
2
L
Artio
1
1
0
1
L
Heimdallr
Klyva
Heimdallr
0
2
1
0.25
L
Zeus
2
3
1
0.83
L
Loki
1
4
0
0.25
W
Baron Samedi
SgtBabyBlaster
Baron Samedi
1
3
4
1
W
2
0
1
2.5
W
Thanatos
dartamis
Thanatos
8
0
0
8
L
Gilgamesh
xKingArthur1999
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,329
Damage
18,463
31,402
Taken
34,090
17,464
Mitigated
15,818
18,832
Healing
9,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,472
1,856
0
2,164
6,472
5,978
262
39
6,433
0
29,875
W
Bacchus
Bewdl
Bacchus
2,559
421
0
1,225
4,811
3,226
0
316
4,495
5,258
0
L
Artio
1,473
53
0
2,261
7,176
4,602
0
2,245
4,931
7,192
1,620
L
Heimdallr
Klyva
Heimdallr
5,441
1,606
0
2,122
6,743
2,624
0
1,143
5,600
0
34,623
L
Zeus
4,043
1,161
0
509
4,471
1,511
0
1,754
2,717
29,825
0
L
Loki
3,508
994
0
2,567
8,228
2,537
0
969
7,259
0
26,405
W
Baron Samedi
SgtBabyBlaster
Baron Samedi
3,552
727
117
1,075
4,925
2,503
1,089
3,324
1,601
36,638
0
W
5,329
3,663
177
5,163
6,937
2,009
622
389
6,548
0
40,195
W
Thanatos
dartamis
Thanatos
5,417
1,578
0
8,911
8,257
3,748
0
1,043
7,214
0
37,104
L
Gilgamesh
xKingArthur1999
Gilgamesh
3,998
1,237
0
1,677
7,472
4,544
0
0
7,472
0
24,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,557
Gold Earned
25,788
265
Minions Killed
226
0
Camps Cleared
0
1,050,222
Distance Traveled
895,521
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,729
573
57
6
0
203,730
3
W
Bacchus
5,371
537
7
1
0
222,911
2
L
Artio
5,145
515
14
1
0
203,929
1
L
Heimdallr
4,809
481
49
5
0
168,939
1
L
Zeus
5,591
559
53
5
0
125,977
0
L
Loki
5,126
513
58
6
0
214,282
3
W
Baron Samedi
6,213
621
71
7
0
195,432
0
W
Cupid
5,669
567
71
7
0
191,284
1
W
Thanatos
6,575
658
59
6
0
236,865
0
L
Gilgamesh
5,117
512
52
5
0
182,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role