Player Matchup

Charybdis
Charybdis
DrThunder2792
Charybdis
Level 160
God Stats
3W - 6L
1,502 SR
Queue Stats
513W - 474L
1,503 Elo+
Party 3
Scylla
Scylla
Kasper_Kasper_
Scylla
Level 110
God Stats
13W - 24L
1,403 SR
Queue Stats
149W - 167L
1,373 Elo+
Party 2
Arachne
Arachne
SailorMoonGuard4
Arachne
Level 155
God Stats
8W - 4L
1,677 SR
Queue Stats
451W - 493L
1,457 Elo+
Party 3
Achilles
Achilles
Willoughby0159
Achilles
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 46L
1,389 Elo+
Party 3
Kumbhakarna
Kumbhakarna
ayeitsj21
Kumbhakarna
Level 121
God Stats
12W - 20L
1,403 SR
Queue Stats
39W - 51L
1,334 Elo+
Party 2
Team Averages
Level 119
1,497 SR
1,411 Elo+

VS

Team Averages
Level 65
1,655 SR
1,525 Elo+
Danzaburou
Danzaburou
Fleezusz
Danzaburou
Level 82
God Stats
5W - 4L
1,639 SR
Queue Stats
87W - 67L
1,528 Elo+
Party 1
Bellona
Bellona
GoliathDS
Bellona
Level 95
God Stats
5W - 1L
1,753 SR
Queue Stats
88W - 65L
1,548 Elo+
Party 1
Agni
Agni
jacari91
Agni
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,418 Elo+
Solo
Khepri
Khepri
pyyyr3
Khepri
Level 29
God Stats
18W - 9L
1,651 SR
Queue Stats
61W - 34L
1,584 Elo+
Party 1
Tiamat
Tiamat
seaquill
Tiamat
Level 60
God Stats
1W - 0L
1,732 SR
Queue Stats
19W - 11L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DrThunder2792
Charybdis
16
2 / 3 / 1
10,116
506
8,387
17,473
6,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 6 / 2
8,306
415
5,344
12,182
5,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 1 / 1
9,567
478
6,255
15,488
6,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
14
2 / 3 / 1
8,946
447
6,827
16,622
15,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
ayeitsj21
Kumbhakarna
13
1 / 3 / 2
8,804
440
3,557
17,235
19,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fleezusz
Danzaburou
16
4 / 1 / 2
10,970
549
10,981
11,461
5,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
GoliathDS
Bellona
15
2 / 2 / 3
10,119
506
11,499
15,624
16,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
18
6 / 1 / 3
11,533
577
10,795
8,953
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
pyyyr3
Khepri
15
2 / 2 / 7
10,528
526
7,032
17,322
20,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
seaquill
Tiamat
15
2 / 2 / 4
9,532
477
8,165
13,152
9,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
8
Kills
16
16
Deaths
8
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DrThunder2792
Charybdis
2
3
1
0.83
W
Danzaburou
Fleezusz
Danzaburou
4
1
2
5
W
Bellona
GoliathDS
Bellona
2
2
3
1.75
L
0
6
2
0.17
L
3
1
1
3.5
L
Achilles
2
3
1
0.83
L
Kumbhakarna
ayeitsj21
Kumbhakarna
1
3
2
0.67
W
Agni
6
1
3
7.5
W
Khepri
pyyyr3
Khepri
2
2
7
2.75
W
Tiamat
seaquill
Tiamat
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,370
Damage
48,472
79,000
Taken
66,512
53,604
Mitigated
55,610
23,964
Healing
16,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DrThunder2792
Charybdis
8,387
4,785
0
9,988
17,473
6,811
3,803
3,173
14,292
0
101,664
W
Danzaburou
Fleezusz
Danzaburou
10,981
5,161
0
6,641
11,461
5,206
5,211
188
11,273
0
83,965
W
Bellona
GoliathDS
Bellona
11,499
2,513
0
4,635
15,624
16,327
3,954
2,043
12,477
0
64,122
L
5,344
482
0
2,330
12,182
5,284
0
8,063
3,879
64,691
0
L
6,255
3,937
0
3,378
15,488
6,964
31
1,973
13,353
0
76,066
L
Achilles
6,827
1,798
0
6,383
16,622
15,387
396
3,379
13,137
0
36,471
L
Kumbhakarna
ayeitsj21
Kumbhakarna
3,557
571
0
1,885
17,235
19,158
0
8,354
8,589
30,952
0
W
Agni
10,795
1,052
0
1,345
8,953
4,164
1,205
4,474
4,479
102,129
0
W
Khepri
pyyyr3
Khepri
7,032
1,019
0
1,681
17,322
20,835
1,524
736
16,498
29,564
3,817
W
Tiamat
seaquill
Tiamat
8,165
1,349
0
1,787
13,152
9,078
637
1,905
11,215
50,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,739
Gold Earned
52,682
497
Minions Killed
552
0
Camps Cleared
0
1,764,533
Distance Traveled
1,943,913
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,116
506
178
9
0
334,479
0
W
Danzaburou
10,970
549
151
8
0
348,835
1
W
Bellona
10,119
506
100
5
0
424,323
6
L
Scylla
8,306
415
95
5
0
313,337
1
L
Arachne
9,567
478
119
6
0
397,638
6
L
Achilles
8,946
447
73
4
0
335,667
1
L
Kumbhakarna
8,804
440
32
2
0
383,412
4
W
Agni
11,533
577
171
9
0
373,621
4
W
Khepri
10,528
526
48
2
0
387,343
4
W
Tiamat
9,532
477
82
4
0
409,791
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role