Player Matchup

Set
Set
 
Set
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
ArTuRoO369
Shiva
Level 158
God Stats
15W - 12L
1,549 SR
Queue Stats
257W - 248L
1,536 Elo+
Party 1
Ishtar
Ishtar
lightvortex32
Ishtar
Level 159
God Stats
11W - 7L
1,574 SR
Queue Stats
254W - 217L
1,601 Elo+
Party 1
Ra
Ra
redrom95
Ra
Level 119
God Stats
2W - 0L
1,444 SR
Queue Stats
18W - 13L
1,551 Elo+
Party 1
Ao Kuang
Ao Kuang
sJosaPG
Ao Kuang
Level 18
God Stats
2W - 1L
1,338 SR
Queue Stats
8W - 3L
1,328 Elo+
Party 1
Team Averages
Level 117
1,481 SR
1,503 Elo+

VS

Team Averages
Level 114
1,626 SR
1,509 Elo+
Cu Chulainn
Cu Chulainn
ATTKTSTR
Cu Chulainn
Level 148
God Stats
7W - 2L
1,753 SR
Queue Stats
52W - 36L
1,605 Elo+
Party 2
Tiamat
Tiamat
CounterspeIl
Tiamat
Level 158
God Stats
4W - 9L
1,460 SR
Queue Stats
306W - 298L
1,523 Elo+
Party 2
Arachne
Arachne
Sigma1740
Arachne
Level 89
God Stats
10W - 5L
1,682 SR
Queue Stats
261W - 312L
1,507 Elo+
Party 2
Chiron
Chiron
Star_Lord_n_Co
Chiron
Level 148
God Stats
28W - 33L
1,475 SR
Queue Stats
726W - 785L
1,405 Elo+
Solo
Fafnir
Fafnir
blob04
Fafnir
Level 28
God Stats
1W - 1L
1,762 SR
Queue Stats
56W - 44L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
2 / 3 / 5
7,838
490
6,778
13,183
6,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shiva
13
3 / 0 / 9
8,288
518
8,955
14,311
12,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
6 / 1 / 7
9,723
608
17,150
13,211
6,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 1 / 6
8,332
521
5,200
7,913
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
sJosaPG
Ao Kuang
15
4 / 3 / 3
9,512
595
6,461
11,917
6,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ATTKTSTR
Cu Chulainn
13
4 / 4 / 1
8,016
501
10,289
14,001
12,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tiamat
13
2 / 1 / 2
7,853
491
7,019
9,885
7,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Sigma1740
Arachne
11
1 / 1 / 1
7,357
460
3,190
11,016
4,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 8 / 1
6,080
380
5,156
15,628
4,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
blob04
Fafnir
10
1 / 2 / 2
7,015
438
3,691
14,485
15,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
16
Kills
8
8
Deaths
16
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
2
3
5
1.5
L
Cu Chulainn
ATTKTSTR
Cu Chulainn
4
4
1
1.13
W
Shiva
3
0
9
7.5
L
Tiamat
2
1
2
3
L
Arachne
Sigma1740
Arachne
1
1
1
1.5
L
0
8
1
0.06
L
Fafnir
blob04
Fafnir
1
2
2
1
W
6
1
7
9.5
W
1
1
6
4
W
Ao Kuang
sJosaPG
Ao Kuang
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,544
Damage
29,345
60,535
Taken
65,015
35,611
Mitigated
45,142
26,329
Healing
13,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
6,778
2,942
0
888
13,183
6,114
1,128
3,414
9,583
0
53,662
L
Cu Chulainn
ATTKTSTR
Cu Chulainn
10,289
2,828
0
2,403
14,001
12,387
482
4,685
9,274
0
59,146
W
Shiva
8,955
1,794
904
3,376
14,311
12,789
0
2,587
11,724
0
40,264
L
Tiamat
7,019
885
0
2,833
9,885
7,532
48
1,771
7,929
56,093
0
L
Arachne
Sigma1740
Arachne
3,190
1,296
0
1,914
11,016
4,542
0
1,427
9,589
0
46,442
L
5,156
1,756
489
3,647
15,628
4,935
275
1,254
14,019
0
29,765
L
Fafnir
blob04
Fafnir
3,691
1,228
0
2,518
14,485
15,746
0
2,524
11,689
19,709
0
W
17,150
12,403
0
9,008
13,211
6,313
227
2,889
10,322
0
91,782
W
5,200
594
1,990
2,630
7,913
3,444
203
3,790
4,123
64,001
0
W
Ao Kuang
sJosaPG
Ao Kuang
6,461
1,234
0
7,533
11,917
6,951
0
688
11,229
64,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,693
Gold Earned
36,321
504
Minions Killed
366
0
Camps Cleared
0
1,507,422
Distance Traveled
1,403,879
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,838
490
84
5
0
327,311
2
L
Cu Chulainn
8,016
501
104
7
0
267,860
0
W
Shiva
8,288
518
57
4
0
300,167
5
L
Tiamat
7,853
491
110
7
0
290,442
4
L
Arachne
7,357
460
84
5
0
309,495
1
L
Chiron
6,080
380
49
3
0
234,582
4
L
Fafnir
7,015
438
19
1
0
301,500
0
W
Ishtar
9,723
608
126
8
0
265,998
2
W
Ra
8,332
521
116
7
0
309,838
3
W
Ao Kuang
9,512
595
121
8
0
304,108
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role