Player Matchup

Tsukuyomi
Tsukuyomi
GomieTheHomie
Tsukuyomi
Level 155
God Stats
59W - 50L
1,663 SR
Queue Stats
193W - 179L
1,658 Elo+
Solo
Baron Samedi
Baron Samedi
MeesterKeebs
Baron Samedi
Level 75
God Stats
1W - 1L
1,477 SR
Queue Stats
155W - 158L
1,648 Elo+
Party 1
Neith
Neith
Mikecho
Neith
Level 85
God Stats
7W - 4L
1,726 SR
Queue Stats
186W - 122L
1,774 Elo+
Party 1
Ymir
Ymir
RoycexKing
Ymir
Level 160
God Stats
78W - 75L
1,609 SR
Queue Stats
87W - 88L
1,635 Elo+
Solo
Hercules
Hercules
T60YJr
Hercules
Level 102
God Stats
187W - 130L
1,711 SR
Queue Stats
273W - 203L
1,720 Elo+
Party 1
Team Averages
Level 115
1,637 SR
1,687 Elo+

VS

Team Averages
Level 140
1,990 SR
2,039 Elo+
Athena
Athena
FartAppreciator
Athena
Level 141
God Stats
6W - 3L
1,679 SR
Queue Stats
146W - 136L
1,580 Elo+
Solo
Medusa
Medusa
SoccerMoney
Medusa
Level 136
God Stats
1W - 0L
2,049 SR
Queue Stats
68W - 6L
2,013 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sparconix
Tsukuyomi
Level 160
God Stats
123W - 1L
2,391 SR
Queue Stats
441W - 8L
2,335 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
average
Morgan Le Fay
Level 160
God Stats
42W - 2L
1,990 SR
Queue Stats
583W - 36L
2,158 Elo+
Party 2
Sun Wukong
Sun Wukong
nekoonosu
Sun Wukong
Level 105
God Stats
1W - 0L
1,841 SR
Queue Stats
131W - 8L
2,107 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GomieTheHomie
Tsukuyomi
15
1 / 7 / 4
8,449
704
7,413
14,391
6,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
MeesterKeebs
Baron Samedi
15
2 / 5 / 2
8,879
740
7,314
13,774
6,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Mikecho
Neith
16
2 / 2 / 5
9,163
764
11,622
13,223
5,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 5 / 7
7,799
650
4,231
16,772
18,187
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
T60YJr
Hercules
16
5 / 4 / 3
9,452
788
13,224
16,191
12,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 13
8,347
696
4,899
17,206
15,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
16
3 / 1 / 8
9,167
764
10,410
9,603
4,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Sparconix
Tsukuyomi
18
8 / 3 / 9
10,200
850
17,789
9,961
5,079
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
average
Morgan Le Fay
17
7 / 1 / 10
10,023
835
18,206
9,577
4,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
nekoonosu
Sun Wukong
17
5 / 0 / 9
9,797
816
14,125
10,717
5,920
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
72
10
Kills
23
23
Deaths
10
21
Assists
49
Player
Kills
Deaths
Assists
KDA
W
0
5
13
1.3
L
Tsukuyomi
GomieTheHomie
Tsukuyomi
1
7
4
0.43
L
Baron Samedi
MeesterKeebs
Baron Samedi
2
5
2
0.6
L
Neith
Mikecho
Neith
2
2
5
2.25
L
0
5
7
0.7
W
Medusa
3
1
8
7
W
Tsukuyomi
Sparconix
Tsukuyomi
8
3
9
4.17
L
Hercules
T60YJr
Hercules
5
4
3
1.63
W
Morgan Le Fay
average
Morgan Le Fay
7
1
10
12
W
Sun Wukong
nekoonosu
Sun Wukong
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,804
Damage
65,429
74,351
Taken
57,064
49,599
Mitigated
35,609
17,815
Healing
12,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,899
1,492
0
3,398
17,206
15,261
120
2,441
14,519
8,580
0
L
Tsukuyomi
GomieTheHomie
Tsukuyomi
7,413
1,873
0
1,407
14,391
6,516
0
7,121
7,270
0
27,295
L
Baron Samedi
MeesterKeebs
Baron Samedi
7,314
623
493
2,841
13,774
6,791
0
5,397
8,377
35,481
0
L
Neith
Mikecho
Neith
11,622
4,915
0
6,028
13,223
5,140
0
2,393
10,830
0
49,099
L
4,231
718
94
2,179
16,772
18,187
0
3,570
13,202
5,109
0
W
Medusa
10,410
5,356
0
3,041
9,603
4,581
1,372
3,894
5,574
0
32,735
W
Tsukuyomi
Sparconix
Tsukuyomi
17,789
4,144
0
1,545
9,961
5,079
1,224
1,112
8,768
0
47,163
L
Hercules
T60YJr
Hercules
13,224
3,334
0
4,773
16,191
12,965
0
4,624
11,567
0
24,911
W
Morgan Le Fay
average
Morgan Le Fay
18,206
1,293
480
2,016
9,577
4,768
1,110
2,708
6,777
39,429
0
W
Sun Wukong
nekoonosu
Sun Wukong
14,125
1,327
0
1,918
10,717
5,920
1,001
1,390
9,057
0
43,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,742
Gold Earned
47,534
229
Minions Killed
245
0
Camps Cleared
0
1,178,141
Distance Traveled
1,344,521
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,347
696
7
1
0
256,949
4
L
Tsukuyomi
8,449
704
36
3
0
231,652
1
L
Baron Samedi
8,879
740
71
6
0
232,485
2
L
Neith
9,163
764
86
7
0
225,079
1
L
Ymir
7,799
650
5
0
0
231,300
7
W
Medusa
9,167
764
63
5
0
259,510
0
W
Tsukuyomi
10,200
850
61
5
0
269,397
4
L
Hercules
9,452
788
31
3
0
257,625
1
W
Morgan Le Fay
10,023
835
51
4
0
271,765
0
W
Sun Wukong
9,797
816
63
5
0
286,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role