Player Matchup

Chaac
Chaac
Chile_Jr23
Chaac
Level 121
God Stats
2W - 0L
1,714 SR
Queue Stats
44W - 20L
1,691 Elo+
Party 1
Thor
Thor
SodeNiShirayuki
Thor
Level 121
God Stats
2W - 2L
1,638 SR
Queue Stats
160W - 71L
1,691 Elo+
Party 1
Izanami
Izanami
ehhwoll
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,783 Elo+
Party 1
Sol
Sol
lóuch
Sol
Level 68
God Stats
1W - 1L
1,685 SR
Queue Stats
177W - 98L
1,653 Elo+
Party 1
Sylvanus
Sylvanus
yomasta87
Sylvanus
Level 143
God Stats
12W - 11L
1,540 SR
Queue Stats
274W - 313L
1,476 Elo+
Solo
Team Averages
Level 92
1,615 SR
1,659 Elo+

VS

Team Averages
Level 73
1,499 SR
1,505 Elo+
Zeus
Zeus
EPICxORPHAN
Zeus
Level 140
God Stats
0W - 1L
1,288 SR
Queue Stats
17W - 16L
1,516 Elo+
Party 3
Maui
Maui
Manoplaso
Maui
Level 31
God Stats
0W - 1L
1,598 SR
Queue Stats
10W - 7L
1,562 Elo+
Party 3
Bastet
Bastet
PapiJayo
Bastet
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,471 Elo+
Party 2
Hades
Hades
rayrayactual
Hades
Level 108
God Stats
2W - 2L
1,383 SR
Queue Stats
28W - 27L
1,509 Elo+
Party 3
Izanami
Izanami
yu8155
Izanami
Level 38
God Stats
1W - 1L
1,727 SR
Queue Stats
6W - 8L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
3 / 1 / 13
10,603
1,060
13,370
11,726
15,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
10 / 3 / 5
11,799
1,180
20,722
12,105
5,666
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
ehhwoll
Izanami
17
2 / 0 / 16
10,578
1,058
13,260
12,532
11,850
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sol
lóuch
Sol
17
6 / 3 / 13
11,337
1,134
27,453
13,096
5,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
yomasta87
Sylvanus
16
2 / 0 / 10
10,112
1,011
5,778
10,138
12,289
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

276

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 3
10,610
1,061
15,278
10,997
4,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Maui
15
0 / 1 / 7
10,145
1,015
4,425
18,527
19,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
PapiJayo
Bastet
15
2 / 7 / 4
10,096
1,010
14,626
21,305
8,881
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 4 / 6
9,101
910
9,809
16,542
12,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
yu8155
Izanami
15
1 / 6 / 4
9,599
960
11,169
17,035
6,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
31
23
Kills
7
7
Deaths
23
57
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chaac
3
1
13
9.5
L
4
5
3
1.1
L
Maui
0
1
7
3.5
L
Bastet
PapiJayo
Bastet
2
7
4
0.57
W
10
3
5
4.17
W
Izanami
ehhwoll
Izanami
2
0
16
10
W
Sol
lóuch
Sol
6
3
13
4.17
L
0
4
6
0.75
W
Sylvanus
yomasta87
Sylvanus
2
0
10
7
L
Izanami
yu8155
Izanami
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,583
Damage
55,307
59,597
Taken
84,406
50,367
Mitigated
51,204
13,901
Healing
6,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
13,370
3,358
0
3,577
11,726
15,109
0
6,128
5,598
0
20,468
L
15,278
1,861
0
379
10,997
4,051
0
4,519
6,478
38,279
0
L
Maui
4,425
1,553
104
1,338
18,527
19,449
0
9,912
8,247
8,423
0
L
Bastet
PapiJayo
Bastet
14,626
3,296
0
1,886
21,305
8,881
0
6,814
14,254
0
30,587
W
20,722
3,259
0
220
12,105
5,666
0
5,898
6,207
0
35,439
W
Izanami
ehhwoll
Izanami
13,260
8,192
0
0
12,532
11,850
0
5,729
6,803
1,807
42,525
W
Sol
lóuch
Sol
27,453
13,017
0
2,468
13,096
5,453
0
6,673
6,423
34,258
0
L
9,809
152
511
1,127
16,542
12,254
0
5,266
10,896
19,934
0
W
Sylvanus
yomasta87
Sylvanus
5,778
1,442
4,162
3,474
10,138
12,289
0
5,084
5,054
14,377
0
L
Izanami
yu8155
Izanami
11,169
6,487
0
1,342
17,035
6,569
0
7,373
9,576
0
34,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,429
Gold Earned
49,551
179
Minions Killed
180
9
Camps Cleared
3
895,748
Distance Traveled
899,241
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,603
1,060
27
3
1
193,221
0
L
Zeus
10,610
1,061
63
6
1
161,191
1
L
Maui
10,145
1,015
10
1
0
166,398
0
L
Bastet
10,096
1,010
29
3
1
217,437
0
W
Thor
11,799
1,180
27
3
4
181,920
1
W
Izanami
10,578
1,058
77
8
1
170,484
0
W
Sol
11,337
1,134
32
3
1
165,516
0
L
Hades
9,101
910
32
3
1
182,906
3
W
Sylvanus
10,112
1,011
16
2
2
184,607
0
L
Izanami
9,599
960
46
5
0
171,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role