Player Matchup

Nemesis
Nemesis
OniCappa
Nemesis
Level 16
God Stats
6W - 8L
1,293 SR
Queue Stats
6W - 8L
1,259 Elo+
Party 1
Jormungandr
Jormungandr
YoungxMidoriya
Jormungandr
Level 42
God Stats
3W - 3L
1,571 SR
Queue Stats
6W - 8L
1,268 Elo+
Party 1
Heimdallr
Heimdallr
prokillzpro
Heimdallr
Level 7
God Stats
3W - 3L
1,371 SR
Queue Stats
4W - 7L
1,184 Elo+
Party 1
Team Averages
Level 22
1,412 SR
1,237 Elo+

VS

Team Averages
Level 124
1,458 SR
1,457 Elo+
Medusa
Medusa
Chrimnon
Medusa
Level 127
God Stats
2W - 1L
1,530 SR
Queue Stats
61W - 101L
1,321 Elo+
Solo
Ares
Ares
Smoothez187
Ares
Level 126
God Stats
2W - 0L
1,409 SR
Queue Stats
39W - 44L
1,549 Elo+
Solo
Kukulkan
Kukulkan
WeatherFang
Kukulkan
Level 120
God Stats
58W - 81L
1,434 SR
Queue Stats
491W - 594L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
OniCappa
Nemesis
16
1 / 6 / 2
11,080
554
10,217
21,466
12,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
YoungxMidoriya
Jormungandr
20
3 / 0 / 4
14,477
724
20,131
29,930
52,641
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
prokillzpro
Heimdallr
19
3 / 5 / 2
13,206
660
11,873
18,774
8,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chrimnon
Medusa
20
5 / 4 / 5
14,328
716
20,576
20,816
13,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
1 / 1 / 7
13,548
677
17,949
26,536
41,080
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
WeatherFang
Kukulkan
20
5 / 2 / 6
14,563
728
24,479
9,312
5,470
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
7
Kills
11
11
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
Chrimnon
Medusa
5
4
5
1.88
L
Nemesis
OniCappa
Nemesis
1
6
2
0.33
W
1
1
7
4.5
W
Kukulkan
WeatherFang
Kukulkan
5
2
6
4
L
Jormungandr
YoungxMidoriya
Jormungandr
3
0
4
5
L
Heimdallr
prokillzpro
Heimdallr
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,221
Damage
63,004
70,170
Taken
56,664
74,106
Mitigated
60,239
11,261
Healing
13,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Chrimnon
Medusa
20,576
12,772
0
8,756
20,816
13,689
2,400
9,166
11,650
0
78,711
L
Nemesis
OniCappa
Nemesis
10,217
3,863
0
4,633
21,466
12,705
0
11,528
9,938
0
20,004
W
17,949
620
0
3,568
26,536
41,080
301
7,265
19,271
38,601
0
W
Kukulkan
WeatherFang
Kukulkan
24,479
1,157
0
976
9,312
5,470
750
4,225
5,087
106,858
0
L
Jormungandr
YoungxMidoriya
Jormungandr
20,131
5,973
0
3,927
29,930
52,641
0
16,807
13,123
68,548
0
L
Heimdallr
prokillzpro
Heimdallr
11,873
2,539
0
2,701
18,774
8,760
0
14,157
4,617
0
71,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,763
Gold Earned
42,439
218
Minions Killed
262
0
Camps Cleared
0
1,084,954
Distance Traveled
1,196,133
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,328
716
99
5
0
374,966
5
L
Nemesis
11,080
554
18
1
0
336,915
0
W
Ares
13,548
677
17
1
0
419,668
5
W
Kukulkan
14,563
728
146
7
0
401,499
5
L
Jormungandr
14,477
724
78
4
0
379,125
1
L
Heimdallr
13,206
660
122
6
0
368,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role