Player Matchup

King Arthur
King Arthur
GADKIEL
King Arthur
Level 136
God Stats
2W - 5L
1,251 SR
Queue Stats
340W - 415L
1,335 Elo+
Solo
Discordia
Discordia
Kylieus
Discordia
Level 65
God Stats
2W - 3L
1,302 SR
Queue Stats
79W - 96L
1,341 Elo+
Solo
Cupid
Cupid
Mr White 513
Cupid
Level 140
God Stats
2W - 1L
1,413 SR
Queue Stats
2W - 5L
1,093 Elo+
Solo
Mercury
Mercury
xTWSxGhost
Mercury
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 26L
1,522 Elo+
Party 1
Ishtar
Ishtar
xTWSxMrKing
Ishtar
Level 80
God Stats
7W - 5L
1,671 SR
Queue Stats
29W - 32L
1,490 Elo+
Party 1
Team Averages
Level 102
1,427 SR
1,356 Elo+

VS

Team Averages
Level 78
1,410 SR
1,401 Elo+
Sol
Sol
 
Sol
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
DeknoR
Ishtar
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,192 Elo+
Party 2
Tiamat
Tiamat
LilithTheVamp-_-
Tiamat
Level 72
God Stats
0W - 1L
1,289 SR
Queue Stats
21W - 26L
1,389 Elo+
Solo
Arachne
Arachne
RAGE TreeVar
Arachne
Level 59
God Stats
3W - 5L
1,500 SR
Queue Stats
13W - 15L
1,690 Elo+
Party 2
Mercury
Mercury
TheYoungCornwal
Mercury
Level 126
God Stats
0W - 2L
1,260 SR
Queue Stats
3W - 11L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GADKIEL
King Arthur
18
2 / 4 / 11
11,535
1,049
9,134
21,066
18,892
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Kylieus
Discordia
18
1 / 5 / 9
10,951
996
8,091
14,971
6,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 1 / 8
12,201
1,109
7,791
8,139
3,675
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
xTWSxGhost
Mercury
18
6 / 0 / 12
13,509
1,228
16,936
11,231
6,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ishtar
18
7 / 2 / 9
12,421
1,129
24,090
9,901
4,693
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

218

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
2 / 3 / 6
12,307
1,119
13,348
16,076
8,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
DeknoR
Ishtar
17
1 / 7 / 7
11,311
1,028
13,603
20,588
11,903
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 4 / 6
12,048
1,095
19,593
13,717
11,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
RAGE TreeVar
Arachne
17
4 / 5 / 5
11,350
1,032
13,992
20,594
17,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 0 / 0
9,244
840
0
0
0

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
36
19
Kills
12
12
Deaths
19
49
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
3
6
1.67
L
Ishtar
DeknoR
Ishtar
1
7
7
0.64
W
King Arthur
GADKIEL
King Arthur
2
4
11
1.88
W
Discordia
Kylieus
Discordia
1
5
9
1.1
L
5
4
6
2
W
3
1
8
7
L
Arachne
RAGE TreeVar
Arachne
4
5
5
1.3
L
0
0
0
0
W
Mercury
xTWSxGhost
Mercury
6
0
12
12
W
Ishtar
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,042
Damage
60,536
65,308
Taken
70,975
39,956
Mitigated
49,888
11,995
Healing
10,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,348
4,385
0
4,982
16,076
8,661
0
2,216
13,860
52,342
3,157
L
Ishtar
DeknoR
Ishtar
13,603
7,662
23
622
20,588
11,903
0
2,945
17,643
0
34,051
W
King Arthur
GADKIEL
King Arthur
9,134
888
209
3,071
21,066
18,892
0
9,189
11,463
126
26,970
W
Discordia
Kylieus
Discordia
8,091
1,430
0
522
14,971
6,639
0
6,752
7,941
23,022
0
L
19,593
2,346
0
1,538
13,717
11,794
0
1,155
12,562
29,744
0
W
7,791
5,538
1,861
1,854
8,139
3,675
0
5,511
2,450
0
42,130
L
Arachne
RAGE TreeVar
Arachne
13,992
8,047
0
3,760
20,594
17,530
0
1,901
18,693
0
24,115
L
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
xTWSxGhost
Mercury
16,936
9,103
0
1,634
11,231
6,057
0
6,229
4,786
0
32,675
W
Ishtar
24,090
16,504
0
2,844
9,901
4,693
0
3,632
6,211
0
44,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,617
Gold Earned
56,260
246
Minions Killed
201
8
Camps Cleared
7
1,126,582
Distance Traveled
799,108
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,307
1,119
103
9
2
204,789
1
L
Ishtar
11,311
1,028
40
4
1
194,592
0
W
King Arthur
11,535
1,049
36
3
0
231,612
0
W
Discordia
10,951
996
35
3
2
201,171
0
L
Tiamat
12,048
1,095
30
3
2
201,028
0
W
Cupid
12,201
1,109
90
8
5
189,778
4
L
Arachne
11,350
1,032
28
3
2
198,699
1
L
Mercury
9,244
840
0
0
0
0
0
W
Mercury
13,509
1,228
38
3
0
280,038
0
W
Ishtar
12,421
1,129
47
4
1
223,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role