Player Matchup

Olorun
Olorun
BadGuysDie69
Olorun
Level 67
God Stats
5W - 1L
1,742 SR
Queue Stats
135W - 91L
1,599 Elo+
Party 1
Baron Samedi
Baron Samedi
DaddysFemboy
Baron Samedi
Level 76
God Stats
1W - 0L
1,243 SR
Queue Stats
7W - 1L
1,775 Elo+
Party 1
Ymir
Ymir
Dragonlxd
Ymir
Level 68
God Stats
2W - 0L
1,856 SR
Queue Stats
69W - 31L
1,633 Elo+
Party 1
Chang'e
Chang'e
fakestjordans
Chang'e
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
39W - 19L
1,558 Elo+
Party 1
Mulan
Mulan
woodsycat
Mulan
Level 160
God Stats
5W - 4L
1,603 SR
Queue Stats
314W - 267L
1,620 Elo+
Party 1
Team Averages
Level 77
1,589 SR
1,637 Elo+

VS

Team Averages
Level 53
1,648 SR
1,598 Elo+
Olorun
Olorun
AC1TV
Olorun
Level 29
God Stats
0W - 1L
1,776 SR
Queue Stats
4W - 1L
1,841 Elo+
Party 2
Thanatos
Thanatos
Kiszuujie
Thanatos
Level 31
God Stats
2W - 1L
1,680 SR
Queue Stats
3W - 2L
1,551 Elo+
Solo
Ra
Ra
No1ButSome1Else
Ra
Level 91
God Stats
5W - 4L
1,532 SR
Queue Stats
16W - 22L
1,453 Elo+
Party 2
Anhur
Anhur
Xenohydra
Anhur
Level 46
God Stats
6W - 7L
1,559 SR
Queue Stats
67W - 82L
1,464 Elo+
Solo
Yemoja
Yemoja
chickensniper05
Yemoja
Level 68
God Stats
0W - 1L
1,695 SR
Queue Stats
12W - 5L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
7 / 0 / 10
11,614
1,161
11,401
7,610
4,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
DaddysFemboy
Baron Samedi
17
4 / 0 / 19
11,544
1,154
25,772
8,121
4,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
18
7 / 2 / 18
12,842
1,284
12,398
18,038
25,821
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
17
4 / 0 / 17
11,194
1,119
8,683
8,322
3,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
woodsycat
Mulan
18
5 / 2 / 21
11,778
1,178
26,228
18,319
25,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Team 1 Tickets

308

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AC1TV
Olorun
16
3 / 6 / 0
10,818
1,082
10,549
18,231
8,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
Kiszuujie
Thanatos
15
1 / 11 / 3
9,790
979
10,423
20,661
10,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 1 / 3
9,745
975
16,508
8,303
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
Xenohydra
Anhur
15
0 / 5 / 4
9,895
990
8,056
15,586
8,029
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 4 / 3
10,385
1,039
6,989
23,467
33,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
17
27
Kills
4
4
Deaths
27
85
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Olorun
AC1TV
Olorun
3
6
0
0.5
W
Olorun
7
0
10
12
W
Baron Samedi
DaddysFemboy
Baron Samedi
4
0
19
13.5
W
Ymir
7
2
18
8
L
Thanatos
Kiszuujie
Thanatos
1
11
3
0.23
L
0
1
3
1.5
L
Anhur
Xenohydra
Anhur
0
5
4
0.4
L
0
4
3
0.38
W
Chang'e
4
0
17
12.5
W
Mulan
woodsycat
Mulan
5
2
21
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,482
Damage
52,525
60,410
Taken
86,248
63,501
Mitigated
64,899
28,383
Healing
13,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AC1TV
Olorun
10,549
7,278
457
2,224
18,231
8,728
0
12,424
5,807
32,956
0
W
Olorun
11,401
6,126
2,081
2,554
7,610
4,191
0
5,084
2,526
30,146
0
W
Baron Samedi
DaddysFemboy
Baron Samedi
25,772
916
6,903
3,228
8,121
4,550
0
5,270
2,851
47,938
0
W
Ymir
12,398
2,163
0
3,192
18,038
25,821
0
8,108
9,930
23,032
0
L
Thanatos
Kiszuujie
Thanatos
10,423
2,404
0
4,013
20,661
10,751
0
13,056
7,605
0
16,090
L
16,508
1,325
1,524
819
8,303
4,010
0
5,567
2,736
39,339
0
L
Anhur
Xenohydra
Anhur
8,056
5,487
0
770
15,586
8,029
0
10,061
5,525
0
24,401
L
6,989
1,894
2,331
1,200
23,467
33,381
0
17,583
5,884
15,322
0
W
Chang'e
8,683
948
4,375
2,116
8,322
3,382
0
5,144
3,178
26,105
0
W
Mulan
woodsycat
Mulan
26,228
3,387
0
3,934
18,319
25,557
0
10,440
7,879
437
40,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,972
Gold Earned
50,633
181
Minions Killed
161
11
Camps Cleared
6
1,016,879
Distance Traveled
921,670
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,818
1,082
46
5
1
172,245
0
W
Olorun
11,614
1,161
41
4
7
211,662
0
W
Baron Samedi
11,544
1,154
47
5
0
214,683
0
W
Ymir
12,842
1,284
24
2
3
193,260
1
L
Thanatos
9,790
979
7
1
1
203,824
0
L
Ra
9,745
975
54
5
4
216,159
0
L
Anhur
9,895
990
45
5
0
162,892
0
L
Yemoja
10,385
1,039
9
1
0
166,550
0
W
Chang'e
11,194
1,119
42
4
0
197,843
0
W
Mulan
11,778
1,178
27
3
1
199,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role