Player Matchup

Kukulkan
Kukulkan
Isaito2401
Kukulkan
Level 38
God Stats
3W - 1L
1,580 SR
Queue Stats
7W - 11L
1,275 Elo+
Solo
Odin
Odin
JolbyBoy
Odin
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,378 Elo+
Party 1
Hun Batz
Hun Batz
Tyraxore
Hun Batz
Level 80
God Stats
3W - 0L
1,799 SR
Queue Stats
82W - 102L
1,400 Elo+
Party 1
Cernunnos
Cernunnos
VulcaPrime45
Cernunnos
Level 88
God Stats
2W - 2L
1,398 SR
Queue Stats
82W - 105L
1,346 Elo+
Party 1
Jormungandr
Jormungandr
sleepypatcat
Jormungandr
Level 15
God Stats
2W - 2L
1,297 SR
Queue Stats
2W - 2L
1,175 Elo+
Party 1
Team Averages
Level 48
1,515 SR
1,315 Elo+

VS

Team Averages
Level 38
1,443 SR
1,390 Elo+
Sol
Sol
MisssGroovyy
Sol
Level 44
God Stats
3W - 9L
1,291 SR
Queue Stats
6W - 20L
1,157 Elo+
Party 2
Mulan
Mulan
RBATheDream
Mulan
Level 56
God Stats
1W - 1L
1,580 SR
Queue Stats
14W - 29L
1,333 Elo+
Party 3
Izanami
Izanami
Saoir
Izanami
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,639 Elo+
Party 2
Cerberus
Cerberus
ToastMyToots
Cerberus
Level 50
God Stats
0W - 2L
1,345 SR
Queue Stats
13W - 29L
1,319 Elo+
Party 3
Ne Zha
Ne Zha
mezzomurphy
Ne Zha
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Isaito2401
Kukulkan
13
3 / 0 / 0
7,136
595
6,300
3,393
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
11
1 / 1 / 2
6,091
508
5,167
7,263
5,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Tyraxore
Hun Batz
11
3 / 0 / 1
6,301
525
5,071
8,041
2,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cernunnos
VulcaPrime45
Cernunnos
11
3 / 1 / 3
6,212
518
11,994
5,209
2,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
sleepypatcat
Jormungandr
11
3 / 1 / 2
6,657
555
4,535
8,754
5,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,339
528
1,939
9,891
3,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 2 / 0
6,728
561
5,433
9,554
6,118
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
Saoir
Izanami
9
1 / 6 / 1
5,538
462
6,144
10,007
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
ToastMyToots
Cerberus
9
1 / 0 / 1
5,651
471
2,307
13,524
6,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ne Zha
9
0 / 4 / 0
5,524
460
1,459
10,976
3,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
13
Kills
3
3
Deaths
14
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Isaito2401
Kukulkan
3
0
0
3
W
Odin
1
1
2
2
L
0
2
0
0
L
1
2
0
0.5
L
Izanami
Saoir
Izanami
1
6
1
0.25
L
Cerberus
ToastMyToots
Cerberus
1
0
1
1.5
W
Hun Batz
Tyraxore
Hun Batz
3
0
1
3.5
W
Cernunnos
VulcaPrime45
Cernunnos
3
1
3
4.5
L
Ne Zha
0
4
0
0
W
Jormungandr
sleepypatcat
Jormungandr
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,067
Damage
17,282
32,660
Taken
53,952
17,310
Mitigated
21,843
10,994
Healing
13,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Isaito2401
Kukulkan
6,300
432
0
850
3,393
1,459
492
1,444
1,949
60,407
0
W
Odin
5,167
1,663
0
2,269
7,263
5,873
0
0
7,263
0
28,518
L
1,939
566
0
4,353
9,891
3,235
201
5,299
4,592
46,864
0
L
5,433
972
0
2,153
9,554
6,118
98
0
8,946
0
39,191
L
Izanami
Saoir
Izanami
6,144
4,741
0
1,754
10,007
2,605
267
1,849
8,158
0
33,441
L
Cerberus
ToastMyToots
Cerberus
2,307
330
0
3,734
13,524
6,133
0
2,592
10,932
22,062
0
W
Hun Batz
Tyraxore
Hun Batz
5,071
2,204
43
3,768
8,041
2,726
0
495
7,546
0
40,655
W
Cernunnos
VulcaPrime45
Cernunnos
11,994
6,254
0
478
5,209
2,109
252
1,041
4,168
0
49,534
L
Ne Zha
1,459
594
0
1,029
10,976
3,752
0
1,001
9,930
0
37,103
W
Jormungandr
sleepypatcat
Jormungandr
4,535
1,794
0
3,586
8,754
5,143
88
1,266
7,488
23,656
2,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,397
Gold Earned
29,780
342
Minions Killed
340
0
Camps Cleared
0
1,112,013
Distance Traveled
1,051,298
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,136
595
98
8
0
211,375
4
W
Odin
6,091
508
57
5
0
220,791
2
L
Sol
6,339
528
87
7
0
213,786
1
L
Mulan
6,728
561
91
8
0
217,147
2
L
Izanami
5,538
462
53
4
0
179,028
0
L
Cerberus
5,651
471
48
4
0
212,651
1
W
Hun Batz
6,301
525
74
6
0
265,137
0
W
Cernunnos
6,212
518
73
6
0
194,472
2
L
Ne Zha
5,524
460
61
5
0
228,686
0
W
Jormungandr
6,657
555
40
3
0
220,238
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role