Player Matchup

Ao Kuang
Ao Kuang
Masters
 
Ao Kuang
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond III
 
Fenrir
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Masters
GvldenJay
Sylvanus
Masters
Level 148
God Stats
13W - 11L
1,679 SR
Queue Stats
231W - 223L
2,239 MMR
Solo
Merlin
Merlin
Diamond II
NevrBD
Merlin
Diamond II
Level 160
God Stats
5W - 7L
1,434 SR
Queue Stats
534W - 540L
2,319 MMR
Solo
Apollo
Apollo
Diamond III
xcoolgamer69420x
Apollo
Diamond III
Level 96
God Stats
6W - 11L
1,478 SR
Queue Stats
404W - 404L
2,211 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,518 SR
1,954 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 148
1,717 SR
2,450 MMR
Izanami
Izanami
Masters
IamFernandos
Izanami
Masters
Level 145
God Stats
8W - 5L
1,745 SR
Queue Stats
236W - 224L
2,482 MMR
Solo
Atlas
Atlas
Diamond II
Sinji580
Atlas
Diamond II
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 125L
2,320 MMR
Party 2
Agni
Agni
Masters
TurtleGoose1
Agni
Masters
Level 143
God Stats
23W - 15L
1,729 SR
Queue Stats
275W - 248L
2,771 MMR
Party 1
Vamana
Vamana
Masters
basikally
Vamana
Masters
Level 160
God Stats
9W - 4L
1,713 SR
Queue Stats
394W - 372L
2,576 MMR
Party 1
Kali
Kali
Diamond V
pegaso74
Kali
Diamond V
Level 160
God Stats
3W - 0L
1,900 SR
Queue Stats
321W - 312L
2,100 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
0 / 4 / 0
4,985
554
2,985
7,291
3,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
 
Fenrir
7
1 / 0 / 2
4,678
520
2,462
7,332
2,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
GvldenJay
Sylvanus
6
0 / 2 / 1
4,390
488
2,043
6,709
2,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
NevrBD
Merlin
9
2 / 1 / 0
5,006
556
5,051
5,112
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 1 / 0
4,652
517
892
5,440
1,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bans
HadesHe BoChronos

VS

Bans
MauiNe ZhaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IamFernandos
Izanami
11
3 / 0 / 0
6,636
737
3,845
4,852
1,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atlas
Sinji580
Atlas
8
0 / 1 / 4
5,578
620
5,137
8,209
4,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 2 / 0
5,759
640
4,438
4,793
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
basikally
Vamana
11
4 / 0 / 0
7,275
808
4,905
6,636
3,558
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
8
0 / 0 / 2
5,504
612
3,456
7,021
2,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
8
8
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
4
0
0
L
Fenrir
 
Fenrir
1
0
2
2
L
Sylvanus
GvldenJay
Sylvanus
0
2
1
0.25
W
Izanami
IamFernandos
Izanami
3
0
0
3
L
Merlin
NevrBD
Merlin
2
1
0
2
W
Atlas
Sinji580
Atlas
0
1
4
2
W
1
2
0
0.5
W
Vamana
basikally
Vamana
4
0
0
4
W
Kali
0
0
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,433
Damage
21,781
31,884
Taken
31,511
11,427
Mitigated
14,067
8,757
Healing
10,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,985
676
0
2,089
7,291
3,015
0
0
7,291
30,065
0
L
Fenrir
 
Fenrir
2,462
552
0
966
7,332
2,707
0
1,730
5,602
0
23,118
L
Sylvanus
GvldenJay
Sylvanus
2,043
475
1,603
1,573
6,709
2,339
0
2,964
3,745
9,105
0
W
Izanami
IamFernandos
Izanami
3,845
2,325
0
2,232
4,852
1,504
1,594
745
4,107
0
60,944
L
Merlin
NevrBD
Merlin
5,051
866
0
630
5,112
2,067
0
3,767
1,345
35,781
0
W
Atlas
Sinji580
Atlas
5,137
2,126
0
2,107
8,209
4,881
0
2,747
5,421
13,070
1,628
W
4,438
414
0
1,580
4,793
1,673
0
2,929
1,864
39,023
0
W
Vamana
basikally
Vamana
4,905
3,038
0
3,239
6,636
3,558
26
2,365
3,939
0
49,228
W
Kali
3,456
1,630
0
1,809
7,021
2,451
0
1,400
5,621
0
35,949
L
892
742
0
1,896
5,440
1,299
0
837
4,603
0
31,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,711
Gold Earned
30,752
250
Minions Killed
358
0
Camps Cleared
0
908,376
Distance Traveled
967,144
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,985
554
61
7
0
190,774
1
L
Fenrir
4,678
520
48
5
0
191,669
4
L
Sylvanus
4,390
488
9
1
0
166,002
2
W
Izanami
6,636
737
111
12
0
181,639
2
L
Merlin
5,006
556
73
8
0
174,323
3
W
Atlas
5,578
620
14
2
0
169,493
2
W
Agni
5,759
640
65
7
0
188,168
6
W
Vamana
7,275
808
109
12
0
207,256
3
W
Kali
5,504
612
59
7
0
220,588
3
L
Apollo
4,652
517
59
7
0
185,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role