Player Matchup

Charybdis
Charybdis
Gnarwl
Charybdis
Level 148
God Stats
1W - 2L
1,506 SR
Queue Stats
302W - 308L
1,587 Elo+
Solo
Cliodhna
Cliodhna
Kaiserlock
Cliodhna
Level 147
God Stats
6W - 5L
1,573 SR
Queue Stats
61W - 38L
1,609 Elo+
Party 2
Merlin
Merlin
Snuggilicious
Merlin
Level 137
God Stats
3W - 1L
1,597 SR
Queue Stats
52W - 27L
1,626 Elo+
Party 2
Neith
Neith
Wanderłust
Neith
Level 124
God Stats
17W - 10L
1,548 SR
Queue Stats
29W - 17L
1,626 Elo+
Party 2
Scylla
Scylla
p128sniper
Scylla
Level 90
God Stats
14W - 12L
1,609 SR
Queue Stats
14W - 12L
1,562 Elo+
Party 2
Team Averages
Level 129
1,567 SR
1,602 Elo+

VS

Team Averages
Level 135
1,602 SR
1,521 Elo+
Maui
Maui
 
Maui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JEEE1931
Ah Muzen Cab
Level 101
God Stats
8W - 6L
1,490 SR
Queue Stats
469W - 489L
1,556 Elo+
Solo
Merlin
Merlin
glorianaventi
Merlin
Level 157
God Stats
2W - 0L
1,603 SR
Queue Stats
34W - 37L
1,520 Elo+
Party 1
Erlang Shen
Erlang Shen
saprwin
Erlang Shen
Level 154
God Stats
2W - 0L
1,709 SR
Queue Stats
42W - 50L
1,532 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
soyboibummer
Morgan Le Fay
Level 104
God Stats
15W - 6L
1,707 SR
Queue Stats
32W - 39L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Gnarwl
Charybdis
17
0 / 2 / 5
11,595
966
8,139
13,754
7,341
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cliodhna
Kaiserlock
Cliodhna
16
1 / 6 / 1
10,628
886
13,588
19,900
10,268
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
0 / 1 / 5
11,716
976
15,880
7,042
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 2 / 1
11,663
972
8,655
8,674
4,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
p128sniper
Scylla
16
2 / 2 / 1
11,419
952
9,845
8,652
3,400
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

163

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
17
1 / 1 / 9
12,199
1,017
5,001
12,130
15,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
JEEE1931
Ah Muzen Cab
18
3 / 1 / 5
12,393
1,033
17,958
10,223
4,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

18
1 / 0 / 10
12,211
1,018
10,597
6,528
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Erlang Shen
saprwin
Erlang Shen
18
4 / 2 / 8
13,064
1,089
13,873
21,768
26,210
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
soyboibummer
Morgan Le Fay
17
4 / 1 / 4
11,406
951
9,315
8,720
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
5
Kills
13
13
Deaths
5
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
1
9
5.5
L
Charybdis
Gnarwl
Charybdis
0
2
5
1.25
W
Ah Muzen Cab
JEEE1931
Ah Muzen Cab
3
1
5
5.5
L
Cliodhna
Kaiserlock
Cliodhna
1
6
1
0.25
L
0
1
5
2.5
L
2
2
1
1.25
W
1
0
10
6
L
Scylla
p128sniper
Scylla
2
2
1
1.25
W
Erlang Shen
saprwin
Erlang Shen
4
2
8
4
W
Morgan Le Fay
soyboibummer
Morgan Le Fay
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,107
Damage
56,744
58,022
Taken
59,369
28,084
Mitigated
51,837
5,944
Healing
14,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
5,001
262
0
1,215
12,130
15,460
0
5,851
6,279
9,893
0
L
Charybdis
Gnarwl
Charybdis
8,139
3,025
749
1,644
13,754
7,341
0
4,268
9,486
0
16,945
W
Ah Muzen Cab
JEEE1931
Ah Muzen Cab
17,958
5,838
0
3,649
10,223
4,336
0
3,598
6,625
0
53,780
L
Cliodhna
Kaiserlock
Cliodhna
13,588
1,124
0
1,588
19,900
10,268
0
10,162
9,738
0
22,052
L
15,880
698
0
626
7,042
2,986
0
2,472
4,570
53,450
0
L
8,655
2,971
0
941
8,674
4,089
0
4,589
4,085
0
36,138
W
10,597
339
0
0
6,528
2,509
0
3,346
3,182
55,638
0
L
Scylla
p128sniper
Scylla
9,845
1,085
0
396
8,652
3,400
0
3,422
5,230
29,792
0
W
Erlang Shen
saprwin
Erlang Shen
13,873
7,670
1,327
6,189
21,768
26,210
0
8,792
12,976
0
22,642
W
Morgan Le Fay
soyboibummer
Morgan Le Fay
9,315
592
417
1,462
8,720
3,322
0
4,138
4,582
18,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,021
Gold Earned
61,273
292
Minions Killed
264
7
Camps Cleared
11
1,174,178
Distance Traveled
1,210,972
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
12,199
1,017
9
1
1
197,768
0
L
Charybdis
11,595
966
46
4
1
219,962
4
W
Ah Muzen Cab
12,393
1,033
99
8
5
252,213
2
L
Cliodhna
10,628
886
19
2
2
259,385
2
L
Merlin
11,716
976
98
8
2
220,016
0
L
Neith
11,663
972
67
6
1
239,493
0
W
Merlin
12,211
1,018
125
10
2
240,303
0
L
Scylla
11,419
952
62
5
1
235,322
0
W
Erlang Shen
13,064
1,089
17
1
2
272,096
0
W
Morgan Le Fay
11,406
951
14
1
1
248,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role