Player Matchup

Kuzenbo
Kuzenbo
Aaron22Darron56
Kuzenbo
Level 124
God Stats
0W - 1L
1,904 SR
Queue Stats
12W - 19L
1,426 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Atellez22_
Morgan Le Fay
Level 129
God Stats
1W - 2L
1,324 SR
Queue Stats
30W - 43L
1,441 Elo+
Solo
Awilix
Awilix
Bad2theJones
Awilix
Level 124
God Stats
2W - 3L
1,561 SR
Queue Stats
4W - 5L
1,451 Elo+
Party 1
Neith
Neith
Nozzy2018
Neith
Level 29
God Stats
1W - 1L
1,638 SR
Queue Stats
1W - 2L
1,474 Elo+
Party 1
Tyr
Tyr
Zabuza303
Tyr
Level 126
God Stats
0W - 1L
1,691 SR
Queue Stats
16W - 19L
1,476 Elo+
Party 1
Team Averages
Level 106
1,624 SR
1,454 Elo+

VS

Team Averages
Level 131
1,638 SR
1,441 Elo+
Mulan
Mulan
Alexis_Salas_026
Mulan
Level 146
God Stats
1W - 1L
1,555 SR
Queue Stats
75W - 55L
1,614 Elo+
Party 3
Heimdallr
Heimdallr
Bca012000
Heimdallr
Level 155
God Stats
2W - 2L
1,526 SR
Queue Stats
4W - 11L
1,326 Elo+
Party 2
Cupid
Cupid
Classicgamer706
Cupid
Level 155
God Stats
1W - 0L
1,629 SR
Queue Stats
8W - 13L
1,423 Elo+
Party 2
Neith
Neith
Daxdax123
Neith
Level 67
God Stats
1W - 2L
1,634 SR
Queue Stats
2W - 7L
1,220 Elo+
Party 2
Hera
Hera
Mdz_vI_ZeUuS_Iv
Hera
Level 131
God Stats
7W - 2L
1,848 SR
Queue Stats
66W - 47L
1,623 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 3
10,545
659
8,860
20,599
27,256
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Morgan Le Fay
Atellez22_
Morgan Le Fay
18
1 / 4 / 3
10,391
649
8,850
11,737
6,193
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
18
1 / 3 / 2
10,849
678
6,738
12,845
6,407
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Nozzy2018
Neith
17
1 / 5 / 1
10,253
641
4,312
10,956
6,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 4 / 2
9,634
602
6,125
21,754
17,155
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 16
11,270
704
14,112
12,039
13,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
Bca012000
Heimdallr
20
11 / 0 / 8
12,972
811
21,504
8,691
5,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

19
3 / 3 / 7
11,941
746
8,149
14,962
7,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
Daxdax123
Neith
18
1 / 0 / 6
11,044
690
2,946
5,286
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
4 / 1 / 14
12,297
769
15,972
7,866
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
71
5
Kills
20
20
Deaths
5
11
Assists
51
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
1
1
16
9
L
Morgan Le Fay
Atellez22_
Morgan Le Fay
1
4
3
0.63
L
Awilix
1
3
2
0.67
W
Heimdallr
Bca012000
Heimdallr
11
0
8
15
W
3
3
7
2.17
W
Neith
Daxdax123
Neith
1
0
6
4
W
4
1
14
11
L
Neith
Nozzy2018
Neith
1
5
1
0.3
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,885
Damage
62,683
77,891
Taken
48,844
63,440
Mitigated
31,710
4,178
Healing
13,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,860
2,270
0
1,929
20,599
27,256
30
4,352
15,820
23,967
0
W
14,112
491
0
5,254
12,039
13,336
413
5,222
6,817
582
36,245
L
Morgan Le Fay
Atellez22_
Morgan Le Fay
8,850
426
0
448
11,737
6,193
952
3,649
7,995
50,052
0
L
Awilix
6,738
925
0
250
12,845
6,407
564
2,417
10,318
0
57,174
W
Heimdallr
Bca012000
Heimdallr
21,504
10,877
0
562
8,691
5,106
3,236
4,632
4,059
0
62,108
W
8,149
2,783
526
4,371
14,962
7,121
3,491
5,358
9,604
0
46,637
W
Neith
Daxdax123
Neith
2,946
546
0
2,646
5,286
2,350
2,234
549
4,737
0
31,309
W
15,972
4,163
0
500
7,866
3,797
1,322
1,949
5,917
58,292
0
L
Neith
Nozzy2018
Neith
4,312
694
0
782
10,956
6,429
354
2,042
8,638
0
31,849
L
6,125
0
0
769
21,754
17,155
0
3,868
17,554
0
19,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,672
Gold Earned
59,524
302
Minions Killed
366
0
Camps Cleared
0
1,682,821
Distance Traveled
1,645,067
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,545
659
30
2
0
328,433
0
W
Mulan
11,270
704
48
3
0
350,728
3
L
Morgan Le Fay
10,391
649
93
6
0
311,739
2
L
Awilix
10,849
678
102
6
0
362,779
2
W
Heimdallr
12,972
811
83
5
0
309,083
0
W
Cupid
11,941
746
88
6
0
327,368
2
W
Neith
11,044
690
48
3
0
326,144
4
W
Hera
12,297
769
99
6
0
331,744
0
L
Neith
10,253
641
53
3
0
298,939
1
L
Tyr
9,634
602
24
2
0
380,931
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role