Player Matchup

Atlas
Atlas
Gribbsly
Atlas
Level 107
God Stats
3W - 9L
1,423 SR
Queue Stats
152W - 161L
1,470 Elo+
Party 2
Cerberus
Cerberus
Tagerus
Cerberus
Level 3
God Stats
0W - 2L
1,257 SR
Queue Stats
0W - 2L
1,216 Elo+
Party 2
Zhong Kui
Zhong Kui
TahmDotCom
Zhong Kui
Level 18
God Stats
2W - 3L
1,512 SR
Queue Stats
8W - 14L
1,386 Elo+
Party 2
Mercury
Mercury
inertiasc
Mercury
Level 106
God Stats
1W - 3L
1,393 SR
Queue Stats
69W - 75L
1,395 Elo+
Party 2
Neith
Neith
yzeiri123
Neith
Level 25
God Stats
0W - 2L
1,257 SR
Queue Stats
5W - 4L
1,482 Elo+
Party 2
Team Averages
Level 52
1,368 SR
1,390 Elo+

VS

Team Averages
Level 73
1,591 SR
1,494 Elo+
Cerberus
Cerberus
Dwendalian
Cerberus
Level 48
God Stats
5W - 5L
1,522 SR
Queue Stats
26W - 27L
1,479 Elo+
Party 1
Heimdallr
Heimdallr
Klyva
Heimdallr
Level 106
God Stats
8W - 2L
1,688 SR
Queue Stats
39W - 31L
1,522 Elo+
Party 1
Vamana
Vamana
LCutright
Vamana
Level 106
God Stats
4W - 2L
1,630 SR
Queue Stats
54W - 52L
1,486 Elo+
Party 1
Mercury
Mercury
VicentDarkin
Mercury
Level 77
God Stats
3W - 0L
1,802 SR
Queue Stats
16W - 7L
1,504 Elo+
Solo
Anubis
Anubis
xKingArthur1999
Anubis
Level 27
God Stats
1W - 1L
1,313 SR
Queue Stats
26W - 27L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Gribbsly
Atlas
11
2 / 2 / 4
7,373
461
5,690
14,024
12,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
Tagerus
Cerberus
10
0 / 5 / 2
6,388
399
5,324
14,483
9,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zhong Kui
TahmDotCom
Zhong Kui
11
1 / 5 / 5
7,024
439
11,682
16,215
10,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
inertiasc
Mercury
12
3 / 4 / 3
7,690
481
5,992
12,379
4,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
yzeiri123
Neith
12
2 / 3 / 2
7,601
475
8,765
11,535
5,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dwendalian
Cerberus
12
0 / 1 / 11
6,825
427
7,703
13,388
12,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heimdallr
Klyva
Heimdallr
15
2 / 1 / 3
8,571
536
11,422
10,020
4,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
LCutright
Vamana
14
6 / 3 / 5
9,253
578
10,681
15,757
11,955
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
VicentDarkin
Mercury
15
4 / 2 / 2
8,998
562
5,928
12,383
5,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
7 / 1 / 6
8,787
549
17,749
13,092
7,347
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
8
Kills
19
19
Deaths
8
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Dwendalian
Cerberus
0
1
11
5.5
L
Atlas
Gribbsly
Atlas
2
2
4
2
W
Heimdallr
Klyva
Heimdallr
2
1
3
3.5
W
Vamana
LCutright
Vamana
6
3
5
2.83
L
Cerberus
Tagerus
Cerberus
0
5
2
0.2
L
Zhong Kui
TahmDotCom
Zhong Kui
1
5
5
0.7
W
Mercury
VicentDarkin
Mercury
4
2
2
2.5
L
Mercury
inertiasc
Mercury
3
4
3
1.13
W
7
1
6
10
L
Neith
yzeiri123
Neith
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,453
Damage
53,483
68,636
Taken
64,640
41,305
Mitigated
41,609
13,883
Healing
21,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Dwendalian
Cerberus
7,703
131
0
4,293
13,388
12,634
274
6,624
6,764
21,112
0
L
Atlas
Gribbsly
Atlas
5,690
1,516
0
2,791
14,024
12,035
0
6,245
7,779
18,783
2,063
W
Heimdallr
Klyva
Heimdallr
11,422
3,373
0
3,735
10,020
4,559
4,858
1,735
8,285
0
71,720
W
Vamana
LCutright
Vamana
10,681
5,101
0
3,344
15,757
11,955
1,790
4,566
11,191
0
70,768
L
Cerberus
Tagerus
Cerberus
5,324
596
0
3,300
14,483
9,111
0
6,106
8,377
36,431
0
L
Zhong Kui
TahmDotCom
Zhong Kui
11,682
1,587
0
5,016
16,215
10,109
0
8,484
7,731
48,286
0
W
Mercury
VicentDarkin
Mercury
5,928
2,755
0
822
12,383
5,114
0
3,400
8,983
0
80,235
L
Mercury
inertiasc
Mercury
5,992
657
0
220
12,379
4,708
0
2,491
9,888
0
38,086
W
17,749
1,422
0
9,097
13,092
7,347
758
6,076
7,016
68,863
0
L
Neith
yzeiri123
Neith
8,765
3,371
0
2,556
11,535
5,342
0
2,126
9,409
0
44,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,076
Gold Earned
42,434
335
Minions Killed
477
0
Camps Cleared
0
1,578,132
Distance Traveled
1,497,593
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,825
427
34
2
0
312,922
1
L
Atlas
7,373
461
26
2
0
303,701
2
W
Heimdallr
8,571
536
114
7
0
268,633
2
W
Vamana
9,253
578
107
7
0
320,513
0
L
Cerberus
6,388
399
93
6
0
263,620
0
L
Zhong Kui
7,024
439
77
5
0
277,186
0
W
Mercury
8,998
562
126
8
0
345,694
3
L
Mercury
7,690
481
70
4
0
368,003
2
W
Anubis
8,787
549
96
6
0
249,831
0
L
Neith
7,601
475
69
4
0
365,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role