Player Matchup

Neith
Neith
Samlam35
Neith
Level 107
God Stats
10W - 7L
1,701 SR
Queue Stats
132W - 108L
1,609 Elo+
Party 2
Xing Tian
Xing Tian
ThorIsMyLove
Xing Tian
Level 127
God Stats
4W - 2L
1,619 SR
Queue Stats
421W - 389L
1,542 Elo+
Party 2
Fafnir
Fafnir
smackerofrats
Fafnir
Level 106
God Stats
21W - 24L
1,588 SR
Queue Stats
140W - 126L
1,571 Elo+
Party 2
Ah Puch
Ah Puch
turlss
Ah Puch
Level 102
God Stats
6W - 3L
1,786 SR
Queue Stats
80W - 75L
1,550 Elo+
Party 2
Athena
Athena
yoloswaginabox0
Athena
Level 109
God Stats
2W - 4L
1,474 SR
Queue Stats
221W - 228L
1,511 Elo+
Party 2
Team Averages
Level 110
1,634 SR
1,556 Elo+

VS

Team Averages
Level 112
1,566 SR
1,584 Elo+
Serqet
Serqet
AGreatPun
Serqet
Level 152
God Stats
2W - 0L
1,805 SR
Queue Stats
141W - 126L
1,624 Elo+
Party 1
Mulan
Mulan
Ka1isThighs
Mulan
Level 108
God Stats
4W - 4L
1,432 SR
Queue Stats
142W - 134L
1,590 Elo+
Party 1
Janus
Janus
Ohitsmule
Janus
Level 98
God Stats
1W - 0L
1,563 SR
Queue Stats
48W - 46L
1,534 Elo+
Solo
Ne Zha
Ne Zha
richiessexslave
Ne Zha
Level 82
God Stats
2W - 4L
1,304 SR
Queue Stats
46W - 36L
1,575 Elo+
Party 1
Cernunnos
Cernunnos
theDemonboar
Cernunnos
Level 120
God Stats
5W - 2L
1,726 SR
Queue Stats
125W - 108L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Samlam35
Neith
14
1 / 4 / 0
7,860
524
6,171
8,712
2,899
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
ThorIsMyLove
Xing Tian
12
1 / 6 / 4
7,406
494
8,152
17,645
8,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 2 / 2
7,299
487
5,685
11,248
10,277
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
turlss
Ah Puch
12
0 / 3 / 2
6,962
464
7,765
8,504
3,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 0 / 2
7,452
497
6,065
10,305
4,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AGreatPun
Serqet
14
3 / 2 / 4
8,062
537
7,877
13,342
9,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 1 / 5
6,906
460
7,606
12,369
10,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
Ohitsmule
Janus
13
3 / 2 / 2
7,999
533
5,948
5,669
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 2 / 1
7,013
468
4,687
11,373
4,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
theDemonboar
Cernunnos
15
5 / 1 / 2
9,373
625
9,646
13,538
5,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
8
Kills
15
15
Deaths
8
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Serqet
AGreatPun
Serqet
3
2
4
2.5
W
2
1
5
4.5
W
Janus
Ohitsmule
Janus
3
2
2
2
L
Neith
Samlam35
Neith
1
4
0
0.25
L
Xing Tian
ThorIsMyLove
Xing Tian
1
6
4
0.5
W
2
2
1
1.25
L
3
2
2
2
W
Cernunnos
theDemonboar
Cernunnos
5
1
2
6
L
Ah Puch
turlss
Ah Puch
0
3
2
0.33
L
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,838
Damage
35,764
56,414
Taken
56,291
30,651
Mitigated
31,493
15,213
Healing
18,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
AGreatPun
Serqet
7,877
1,559
0
2,111
13,342
9,089
775
6,699
6,079
0
43,524
W
7,606
1,507
0
2,894
12,369
10,585
0
6,876
5,158
0
30,945
W
Janus
Ohitsmule
Janus
5,948
357
0
1,209
5,669
2,497
0
3,952
1,549
51,766
0
L
Neith
Samlam35
Neith
6,171
3,320
0
2,528
8,712
2,899
0
0
8,712
0
64,323
L
Xing Tian
ThorIsMyLove
Xing Tian
8,152
850
114
3,050
17,645
8,852
0
885
14,948
46,426
0
W
4,687
1,169
0
3,938
11,373
4,231
1,061
5,675
5,516
0
42,690
L
5,685
1,021
670
2,031
11,248
10,277
0
2,231
8,656
25,946
0
W
Cernunnos
theDemonboar
Cernunnos
9,646
4,510
0
8,608
13,538
5,091
1,074
3,167
10,322
0
84,232
L
Ah Puch
turlss
Ah Puch
7,765
287
0
2,236
8,504
3,693
0
2,701
5,676
51,781
0
L
6,065
1,188
0
4,584
10,305
4,930
0
131
9,994
49,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,979
Gold Earned
39,353
427
Minions Killed
482
0
Camps Cleared
0
1,424,662
Distance Traveled
1,433,335
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,062
537
100
7
0
282,500
1
W
Mulan
6,906
460
48
3
0
316,759
3
W
Janus
7,999
533
112
7
0
277,495
2
L
Neith
7,860
524
124
8
0
270,109
4
L
Xing Tian
7,406
494
77
5
0
246,085
0
W
Ne Zha
7,013
468
75
5
0
287,070
1
L
Fafnir
7,299
487
30
2
0
304,297
1
W
Cernunnos
9,373
625
147
10
0
269,511
2
L
Ah Puch
6,962
464
104
7
0
261,718
4
L
Athena
7,452
497
92
6
0
342,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role