Player Matchup

Chang'e
Chang'e
KookieKat
Chang'e
Level 56
God Stats
5W - 1L
1,862 SR
Queue Stats
12W - 8L
1,530 Elo+
Party 2
Odin
Odin
Mecha1209
Odin
Level 69
God Stats
2W - 2L
1,725 SR
Queue Stats
73W - 56L
1,555 Elo+
Party 2
Skadi
Skadi
TheDukeofSpook
Skadi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,537 Elo+
Party 2
Ares
Ares
TheGamzers
Ares
Level 15
God Stats
1W - 1L
1,683 SR
Queue Stats
4W - 3L
1,538 Elo+
Party 2
Mercury
Mercury
cali717
Mercury
Level 77
God Stats
1W - 2L
1,495 SR
Queue Stats
36W - 26L
1,572 Elo+
Party 2
Team Averages
Level 61
1,653 SR
1,546 Elo+

VS

Team Averages
Level 77
1,541 SR
1,524 Elo+
Ares
Ares
EduardoG979550
Ares
Level 69
God Stats
2W - 5L
1,294 SR
Queue Stats
35W - 31L
1,532 Elo+
Party 1
Atlas
Atlas
Elgabbo
Atlas
Level 44
God Stats
5W - 4L
1,565 SR
Queue Stats
18W - 15L
1,531 Elo+
Party 1
Raijin
Raijin
RauRuKuruze
Raijin
Level 42
God Stats
3W - 1L
1,785 SR
Queue Stats
92W - 36L
1,698 Elo+
Solo
Chiron
Chiron
Shlaine
Chiron
Level 145
God Stats
1W - 0L
1,655 SR
Queue Stats
60W - 83L
1,412 Elo+
Party 3
Susano
Susano
tyacam
Susano
Level 86
God Stats
1W - 1L
1,404 SR
Queue Stats
50W - 60L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KookieKat
Chang'e
15
0 / 2 / 1
9,959
996
5,109
13,545
5,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
15
0 / 2 / 1
9,237
924
10,173
11,115
10,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
0 / 5 / 1
9,475
948
10,717
10,076
4,630
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 1 / 0
10,577
1,058
4,143
15,718
16,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
cali717
Mercury
15
1 / 8 / 0
10,091
1,009
4,334
12,555
5,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

164

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 6
11,524
1,152
9,296
11,302
20,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Atlas
Elgabbo
Atlas
16
1 / 0 / 12
11,063
1,106
11,336
10,354
18,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Raijin
17
1 / 0 / 14
11,452
1,145
15,735
4,605
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Shlaine
Chiron
17
7 / 0 / 10
11,249
1,125
13,005
4,046
2,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Susano
tyacam
Susano
16
4 / 1 / 11
10,544
1,054
8,213
6,742
4,344
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
71
2
Kills
18
18
Deaths
2
3
Assists
53
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
W
Atlas
Elgabbo
Atlas
1
0
12
7
L
Chang'e
KookieKat
Chang'e
0
2
1
0.25
L
Odin
0
2
1
0.25
W
Raijin
1
0
14
8
W
Chiron
Shlaine
Chiron
7
0
10
12
L
0
5
1
0.1
L
1
1
0
1
L
Mercury
cali717
Mercury
1
8
0
0.13
W
Susano
tyacam
Susano
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,476
Damage
57,585
63,009
Taken
37,049
43,375
Mitigated
49,043
10,927
Healing
6,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,296
870
129
1,095
11,302
20,750
0
2,600
8,478
13,218
0
W
Atlas
Elgabbo
Atlas
11,336
5,174
639
2,328
10,354
18,219
0
4,062
5,968
23,211
0
L
Chang'e
KookieKat
Chang'e
5,109
392
5,132
3,363
13,545
5,996
0
8,832
4,713
18,440
0
L
Odin
10,173
968
0
482
11,115
10,693
0
6,589
4,526
0
17,574
W
Raijin
15,735
1,433
0
0
4,605
3,238
0
342
4,216
61,740
0
W
Chiron
Shlaine
Chiron
13,005
7,300
1,640
842
4,046
2,492
0
885
3,119
0
30,049
L
10,717
5,042
0
0
10,076
4,630
0
7,237
2,839
0
32,986
L
4,143
600
0
1,903
15,718
16,508
0
9,895
5,823
19,287
0
L
Mercury
cali717
Mercury
4,334
1,445
0
47
12,555
5,548
0
3,814
8,124
0
27,955
W
Susano
tyacam
Susano
8,213
2,790
0
310
6,742
4,344
0
1,363
5,194
0
13,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,339
Gold Earned
55,832
193
Minions Killed
205
8
Camps Cleared
10
1,020,750
Distance Traveled
1,029,408
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,524
1,152
5
1
1
196,228
1
W
Atlas
11,063
1,106
16
2
0
217,328
0
L
Chang'e
9,959
996
27
3
2
177,771
0
L
Odin
9,237
924
29
3
1
230,414
1
W
Raijin
11,452
1,145
138
14
8
191,193
2
W
Chiron
11,249
1,125
38
4
0
215,352
2
L
Skadi
9,475
948
51
5
2
197,187
1
L
Ares
10,577
1,058
39
4
2
197,947
0
L
Mercury
10,091
1,009
47
5
1
217,431
1
W
Susano
10,544
1,054
8
1
1
209,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role