Player Matchup

Hera
Hera
Coldice367
Hera
Level 129
God Stats
1W - 1L
1,713 SR
Queue Stats
9W - 4L
1,717 Elo+
Party 2
Sun Wukong
Sun Wukong
ExpIosive
Sun Wukong
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,411 Elo+
Party 3
Ra
Ra
FatTurtle98
Ra
Level 128
God Stats
2W - 2L
1,637 SR
Queue Stats
142W - 122L
1,489 Elo+
Party 2
Geb
Geb
Kevin_Yates
Geb
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,402 Elo+
Party 3
Mulan
Mulan
XFORTINOX
Mulan
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 44L
1,556 Elo+
Solo
Team Averages
Level 129
1,570 SR
1,515 Elo+

VS

Team Averages
Level 113
1,501 SR
1,529 Elo+
Ra
Ra
Daklama
Ra
Level 68
God Stats
1W - 1L
1,161 SR
Queue Stats
19W - 17L
1,533 Elo+
Solo
Amaterasu
Amaterasu
MrCriggs
Amaterasu
Level 143
God Stats
5W - 4L
1,562 SR
Queue Stats
326W - 317L
1,579 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pookymester
Morgan Le Fay
Level 66
God Stats
2W - 0L
1,701 SR
Queue Stats
106W - 87L
1,560 Elo+
Party 1
Nemesis
Nemesis
ThunderZebra
Nemesis
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 121L
1,474 Elo+
Solo
Bacchus
Bacchus
Treece34
Bacchus
Level 145
God Stats
2W - 1L
1,581 SR
Queue Stats
92W - 83L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 6
11,219
748
24,233
14,308
7,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
ExpIosive
Sun Wukong
17
3 / 6 / 8
10,725
715
16,467
21,227
22,900
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 8 / 7
10,137
676
14,575
15,824
8,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 6 / 8
8,889
593
9,879
17,901
22,543
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
XFORTINOX
Mulan
17
5 / 6 / 4
10,463
698
18,659
20,421
16,913
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 11
11,506
767
17,081
19,531
10,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
MrCriggs
Amaterasu
19
7 / 4 / 12
12,161
811
16,665
29,413
29,608
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Pookymester
Morgan Le Fay
19
5 / 2 / 21
11,676
778
23,924
17,076
9,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
ThunderZebra
Nemesis
18
9 / 3 / 12
11,214
748
13,412
24,318
21,250
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Treece34
Bacchus
18
3 / 3 / 19
10,564
704
7,302
24,130
40,063
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
107
14
Kills
32
32
Deaths
14
33
Assists
75
Player
Kills
Deaths
Assists
KDA
L
5
6
6
1.33
W
8
2
11
6.75
L
Sun Wukong
ExpIosive
Sun Wukong
3
6
8
1.17
L
1
8
7
0.56
L
0
6
8
0.67
W
Amaterasu
MrCriggs
Amaterasu
7
4
12
3.25
W
Morgan Le Fay
Pookymester
Morgan Le Fay
5
2
21
7.75
W
Nemesis
ThunderZebra
Nemesis
9
3
12
5
W
Bacchus
Treece34
Bacchus
3
3
19
4.17
L
Mulan
XFORTINOX
Mulan
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,813
Damage
78,384
89,681
Taken
114,468
77,690
Mitigated
110,861
28,531
Healing
65,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,233
4,594
1,719
2,429
14,308
7,226
1,146
8,139
6,169
38,470
0
W
17,081
2,022
16,127
9,422
19,531
10,315
2,005
12,471
7,060
41,335
0
L
Sun Wukong
ExpIosive
Sun Wukong
16,467
1,977
627
4,346
21,227
22,900
1,277
13,187
8,040
0
25,169
L
14,575
1,032
5,994
3,450
15,824
8,108
1,114
8,823
7,001
35,278
0
L
9,879
236
1,369
1,258
17,901
22,543
0
8,545
9,356
18,434
0
W
Amaterasu
MrCriggs
Amaterasu
16,665
6,628
4,464
10,959
29,413
29,608
2,335
12,009
17,404
2,803
34,532
W
Morgan Le Fay
Pookymester
Morgan Le Fay
23,924
2,920
3,681
4,530
17,076
9,625
2,025
6,504
10,572
52,666
0
W
Nemesis
ThunderZebra
Nemesis
13,412
2,522
667
8,998
24,318
21,250
495
9,756
14,562
0
23,966
W
Bacchus
Treece34
Bacchus
7,302
820
3,501
2,967
24,130
40,063
908
7,947
16,183
16,603
0
L
Mulan
XFORTINOX
Mulan
18,659
3,659
1,261
6,078
20,421
16,913
370
10,504
9,917
0
31,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,433
Gold Earned
57,121
131
Minions Killed
167
0
Camps Cleared
0
1,203,462
Distance Traveled
1,447,619
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,219
748
27
2
0
249,630
0
W
Ra
11,506
767
57
4
0
289,728
0
L
Sun Wukong
10,725
715
23
2
0
252,277
0
L
Ra
10,137
676
54
4
0
218,111
1
L
Geb
8,889
593
4
0
0
239,757
0
W
Amaterasu
12,161
811
32
2
0
308,507
0
W
Morgan Le Fay
11,676
778
56
4
0
263,619
4
W
Nemesis
11,214
748
5
0
0
285,990
0
W
Bacchus
10,564
704
17
1
0
299,775
0
L
Mulan
10,463
698
23
2
0
243,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role