Player Matchup

Ne Zha
Ne Zha
Hashtagn3rd
Ne Zha
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,535 Elo+
Party 2
Maui
Maui
IxRAMPAGExI
Maui
Level 18
God Stats
1W - 0L
1,777 SR
Queue Stats
3W - 2L
1,583 Elo+
Party 2
Ishtar
Ishtar
diembandon
Ishtar
Level 23
God Stats
1W - 0L
1,902 SR
Queue Stats
2W - 1L
1,568 Elo+
Party 2
Team Averages
Level 43
1,726 SR
1,562 Elo+

VS

Team Averages
Level 48
1,521 SR
1,560 Elo+
Danzaburou
Danzaburou
DaRFnG
Danzaburou
Level 14
God Stats
1W - 1L
1,654 SR
Queue Stats
9W - 7L
1,619 Elo+
Party 1
Poseidon
Poseidon
Smurphtacualr
Poseidon
Level 62
God Stats
5W - 7L
1,463 SR
Queue Stats
95W - 104L
1,525 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
deathlord227
Ah Muzen Cab
Level 68
God Stats
2W - 5L
1,444 SR
Queue Stats
155W - 159L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
3 / 6 / 9
9,512
732
5,971
11,487
8,672
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 0 / 12
11,403
877
8,815
18,727
25,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ishtar
diembandon
Ishtar
18
10 / 1 / 6
11,600
892
21,914
13,586
7,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaRFnG
Danzaburou
12
3 / 6 / 3
8,548
658
5,659
12,405
5,955
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Smurphtacualr
Poseidon
13
3 / 6 / 3
8,896
684
13,132
12,608
5,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
deathlord227
Ah Muzen Cab
13
1 / 5 / 6
8,960
689
13,702
15,637
7,418
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
17
Kills
7
7
Deaths
17
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DaRFnG
Danzaburou
3
6
3
0.75
W
Ne Zha
3
6
9
1.25
W
4
0
12
10
L
Poseidon
Smurphtacualr
Poseidon
3
6
3
0.75
L
Ah Muzen Cab
deathlord227
Ah Muzen Cab
1
5
6
0.8
W
Ishtar
diembandon
Ishtar
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,700
Damage
32,493
43,800
Taken
40,650
41,488
Mitigated
18,534
16,636
Healing
6,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DaRFnG
Danzaburou
5,659
2,061
0
2,051
12,405
5,955
0
3,146
9,259
0
28,072
W
Ne Zha
5,971
1,095
0
567
11,487
8,672
1,126
4,334
7,153
0
24,186
W
8,815
2,112
510
8,457
18,727
25,043
0
6,470
12,257
30,774
0
L
Poseidon
Smurphtacualr
Poseidon
13,132
2,247
466
1,089
12,608
5,161
0
2,761
9,847
30,699
0
L
Ah Muzen Cab
deathlord227
Ah Muzen Cab
13,702
4,821
0
2,485
15,637
7,418
0
2,958
12,679
0
34,487
W
Ishtar
diembandon
Ishtar
21,914
13,716
0
7,102
13,586
7,773
2,099
2,430
11,156
0
72,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,515
Gold Earned
26,404
191
Minions Killed
124
0
Camps Cleared
0
774,747
Distance Traveled
719,822
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,548
658
35
3
0
225,512
1
W
Ne Zha
9,512
732
43
3
0
253,286
4
W
Maui
11,403
877
58
4
0
263,721
6
L
Poseidon
8,896
684
42
3
0
240,985
1
L
Ah Muzen Cab
8,960
689
47
4
0
253,325
0
W
Ishtar
11,600
892
90
7
0
257,740
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role