Player Matchup

Sun Wukong
Sun Wukong
BonesOtter
Sun Wukong
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,613 Elo+
Party 1
Skadi
Skadi
FreshMinty
Skadi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,576 Elo+
Party 1
Artio
Artio
IansLuck
Artio
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,550 Elo+
Party 1
Nu Wa
Nu Wa
SnicksJCarth
Nu Wa
Level 88
God Stats
0W - 1L
1,285 SR
Queue Stats
14W - 14L
1,532 Elo+
Party 1
Awilix
Awilix
jigg1efahita
Awilix
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,445 Elo+
Party 1
Team Averages
Level 84
1,457 SR
1,543 Elo+

VS

Team Averages
Level 110
1,703 SR
1,597 Elo+
Sun Wukong
Sun Wukong
Anonymouse8
Sun Wukong
Level 114
God Stats
2W - 0L
1,736 SR
Queue Stats
22W - 17L
1,552 Elo+
Party 2
Kali
Kali
DonDaNoble
Kali
Level 107
God Stats
4W - 0L
1,891 SR
Queue Stats
98W - 79L
1,597 Elo+
Solo
Zeus
Zeus
GRAYtness_pooh
Zeus
Level 129
God Stats
1W - 0L
1,464 SR
Queue Stats
6W - 1L
1,745 Elo+
Solo
Ratatoskr
Ratatoskr
LoneMountain
Ratatoskr
Level 142
God Stats
2W - 0L
1,786 SR
Queue Stats
108W - 85L
1,591 Elo+
Party 2
Xbalanque
Xbalanque
TheS1lentSn1per
Xbalanque
Level 59
God Stats
1W - 1L
1,635 SR
Queue Stats
23W - 20L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BonesOtter
Sun Wukong
17
2 / 3 / 10
10,354
690
13,830
22,996
21,193
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
16
2 / 7 / 5
9,710
647
10,860
14,481
5,787
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
IansLuck
Artio
17
3 / 2 / 9
10,532
702
10,597
17,439
19,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
5 / 8 / 5
10,781
719
16,806
18,159
8,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
18
4 / 10 / 3
10,697
713
13,267
21,219
10,497
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anonymouse8
Sun Wukong
18
4 / 6 / 10
11,202
747
13,339
24,783
21,109
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
12 / 2 / 11
13,332
889
19,616
22,288
11,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 3 / 9
10,246
683
11,529
8,458
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
LoneMountain
Ratatoskr
20
12 / 2 / 11
13,877
925
22,642
18,844
9,574
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
TheS1lentSn1per
Xbalanque
18
0 / 3 / 12
10,913
728
14,592
16,400
7,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
83
16
Kills
30
30
Deaths
16
32
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Anonymouse8
Sun Wukong
4
6
10
1.5
L
Sun Wukong
BonesOtter
Sun Wukong
2
3
10
2.33
W
12
2
11
8.75
L
Skadi
2
7
5
0.64
W
2
3
9
2.17
L
Artio
IansLuck
Artio
3
2
9
3.75
W
Ratatoskr
LoneMountain
Ratatoskr
12
2
11
8.75
L
5
8
5
0.94
W
Xbalanque
TheS1lentSn1per
Xbalanque
0
3
12
2
L
Awilix
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,360
Damage
81,718
94,294
Taken
90,773
64,859
Mitigated
52,941
14,933
Healing
26,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Anonymouse8
Sun Wukong
13,339
2,271
0
5,372
24,783
21,109
245
8,479
15,912
179
43,001
L
Sun Wukong
BonesOtter
Sun Wukong
13,830
1,576
0
4,655
22,996
21,193
55
3,412
19,297
0
34,357
W
19,616
7,615
0
9,215
22,288
11,396
613
6,357
15,473
0
54,371
L
Skadi
10,860
4,775
0
750
14,481
5,787
0
2,234
12,216
0
34,487
W
11,529
1,972
0
14
8,458
3,298
945
3,282
4,988
25,253
0
L
Artio
IansLuck
Artio
10,597
831
2,039
4,552
17,439
19,280
0
3,561
13,682
12,900
0
W
Ratatoskr
LoneMountain
Ratatoskr
22,642
7,321
0
7,136
18,844
9,574
0
3,484
15,114
0
66,991
L
16,806
4,637
165
2,522
18,159
8,102
571
1,248
16,871
57,352
0
W
Xbalanque
TheS1lentSn1per
Xbalanque
14,592
6,643
0
4,536
16,400
7,564
2,850
4,377
11,883
0
59,942
L
Awilix
13,267
4,464
0
250
21,219
10,497
241
1,253
19,813
0
41,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,074
Gold Earned
59,570
248
Minions Killed
331
0
Camps Cleared
0
1,478,070
Distance Traveled
1,441,544
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,202
747
58
4
0
285,514
0
L
Sun Wukong
10,354
690
53
4
0
325,537
0
W
Kali
13,332
889
55
4
0
327,224
0
L
Skadi
9,710
647
47
3
0
254,707
0
W
Zeus
10,246
683
34
2
0
213,031
0
L
Artio
10,532
702
16
1
0
320,225
0
W
Ratatoskr
13,877
925
105
7
0
335,604
3
L
Nu Wa
10,781
719
65
4
0
255,788
2
W
Xbalanque
10,913
728
79
5
0
280,171
0
L
Awilix
10,697
713
67
4
0
321,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role