Player Matchup

Anubis
Anubis
Peanut_Marblz
Anubis
Level 69
God Stats
10W - 15L
1,346 SR
Queue Stats
99W - 209L
1,233 Elo+
Party 1
Cthulhu
Cthulhu
corpunguonus
Cthulhu
Level 17
God Stats
3W - 10L
1,256 SR
Queue Stats
3W - 33L
1,031 Elo+
Party 1
Neith
Neith
woofvs
Neith
Level 43
God Stats
42W - 106L
1,203 SR
Queue Stats
59W - 155L
1,145 Elo+
Party 1
Team Averages
Level 43
1,268 SR
1,136 Elo+

VS

Team Averages
Level 89
1,635 SR
1,557 Elo+
Anubis
Anubis
JaySaysNo24
Anubis
Level 100
God Stats
2W - 1L
1,330 SR
Queue Stats
10W - 17L
1,399 Elo+
Party 2
Bastet
Bastet
ToneBolone
Bastet
Level 160
God Stats
4W - 2L
1,698 SR
Queue Stats
169W - 163L
1,612 Elo+
Solo
Cthulhu
Cthulhu
UnprescribedRx
Cthulhu
Level 8
God Stats
2W - 2L
1,875 SR
Queue Stats
2W - 2L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
7,205
655
5,660
10,118
4,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
corpunguonus
Cthulhu
12
1 / 5 / 0
7,867
715
4,710
15,571
11,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
woofvs
Neith
11
0 / 7 / 2
6,775
616
8,314
10,899
3,977
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
6 / 0 / 10
9,207
837
10,441
5,640
3,313
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
ToneBolone
Bastet
15
10 / 2 / 7
9,963
906
15,144
12,617
5,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 1 / 12
9,103
828
6,835
13,858
15,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
2
Kills
19
19
Deaths
3
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
0
10
11
L
1
7
1
0.21
W
Bastet
ToneBolone
Bastet
10
2
7
6.75
W
3
1
12
9
L
Cthulhu
corpunguonus
Cthulhu
1
5
0
0.2
L
Neith
woofvs
Neith
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,684
Damage
32,420
36,588
Taken
32,115
20,392
Mitigated
24,173
5,123
Healing
8,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
10,441
80
448
3,234
5,640
3,313
1,007
3,125
2,515
36,639
0
L
5,660
74
0
1,265
10,118
4,951
0
5,669
4,449
24,584
0
W
Bastet
ToneBolone
Bastet
15,144
4,823
0
1,974
12,617
5,644
78
1,609
11,008
0
37,241
W
6,835
699
217
2,677
13,858
15,216
580
5,681
8,177
20,252
0
L
Cthulhu
corpunguonus
Cthulhu
4,710
580
247
3,220
15,571
11,464
0
8,291
7,280
11,601
0
L
Neith
woofvs
Neith
8,314
4,090
0
391
10,899
3,977
0
3,370
7,529
0
24,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,847
Gold Earned
28,273
105
Minions Killed
135
0
Camps Cleared
0
480,013
Distance Traveled
619,502
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,207
837
63
6
0
201,108
0
L
Anubis
7,205
655
48
4
0
150,513
1
W
Bastet
9,963
906
50
5
0
215,488
1
W
Cthulhu
9,103
828
22
2
0
202,906
0
L
Cthulhu
7,867
715
13
1
0
184,596
1
L
Neith
6,775
616
44
4
0
144,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role