Player Matchup

Sol
Sol
BryanH342
Sol
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 72L
1,332 Elo+
Party 1
Nemesis
Nemesis
MrButtersword
Nemesis
Level 73
God Stats
6W - 12L
1,390 SR
Queue Stats
50W - 51L
1,392 Elo+
Party 1
Heimdallr
Heimdallr
STEVIEDIC
Heimdallr
Level 17
God Stats
1W - 2L
1,300 SR
Queue Stats
13W - 20L
1,332 Elo+
Party 1
Thanatos
Thanatos
ghostkeeper08
Thanatos
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,072 Elo+
Party 1
Cu Chulainn
Cu Chulainn
spinka16
Cu Chulainn
Level 57
God Stats
4W - 4L
1,685 SR
Queue Stats
29W - 38L
1,335 Elo+
Party 1
Team Averages
Level 50
1,475 SR
1,293 Elo+

VS

Team Averages
Level 105
1,460 SR
1,387 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
DireSmilodon
Poseidon
Level 146
God Stats
1W - 0L
1,665 SR
Queue Stats
93W - 106L
1,378 Elo+
Party 2
King Arthur
King Arthur
TheDDB
King Arthur
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 109L
1,590 Elo+
Party 2
Ishtar
Ishtar
Undefeatedchaos
Ishtar
Level 46
God Stats
1W - 9L
1,301 SR
Queue Stats
37W - 65L
1,315 Elo+
Solo
Kuzenbo
Kuzenbo
UsuriousSumo
Kuzenbo
Level 28
God Stats
2W - 9L
1,337 SR
Queue Stats
5W - 16L
1,150 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,685
569
6,788
7,098
2,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
8
1 / 2 / 0
5,040
504
1,600
8,604
2,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
STEVIEDIC
Heimdallr
8
0 / 1 / 0
4,592
459
705
5,100
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
ghostkeeper08
Thanatos
4
0 / 6 / 1
3,816
382
1,835
6,021
1,760
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
spinka16
Cu Chulainn
6
1 / 3 / 0
4,409
441
2,643
5,569
3,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
5 / 0 / 0
7,024
702
4,751
5,728
2,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
DireSmilodon
Poseidon
10
1 / 1 / 1
5,672
567
2,617
5,193
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
TheDDB
King Arthur
10
3 / 0 / 1
6,250
625
3,443
5,477
3,519
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
2 / 2 / 2
5,631
563
2,092
7,303
2,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
UsuriousSumo
Kuzenbo
7
0 / 0 / 2
5,224
522
2,023
7,270
6,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
11
12
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
0
0
5
L
1
0
1
1.5
W
Poseidon
DireSmilodon
Poseidon
1
1
1
1.5
L
Nemesis
1
2
0
0.5
L
Heimdallr
STEVIEDIC
Heimdallr
0
1
0
0
W
King Arthur
TheDDB
King Arthur
3
0
1
3.5
W
2
2
2
1.5
W
Kuzenbo
UsuriousSumo
Kuzenbo
0
0
2
1
L
Thanatos
ghostkeeper08
Thanatos
0
6
1
0.08
L
Cu Chulainn
spinka16
Cu Chulainn
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,571
Damage
14,926
32,392
Taken
30,971
11,982
Mitigated
16,687
13,138
Healing
8,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,751
1,921
0
2,979
5,728
2,108
1,093
0
5,728
0
49,062
L
6,788
2,382
0
4,500
7,098
2,659
1,436
3,632
3,466
45,240
0
W
Poseidon
DireSmilodon
Poseidon
2,617
677
0
654
5,193
1,875
0
2,642
2,551
40,112
0
L
Nemesis
1,600
614
0
3,575
8,604
2,689
0
83
8,521
0
29,158
L
Heimdallr
STEVIEDIC
Heimdallr
705
428
0
2,020
5,100
1,719
0
197
4,903
0
20,738
W
King Arthur
TheDDB
King Arthur
3,443
548
0
1,462
5,477
3,519
188
0
5,206
0
35,887
W
2,092
1,261
0
2,010
7,303
2,282
130
156
6,997
0
28,871
W
Kuzenbo
UsuriousSumo
Kuzenbo
2,023
890
0
1,076
7,270
6,903
0
3,990
3,280
11,161
1,036
L
Thanatos
ghostkeeper08
Thanatos
1,835
903
0
1,368
6,021
1,760
196
702
5,319
0
6,394
L
Cu Chulainn
spinka16
Cu Chulainn
2,643
303
0
1,675
5,569
3,155
355
0
5,569
0
13,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,542
Gold Earned
29,801
211
Minions Killed
296
0
Camps Cleared
0
889,768
Distance Traveled
922,082
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,024
702
88
9
0
167,493
1
L
Sol
5,685
569
86
9
0
173,361
0
W
Poseidon
5,672
567
71
7
0
203,715
0
L
Nemesis
5,040
504
60
6
0
225,399
3
L
Heimdallr
4,592
459
33
3
0
185,646
0
W
King Arthur
6,250
625
71
7
0
187,256
0
W
Ishtar
5,631
563
54
5
0
161,541
0
W
Kuzenbo
5,224
522
12
1
0
202,077
0
L
Thanatos
3,816
382
9
1
0
176,019
2
L
Cu Chulainn
4,409
441
23
2
0
129,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role