Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
A553RT1V3
Atlas
Level 25
God Stats
7W - 1L
1,876 SR
Queue Stats
24W - 4L
1,819 Elo+
Party 2
Achilles
Achilles
DaWavy
Achilles
Level 105
God Stats
6W - 7L
1,513 SR
Queue Stats
514W - 491L
1,588 Elo+
Party 3
Cernunnos
Cernunnos
IxLLAMAxI
Cernunnos
Level 152
God Stats
5W - 4L
1,551 SR
Queue Stats
236W - 203L
1,606 Elo+
Party 2
Hel
Hel
PUBST0MPER7193
Hel
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,565 Elo+
Party 3
Team Averages
Level 93
1,588 SR
1,616 Elo+

VS

Team Averages
Level 124
1,663 SR
1,507 Elo+
Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
ItsInfern0s
Jormungandr
Level 102
God Stats
1W - 2L
1,692 SR
Queue Stats
63W - 58L
1,536 Elo+
Party 1
Hachiman
Hachiman
LuckRunsOut
Hachiman
Level 145
God Stats
2W - 1L
2,026 SR
Queue Stats
73W - 58L
1,673 Elo+
Party 1
Merlin
Merlin
julioxxcotoxx
Merlin
Level 149
God Stats
2W - 5L
1,367 SR
Queue Stats
78W - 99L
1,388 Elo+
Solo
Maui
Maui
morvais14
Maui
Level 95
God Stats
5W - 3L
1,730 SR
Queue Stats
124W - 140L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
2 / 2 / 0
4,148
691
3,199
6,625
3,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
A553RT1V3
Atlas
6
2 / 0 / 2
4,264
711
3,215
3,519
1,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
DaWavy
Achilles
6
1 / 1 / 0
3,753
626
1,785
4,504
1,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
IxLLAMAxI
Cernunnos
6
2 / 2 / 2
3,889
648
3,012
3,865
1,019
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
0 / 0 / 0
3,926
654
1,335
1,599
456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
2 / 1 / 2
4,104
684
2,128
5,200
1,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
ItsInfern0s
Jormungandr
6
2 / 1 / 1
4,226
704
3,490
4,384
3,099
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
LuckRunsOut
Hachiman
5
1 / 2 / 0
3,477
580
2,873
4,503
1,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 2 / 0
3,303
551
382
1,997
592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
5
0 / 2 / 2
3,895
649
1,259
6,385
2,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
7
Kills
5
5
Deaths
8
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
2
0
1
L
Arachne
 
Arachne
2
1
2
3
W
Atlas
A553RT1V3
Atlas
2
0
2
3
W
Achilles
DaWavy
Achilles
1
1
0
1
L
Jormungandr
ItsInfern0s
Jormungandr
2
1
1
2.5
W
Cernunnos
IxLLAMAxI
Cernunnos
2
2
2
1.5
L
Hachiman
LuckRunsOut
Hachiman
1
2
0
0.5
W
0
0
0
0
L
0
2
0
0
L
Maui
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,546
Damage
10,132
20,112
Taken
22,469
7,798
Mitigated
8,992
9,061
Healing
7,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,199
1,539
0
3,031
6,625
3,159
0
2,866
3,759
0
19,237
L
Arachne
 
Arachne
2,128
1,465
0
1,523
5,200
1,603
0
761
4,439
0
13,168
W
Atlas
A553RT1V3
Atlas
3,215
1,751
0
1,750
3,519
1,514
0
675
2,844
9,917
0
W
Achilles
DaWavy
Achilles
1,785
612
0
1,895
4,504
1,650
0
624
3,880
0
14,598
L
Jormungandr
ItsInfern0s
Jormungandr
3,490
1,027
0
1,405
4,384
3,099
0
0
4,384
17,656
0
W
Cernunnos
IxLLAMAxI
Cernunnos
3,012
1,616
0
1,546
3,865
1,019
0
396
3,469
0
20,330
L
Hachiman
LuckRunsOut
Hachiman
2,873
1,963
0
1,492
4,503
1,151
0
1,114
3,389
0
15,972
W
1,335
44
180
659
1,599
456
0
382
1,217
22,351
0
L
382
100
0
230
1,997
592
0
683
1,314
12,706
0
L
Maui
1,259
303
809
2,365
6,385
2,547
0
1,992
4,393
10,130
531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,980
Gold Earned
19,005
172
Minions Killed
131
0
Camps Cleared
0
605,027
Distance Traveled
547,070
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,148
691
31
5
0
115,940
1
L
Arachne
4,104
684
35
6
0
142,290
1
W
Atlas
4,264
711
15
3
0
123,923
3
W
Achilles
3,753
626
37
6
0
140,423
0
L
Jormungandr
4,226
704
38
6
0
116,668
2
W
Cernunnos
3,889
648
40
7
0
108,856
1
L
Hachiman
3,477
580
21
4
0
105,803
0
W
Hel
3,926
654
49
8
0
115,885
0
L
Merlin
3,303
551
21
4
0
76,593
1
L
Maui
3,895
649
16
3
0
105,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role