Player Matchup

Artio
Artio
ShadoWolfZG
Artio
Level 88
God Stats
7W - 6L
1,723 SR
Queue Stats
246W - 175L
1,651 Elo+
Party 2
He Bo
He Bo
dittomasterf7
He Bo
Level 146
God Stats
22W - 8L
1,746 SR
Queue Stats
422W - 274L
1,697 Elo+
Party 2
Ishtar
Ishtar
rushergabe21
Ishtar
Level 129
God Stats
17W - 13L
1,590 SR
Queue Stats
264W - 209L
1,640 Elo+
Party 2
Team Averages
Level 121
1,686 SR
1,663 Elo+

VS

Team Averages
Level 92
1,650 SR
1,712 Elo+
Janus
Janus
Joеy
Janus
Level 159
God Stats
37W - 7L
1,926 SR
Queue Stats
739W - 237L
1,912 Elo+
Solo
Danzaburou
Danzaburou
LennyBruce
Danzaburou
Level 112
God Stats
1W - 2L
1,525 SR
Queue Stats
5W - 9L
1,723 Elo+
Party 1
King Arthur
King Arthur
NicSansK
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 6
10,859
776
4,762
16,998
25,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
6 / 2 / 2
11,316
808
19,902
11,407
4,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
15
1 / 1 / 6
9,942
710
8,929
9,915
4,639
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Joеy
Janus
17
3 / 1 / 1
11,166
798
16,982
11,289
4,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
LennyBruce
Danzaburou
13
0 / 4 / 3
8,762
626
6,645
9,859
4,072
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
NicSansK
King Arthur
13
2 / 3 / 3
9,007
643
4,677
16,433
17,320
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
8
Kills
5
5
Deaths
8
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
Joеy
Janus
3
1
1
3.5
L
Danzaburou
LennyBruce
Danzaburou
0
4
3
0.38
L
King Arthur
NicSansK
King Arthur
2
3
3
1.17
W
1
2
6
2
W
6
2
2
3.5
W
Ishtar
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,593
Damage
28,304
38,320
Taken
37,581
34,649
Mitigated
26,190
11,705
Healing
1,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Joеy
Janus
16,982
1,152
0
410
11,289
4,798
0
8,038
3,251
78,227
0
L
Danzaburou
LennyBruce
Danzaburou
6,645
2,954
0
1,311
9,859
4,072
0
6,842
3,017
0
29,649
L
King Arthur
NicSansK
King Arthur
4,677
785
0
250
16,433
17,320
0
9,831
6,602
0
8,747
W
4,762
311
440
5,993
16,998
25,052
378
5,842
10,852
16,274
0
W
19,902
1,455
235
2,217
11,407
4,958
990
5,634
5,467
60,126
0
W
Ishtar
8,929
5,480
0
2,820
9,915
4,639
2,582
4,697
4,982
0
67,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,117
Gold Earned
28,935
202
Minions Killed
185
0
Camps Cleared
0
841,892
Distance Traveled
802,959
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,166
798
134
10
0
289,721
0
L
Danzaburou
8,762
626
43
3
0
249,171
1
L
King Arthur
9,007
643
8
1
0
264,067
2
W
Artio
10,859
776
22
2
0
299,428
0
W
He Bo
11,316
808
69
5
0
279,863
2
W
Ishtar
9,942
710
111
8
0
262,601
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role