Player Matchup

Pele
Pele
Kontop
Pele
Level 129
God Stats
1W - 1L
1,530 SR
Queue Stats
386W - 174L
1,759 Elo+
Party 1
Kuzenbo
Kuzenbo
OnlyRouge
Kuzenbo
Level 128
God Stats
4W - 1L
1,782 SR
Queue Stats
328W - 201L
1,661 Elo+
Party 1
Nox
Nox
Taykijo
Nox
Level 29
God Stats
3W - 0L
1,593 SR
Queue Stats
42W - 42L
1,483 Elo+
Party 1
Cernunnos
Cernunnos
TheShawwnTack12
Cernunnos
Level 69
God Stats
5W - 2L
1,707 SR
Queue Stats
81W - 37L
1,740 Elo+
Party 1
Hercules
Hercules
Tovie
Hercules
Level 15
God Stats
1W - 0L
1,601 SR
Queue Stats
14W - 1L
1,737 Elo+
Party 1
Team Averages
Level 74
1,642 SR
1,676 Elo+

VS

Team Averages
Level 97
1,492 SR
1,424 Elo+
Ares
Ares
Advisor-of-Heals
Ares
Level 67
God Stats
2W - 2L
1,520 SR
Queue Stats
47W - 75L
1,343 Elo+
Party 3
Mulan
Mulan
Ashuos
Mulan
Level 127
God Stats
1W - 3L
1,397 SR
Queue Stats
34W - 40L
1,492 Elo+
Party 2
Nu Wa
Nu Wa
Levethix565
Nu Wa
Level 112
God Stats
23W - 18L
1,578 SR
Queue Stats
37W - 39L
1,515 Elo+
Party 2
Izanami
Izanami
Phyolis
Izanami
Level 107
God Stats
1W - 2L
1,540 SR
Queue Stats
16W - 22L
1,478 Elo+
Party 2
Kukulkan
Kukulkan
corzlyte
Kukulkan
Level 74
God Stats
2W - 3L
1,423 SR
Queue Stats
23W - 46L
1,293 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Kontop
Pele
20
10 / 2 / 9
13,308
887
21,065
17,818
8,669
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
OnlyRouge
Kuzenbo
18
4 / 3 / 18
12,347
823
10,200
24,630
36,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nox
16
0 / 3 / 12
10,212
681
1,899
8,997
4,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
TheShawwnTack12
Cernunnos
20
15 / 2 / 11
14,053
937
25,654
19,652
10,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Tovie
Hercules
18
3 / 6 / 15
11,232
749
14,816
19,405
23,326
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 7
9,659
644
5,199
12,791
20,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mulan
Ashuos
Mulan
18
6 / 9 / 4
11,331
755
18,204
29,485
28,181
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 8 / 6
11,352
757
18,560
16,019
6,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Phyolis
Izanami
18
5 / 6 / 3
11,314
754
14,814
17,356
7,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
corzlyte
Kukulkan
16
1 / 6 / 2
10,151
677
8,318
12,328
7,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
38
32
Kills
16
16
Deaths
32
65
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
3
7
1.17
L
Mulan
Ashuos
Mulan
6
9
4
0.89
W
Pele
Kontop
Pele
10
2
9
7.25
L
4
8
6
0.88
W
Kuzenbo
OnlyRouge
Kuzenbo
4
3
18
4.33
L
Izanami
Phyolis
Izanami
5
6
3
1.08
W
Nox
0
3
12
2
W
Cernunnos
TheShawwnTack12
Cernunnos
15
2
11
10.25
W
Hercules
Tovie
Hercules
3
6
15
1.75
L
Kukulkan
corzlyte
Kukulkan
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,634
Damage
65,095
90,502
Taken
87,979
83,748
Mitigated
70,271
13,889
Healing
11,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,199
590
0
1,194
12,791
20,414
56
1,810
10,981
12,123
0
L
Mulan
Ashuos
Mulan
18,204
2,209
0
5,268
29,485
28,181
346
3,289
26,196
160
44,959
W
Pele
Kontop
Pele
21,065
6,672
0
1,316
17,818
8,669
1,876
7,187
10,631
0
80,946
L
18,560
4,301
0
485
16,019
6,705
934
1,547
14,472
50,384
0
W
Kuzenbo
OnlyRouge
Kuzenbo
10,200
3,510
0
1,308
24,630
36,957
267
7,508
17,122
22,160
0
L
Izanami
Phyolis
Izanami
14,814
9,398
0
2,860
17,356
7,830
1,124
3,986
13,370
0
44,088
W
Nox
1,899
201
0
250
8,997
4,156
1,874
4,373
4,624
18,014
0
W
Cernunnos
TheShawwnTack12
Cernunnos
25,654
16,518
0
8,457
19,652
10,640
4,119
5,241
14,411
0
70,589
W
Hercules
Tovie
Hercules
14,816
3,811
0
2,558
19,405
23,326
150
7,928
11,477
0
24,745
L
Kukulkan
corzlyte
Kukulkan
8,318
818
51
1,561
12,328
7,141
1,333
1,467
10,861
31,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,152
Gold Earned
53,807
268
Minions Killed
257
0
Camps Cleared
0
1,598,135
Distance Traveled
1,323,678
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,659
644
11
1
0
252,240
6
L
Mulan
11,331
755
51
3
0
271,888
2
W
Pele
13,308
887
101
7
0
357,373
1
L
Nu Wa
11,352
757
68
5
0
260,860
2
W
Kuzenbo
12,347
823
14
1
0
322,843
0
L
Izanami
11,314
754
67
4
0
266,275
1
W
Nox
10,212
681
39
3
0
309,465
0
W
Cernunnos
14,053
937
96
6
0
305,193
1
W
Hercules
11,232
749
18
1
0
303,261
0
L
Kukulkan
10,151
677
60
4
0
272,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role