Player Matchup

Kumbhakarna
Kumbhakarna
ArekkuTheDragon
Kumbhakarna
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,589 Elo+
Solo
Poseidon
Poseidon
Minibawls
Poseidon
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,476 Elo+
Party 1
Sol
Sol
Shadowwinded
Sol
Level 138
God Stats
1W - 3L
1,508 SR
Queue Stats
42W - 48L
1,444 Elo+
Party 1
Hachiman
Hachiman
Xearta
Hachiman
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,476 Elo+
Party 1
Hun Batz
Hun Batz
Zonotix
Hun Batz
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,482 Elo+
Party 1
Team Averages
Level 113
1,502 SR
1,493 Elo+

VS

Team Averages
Level 109
1,408 SR
1,574 Elo+
Ah Puch
Ah Puch
DANG3RUSS__03
Ah Puch
Level 100
God Stats
1W - 1L
1,379 SR
Queue Stats
90W - 86L
1,511 Elo+
Party 3
Atlas
Atlas
DEMENTED-soul88
Atlas
Level 115
God Stats
3W - 5L
1,282 SR
Queue Stats
150W - 156L
1,531 Elo+
Party 2
Ullr
Ullr
GARCH0MP
Ullr
Level 87
God Stats
2W - 0L
1,573 SR
Queue Stats
99W - 88L
1,542 Elo+
Party 3
Achilles
Achilles
ShaoKohnes1
Achilles
Level 120
God Stats
1W - 0L
1,295 SR
Queue Stats
2W - 0L
1,742 Elo+
Solo
Fenrir
Fenrir
TnyClosetMonster
Fenrir
Level 122
God Stats
7W - 5L
1,513 SR
Queue Stats
295W - 307L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ArekkuTheDragon
Kumbhakarna
18
3 / 7 / 12
12,102
672
7,176
27,476
46,553
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Minibawls
Poseidon
20
4 / 6 / 12
11,781
655
15,006
15,595
8,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 5 / 9
11,045
614
15,179
17,643
10,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
Xearta
Hachiman
19
7 / 5 / 6
11,751
653
23,850
17,706
10,316
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
Zonotix
Hun Batz
19
3 / 8 / 9
11,628
646
16,435
21,497
15,855
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
4 / 2 / 17
13,894
772
32,388
11,612
6,801
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
4 / 6 / 13
12,908
717
10,399
30,632
41,097
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
20
7 / 2 / 12
13,090
727
19,120
17,818
11,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
ShaoKohnes1
Achilles
19
6 / 2 / 14
12,426
690
11,402
21,909
33,668
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
10 / 8 / 14
13,375
743
15,576
31,982
32,172
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
101
20
Kills
31
31
Deaths
20
48
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
ArekkuTheDragon
Kumbhakarna
3
7
12
1.29
W
Ah Puch
4
2
17
6.25
W
4
6
13
1.75
W
Ullr
7
2
12
6.5
L
Poseidon
Minibawls
Poseidon
4
6
12
1.67
L
3
5
9
1.5
W
Achilles
ShaoKohnes1
Achilles
6
2
14
6.5
W
10
8
14
2.13
L
Hachiman
Xearta
Hachiman
7
5
6
2
L
Hun Batz
Zonotix
Hun Batz
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,646
Damage
88,885
99,917
Taken
113,953
91,752
Mitigated
124,846
26,495
Healing
40,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
ArekkuTheDragon
Kumbhakarna
7,176
1,041
2,642
3,887
27,476
46,553
119
10,250
16,927
15,617
0
W
Ah Puch
32,388
207
2,267
2,696
11,612
6,801
1,367
2,839
8,773
66,646
0
W
10,399
3,029
2,654
6,893
30,632
41,097
991
9,237
21,395
24,731
0
W
Ullr
19,120
7,406
4,000
5,465
17,818
11,108
5,405
7,242
10,576
0
41,695
L
Poseidon
Minibawls
Poseidon
15,006
1,165
1,206
875
15,595
8,815
292
5,947
9,245
45,407
0
L
15,179
4,082
932
5,564
17,643
10,213
1,146
10,684
6,669
28,872
0
W
Achilles
ShaoKohnes1
Achilles
11,402
2,019
2,443
5,187
21,909
33,668
1,436
8,158
13,751
0
24,056
W
15,576
429
1,412
7,483
31,982
32,172
759
9,905
21,197
0
23,000
L
Hachiman
Xearta
Hachiman
23,850
15,397
1,797
5,267
17,706
10,316
859
7,765
9,696
0
35,411
L
Hun Batz
Zonotix
Hun Batz
16,435
3,103
1,890
2,435
21,497
15,855
0
8,141
13,067
20
31,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,307
Gold Earned
65,693
188
Minions Killed
185
0
Camps Cleared
0
1,567,563
Distance Traveled
1,686,634
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
12,102
672
20
1
0
282,595
2
W
Ah Puch
13,894
772
84
5
0
325,289
2
W
Atlas
12,908
717
15
1
0
328,419
0
W
Ullr
13,090
727
50
3
0
354,274
2
L
Poseidon
11,781
655
54
3
0
336,990
2
L
Sol
11,045
614
42
2
0
309,856
1
W
Achilles
12,426
690
24
1
0
349,057
2
W
Fenrir
13,375
743
12
1
0
329,595
0
L
Hachiman
11,751
653
41
2
0
319,273
3
L
Hun Batz
11,628
646
31
2
0
318,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role