Player Matchup

Jormungandr
Jormungandr
DZMDragon
Jormungandr
Level 42
God Stats
2W - 6L
1,261 SR
Queue Stats
74W - 77L
1,371 Elo+
Party 1
Izanami
Izanami
GHoll14
Izanami
Level 31
God Stats
4W - 2L
1,705 SR
Queue Stats
25W - 25L
1,384 Elo+
Party 3
Achilles
Achilles
GhostOMon
Achilles
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 50L
1,416 Elo+
Party 3
Set
Set
TBS bouncerslvr
Set
Level 63
God Stats
6W - 2L
1,541 SR
Queue Stats
105W - 104L
1,426 Elo+
Party 1
Chronos
Chronos
hunterawes0me
Chronos
Level 63
God Stats
5W - 2L
1,598 SR
Queue Stats
50W - 60L
1,425 Elo+
Party 3
Team Averages
Level 53
1,521 SR
1,404 Elo+

VS

Team Averages
Level 84
1,499 SR
1,402 Elo+
Nemesis
Nemesis
Cronozxx
Nemesis
Level 22
God Stats
0W - 2L
1,212 SR
Queue Stats
9W - 11L
1,321 Elo+
Party 2
Chaac
Chaac
Royale_Cheez
Chaac
Level 107
God Stats
1W - 4L
1,479 SR
Queue Stats
57W - 68L
1,416 Elo+
Party 2
Danzaburou
Danzaburou
UncleWildcard
Danzaburou
Level 89
God Stats
11W - 6L
1,745 SR
Queue Stats
56W - 59L
1,408 Elo+
Party 2
Thoth
Thoth
cappincam
Thoth
Level 79
God Stats
0W - 1L
1,653 SR
Queue Stats
73W - 78L
1,470 Elo+
Party 2
Maui
Maui
fospia
Maui
Level 124
God Stats
8W - 13L
1,405 SR
Queue Stats
570W - 604L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DZMDragon
Jormungandr
19
11 / 10 / 18
13,279
531
14,808
30,417
24,430
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
GHoll14
Izanami
18
2 / 5 / 14
12,247
490
9,431
19,890
8,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
GhostOMon
Achilles
19
4 / 3 / 13
13,591
544
18,575
25,796
29,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
17 / 5 / 19
15,742
630
32,659
28,220
15,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
20
9 / 4 / 17
14,267
571
26,439
26,421
12,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cronozxx
Nemesis
17
3 / 10 / 7
11,522
461
15,551
26,170
12,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 6 / 3
11,849
474
14,621
32,741
26,724
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
UncleWildcard
Danzaburou
18
14 / 8 / 2
13,386
535
23,660
23,958
12,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
cappincam
Thoth
16
2 / 10 / 5
10,426
417
13,274
22,291
8,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
fospia
Maui
14
2 / 9 / 11
10,502
420
9,087
26,487
32,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
53
43
Kills
25
27
Deaths
43
81
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Cronozxx
Nemesis
3
10
7
0.65
W
Jormungandr
DZMDragon
Jormungandr
11
10
18
2
W
Izanami
GHoll14
Izanami
2
5
14
1.8
W
Achilles
GhostOMon
Achilles
4
3
13
3.5
L
4
6
3
0.92
W
17
5
19
5.3
L
Danzaburou
UncleWildcard
Danzaburou
14
8
2
1.88
L
Thoth
cappincam
Thoth
2
10
5
0.45
L
Maui
fospia
Maui
2
9
11
0.83
W
Chronos
9
4
17
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,912
Damage
76,193
130,744
Taken
131,647
90,714
Mitigated
92,455
42,121
Healing
21,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Cronozxx
Nemesis
15,551
7,614
0
2,126
26,170
12,055
720
9,180
16,754
0
86,023
W
Jormungandr
DZMDragon
Jormungandr
14,808
3,627
0
6,738
30,417
24,430
1,097
6,591
23,826
66,553
1,760
W
Izanami
GHoll14
Izanami
9,431
5,804
0
7,308
19,890
8,590
2,196
3,799
16,091
0
94,768
W
Achilles
GhostOMon
Achilles
18,575
5,023
0
9,870
25,796
29,330
830
1,496
24,300
0
83,216
L
14,621
3,677
405
9,132
32,741
26,724
308
4,758
26,489
0
74,888
W
32,659
16,260
71
6,943
28,220
15,612
2,679
3,772
24,448
0
140,243
L
Danzaburou
UncleWildcard
Danzaburou
23,660
11,679
0
5,865
23,958
12,347
2,234
8,181
15,777
0
90,702
L
Thoth
cappincam
Thoth
13,274
2,138
156
2,305
22,291
8,447
867
8,467
13,824
60,591
0
L
Maui
fospia
Maui
9,087
1,566
572
1,043
26,487
32,882
225
10,494
15,821
35,826
1,967
W
Chronos
26,439
7,493
0
11,191
26,421
12,752
3,382
9,073
17,348
140,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,126
Gold Earned
57,685
665
Minions Killed
469
0
Camps Cleared
0
2,222,240
Distance Traveled
2,104,258
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,522
461
120
5
0
460,701
2
W
Jormungandr
13,279
531
81
3
0
402,043
0
W
Izanami
12,247
490
130
5
0
422,297
0
W
Achilles
13,591
544
133
5
0
463,854
2
L
Chaac
11,849
474
120
5
0
413,178
4
W
Set
15,742
630
150
6
0
491,568
0
L
Danzaburou
13,386
535
100
4
0
411,057
3
L
Thoth
10,426
417
66
3
0
399,609
4
L
Maui
10,502
420
63
3
0
419,713
3
W
Chronos
14,267
571
171
7
0
442,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role