Player Matchup

Merlin
Merlin
Bombs away23569
Merlin
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,409 Elo+
Party 2
Odin
Odin
JAKEV10
Odin
Level 81
God Stats
1W - 5L
1,308 SR
Queue Stats
11W - 11L
1,409 Elo+
Party 2
Gilgamesh
Gilgamesh
TinCan122
Gilgamesh
Level 83
God Stats
3W - 2L
1,511 SR
Queue Stats
31W - 29L
1,411 Elo+
Party 2
Fafnir
Fafnir
gForce909
Fafnir
Level 69
God Stats
1W - 2L
1,469 SR
Queue Stats
8W - 12L
1,305 Elo+
Party 2
Skadi
Skadi
lunar loonatic
Skadi
Level 64
God Stats
0W - 4L
1,107 SR
Queue Stats
7W - 6L
1,428 Elo+
Party 2
Team Averages
Level 78
1,379 SR
1,392 Elo+

VS

Team Averages
Level 101
1,543 SR
1,477 Elo+
Izanami
Izanami
 
Izanami
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Big_Pokas
Nemesis
Level 76
God Stats
20W - 15L
1,533 SR
Queue Stats
74W - 58L
1,401 Elo+
Solo
Zhong Kui
Zhong Kui
Hollywood_Actual
Zhong Kui
Level 69
God Stats
10W - 10L
1,473 SR
Queue Stats
342W - 346L
1,484 Elo+
Party 1
Cabrakan
Cabrakan
MadMatt_04
Cabrakan
Level 69
God Stats
4W - 2L
1,691 SR
Queue Stats
232W - 212L
1,559 Elo+
Party 1
Shiva
Shiva
jdcc2892
Shiva
Level 149
God Stats
2W - 0L
1,520 SR
Queue Stats
80W - 90L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 1
9,910
450
11,229
14,290
4,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
JAKEV10
Odin
15
4 / 4 / 2
9,824
447
10,821
17,181
20,465
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
TinCan122
Gilgamesh
15
3 / 3 / 2
9,530
433
9,707
16,249
9,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
gForce909
Fafnir
13
0 / 5 / 2
8,777
399
5,166
17,547
19,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 8 / 4
8,302
377
6,710
20,015
6,196
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
8 / 0 / 2
15,658
712
18,927
17,378
8,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
Big_Pokas
Nemesis
17
1 / 3 / 8
11,443
520
6,679
16,661
6,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
19
14 / 1 / 3
13,558
616
20,318
16,022
14,662
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
MadMatt_04
Cabrakan
15
1 / 1 / 15
11,911
541
5,362
17,803
26,697
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shiva
jdcc2892
Shiva
17
3 / 3 / 8
12,066
548
10,192
19,277
17,886
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
8
Kills
27
27
Deaths
8
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
0
2
9
W
Nemesis
Big_Pokas
Nemesis
1
3
8
1.67
L
1
7
1
0.21
W
Zhong Kui
14
1
3
15.5
L
Odin
JAKEV10
Odin
4
4
2
1.25
W
Cabrakan
MadMatt_04
Cabrakan
1
1
15
8.5
L
Gilgamesh
TinCan122
Gilgamesh
3
3
2
1.33
L
Fafnir
gForce909
Fafnir
0
5
2
0.2
W
Shiva
jdcc2892
Shiva
3
3
8
2.33
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,633
Damage
61,478
85,282
Taken
87,141
60,677
Mitigated
74,342
5,834
Healing
38,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
18,927
11,955
0
12,214
17,378
8,544
13,475
2,805
14,573
0
195,376
W
Nemesis
Big_Pokas
Nemesis
6,679
3,474
120
1,808
16,661
6,553
1,772
2,463
14,198
0
80,332
L
11,229
907
104
605
14,290
4,883
1,079
7,001
7,253
85,754
0
W
Zhong Kui
20,318
3,154
0
10,586
16,022
14,662
2,780
5,668
10,354
103,493
0
L
Odin
JAKEV10
Odin
10,821
2,233
458
2,202
17,181
20,465
0
3,025
13,452
0
54,456
W
Cabrakan
MadMatt_04
Cabrakan
5,362
832
3,173
3,443
17,803
26,697
0
5,278
12,525
23,098
1,811
L
Gilgamesh
TinCan122
Gilgamesh
9,707
2,366
0
84
16,249
9,259
0
3,366
12,764
0
80,196
L
Fafnir
gForce909
Fafnir
5,166
1,932
0
2,343
17,547
19,874
80
5,493
11,955
41,935
0
W
Shiva
jdcc2892
Shiva
10,192
2,209
1,325
5,507
19,277
17,886
568
1,821
17,456
0
54,890
L
6,710
3,516
0
38
20,015
6,196
0
6,608
13,407
0
62,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,343
Gold Earned
64,636
498
Minions Killed
664
0
Camps Cleared
0
1,902,968
Distance Traveled
2,098,550
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,658
712
269
12
0
408,580
4
W
Nemesis
11,443
520
97
4
0
499,825
4
L
Merlin
9,910
450
150
7
0
363,918
0
W
Zhong Kui
13,558
616
150
7
0
392,406
2
L
Odin
9,824
447
88
4
0
411,873
0
W
Cabrakan
11,911
541
44
2
0
396,330
5
L
Gilgamesh
9,530
433
116
5
0
436,769
3
L
Fafnir
8,777
399
49
2
0
341,595
1
W
Shiva
12,066
548
104
5
0
401,409
4
L
Skadi
8,302
377
95
4
0
348,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role